FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/GLucTIgb"]
[Date "2026.01.02"]
[Round "-"]
[White "SD4june"]
[Black "Plakhtii_Nikita"]
[Result "0-1"]
[GameId "GLucTIgb"]
[UTCDate "2026.01.02"]
[UTCTime "09:46:29"]
[WhiteElo "1118"]
[BlackElo "1215"]
[WhiteRatingDiff "-73"]
[BlackRatingDiff "+15"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... c6?! { (3.32 → 4.41) Inaccuracy. Nh6 was best. } { [%eval 4.41] } (2... Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Bd6 7. g5) 3. e4 { [%eval 3.72] } 3... e5?! { (3.72 → 5.06) Inaccuracy. e6 was best. } { [%eval 5.06] } (3... e6 4. Nb5 cxb5 5. Bb5 Nc6 6. O-O Bd6 7. e5 Bb4 8. c3) 4. Nxe5?? { (5.06 → -0.66) Blunder. Ng5 was best. } { [%eval -0.66] } (4. Ng5 g6 5. Nb5 cxb5 6. d4 Nh6 7. Nxh7 b5 8. Bh6 Bg7) 4... Qb6?? { (-0.66 → 2.70) Blunder. d5 was best. } { [%eval 2.7] } (4... d5 5. d4 Nh6 6. h3 Bb4 7. Be2 O-O 8. Bh5 Bg4 9. f3) 5. Qh5+?? { (2.70 → Mate in 1) Checkmate is now unavoidable. d4 was best. } { [%eval #-1] } (5. d4) 5... g6?? { (Mate in 1 → 0.22) Lost forced checkmate sequence. Qxf2# was best. } { [%eval 0.22] } (5... Qxf2#) 6. Qc5 { [%eval 0.14] } 6... Bxc5?? { (0.14 → 4.49) Blunder. Qxc5 was best. } { [%eval 4.49] } (6... Qxc5 7. d4 Bb4 8. Be2 Nh6 9. g4 O-O 10. h4 d5 11. h5 g5 12. O-O) 7. Bc4 { [%eval 3.84] } 7... Nh6? { (3.84 → 7.21) Mistake. d5 was best. } { [%eval 7.21] } (7... d5 8. Bb3 Na6 9. Nb5 Nb4 10. Nd6+ Kf8 11. Nxb7 Nxa2 12. Kd1 Ne7 13. exd5) 8. Bf7+ { [%eval 7.09] } 8... Kf8 { [%eval 7.3] } 9. Bxg6?! { (7.30 → 4.57) Inaccuracy. f3 was best. } { [%eval 4.57] } (9. f3 d6 10. Bg8 Ng4 11. fxg4 Na6 12. Nb5 Nb4 13. Nxa7 Nxa2 14. Bxh7 b5) 9... d5?! { (4.57 → 6.04) Inaccuracy. h6 was best. } { [%eval 6.04] } (9... h6 10. d3) 10. exd5?! { (6.04 → 3.96) Inaccuracy. d3 was best. } { [%eval 3.96] } (10. d3 h6 11. e5 fxe5 12. Bf4 Bg4 13. f3 Nd7 14. O-O Bh3 15. gxh3 Rg8+) 10... Nd7 { [%eval 4.76] } 11. Ne4 { [%eval 4.9] } 11... Nc5 { [%eval 5.3] } 12. Nxc5?? { (5.30 → -0.44) Blunder. d3 was best. } { [%eval -0.44] } (12. d3 h6 13. Nd6 b5 14. b3 a5 15. f3 Ra7 16. O-O Re7 17. Re1 Re2) 12... Kf7?? { (-0.44 → 2.06) Blunder. Bh3 was best. } { [%eval 2.06] } (12... Bh3 13. d4 Re8+ 14. Be3 Bxg2 15. O-O-O Rg8 16. Bh6+ Kf7 17. Bg7 f5 18. Be5) 13. d3?? { (2.06 → -1.75) Blunder. d4 was best. } { [%eval -1.75] } (13. d4 Re8+) 13... Re8+ { [%eval -1.03] } 14. Be3 { [%eval -0.07] } 14... f5?? { (-0.07 → 4.71) Blunder. Bg4 was best. } { [%eval 4.71] } (14... Bg4 15. h3) 15. O-O-O { [%eval 4.57] } 15... f4 { [%eval 4.61] } 16. Bxa7?? { (4.61 → Mate in 2) Checkmate is now unavoidable. Rde1 was best. } { [%eval #-2] } (16. Rde1 c5) 16... Re2 { [%eval #-1] } 17. Kb1 { [%eval #-1] } 17... Rxc2# { Game ends by variant rule. } 0-1

