FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/GdnP5mW0"]
[Date "2025.09.08"]
[Round "-"]
[White "gladiatorwess"]
[Black "Arno_le_Pro"]
[Result "0-1"]
[GameId "GdnP5mW0"]
[UTCDate "2025.09.08"]
[UTCTime "17:31:28"]
[WhiteElo "1819"]
[BlackElo "1624"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+44"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-21] } 2. Bxg5 { [%eval -0.7] } 2... Bg7?? { (-0.70 → 2.98) Blunder. c5 was best. } { [%eval 2.98] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxe7 { [%eval 2.63] } 3... Bxd4 { [%eval 2.99] } 4. Bxd8?? { (2.99 → 0.88) Blunder. Qxd4 was best. } { [%eval 0.88] } (4. Qxd4 Nxe7 5. Qxa7 Rxa7 6. h4 Rxa2 7. Rxa2 Ng8 8. g3 Qxh4 9. gxh4 h5) 4... Bxf2 { [%eval 0.81] } 5. Bxc7?? { (0.81 → Mate in 12) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #-12] } (5. Qxd7 Nxd7 6. Kxf2 Kxd8 7. Nd2 Ne7 8. h4 Nf8 9. Rh3 Bxh3) 5... Bxe1?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bxg1 was best. } { [%eval #12] } (5... Bxg1 6. Rxg1 d6 7. Bxd6 Bh3 8. gxh3 Kd7 9. Bxb8 Rxb8 10. Qxd7 Rd8 11. Qxb7) 6. Bxb8 { [%eval #12] } 6... Rxb8 { [%eval #11] } 7. Qxe1?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-10] } (7. Qxd7 Kxd7 8. Nd2 Bxd2 9. e3 Bxe3 10. Ba6 bxa6 11. Ne2 Rxb2 12. a3 Rxc2) 7... a5 { [%eval #-10] } 8. Qxa5 { [%eval #-9] } 8... Ra8 { [%eval #-9] } 9. Qxa8 { [%eval #-8] } 9... b6 { [%eval #-8] } 10. Qxc8 { [%eval #-7] } 10... Kf8?? { (Mate in 7 → 2.00) Lost forced checkmate sequence. d6 was best. } { [%eval 2.0] } (10... d6 11. Qxe8 Ne7 12. Qxe7 Rb8 13. Qxd6 Rg8 14. Qxb6 Rxg2 15. Bxg2 h6 16. Qxh6) 11. Qxd7 { [%eval 2.06] } 11... Ne7?? { (2.06 → 4.59) Blunder. Nh6 was best. } { [%eval 4.59] } (11... Nh6 12. Qxf7) 12. Qxe7 { [%eval 4.53] } 12... Kxe7 { [%eval 4.55] } 13. Nd2 { [%eval 4.59] } 13... Rf8 { [%eval 5.38] } 14. Nh3 { [%eval 4.38] } 14... Kd8?! { (4.38 → 5.73) Inaccuracy. Kd6 was best. } { [%eval 5.73] } (14... Kd6) 15. b4 { [%eval 6.24] } 15... Rh8 { [%eval 7.3] } 16. b5 { [%eval 7.29] } 16... Rf8 { [%eval 7.84] } 17. c4 { [%eval 7.62] } 17... Kd7 { [%eval 6.24] } 18. c5?? { (6.24 → 2.41) Blunder. a4 was best. } { [%eval 2.41] } (18. a4 Rh8) 18... bxc5 { [%eval 2.48] } 19. Nc4?? { (2.48 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (19. Nf3) 19... Kd6 { [%eval #-5] } 20. Nxd6 { [%eval #-4] } 20... Rh8?? { (Mate in 4 → 8.59) Lost forced checkmate sequence. Rd8 was best. } { [%eval 8.59] } (20... Rd8 21. Nxf7 Rd3 22. exd3 c4 23. dxc4 h6 24. Nxh6#) 21. Nxf7 { [%eval 7.8] } 21... h5 { [%eval 7.66] } 22. Nxh8 { [%eval 9.4] } 22... h4 { [%eval 7.47] } 23. Nf7 { [%eval 8.6] } 23... c4 { [%eval 5.5] } 24. Nd6 { [%eval 5.21] } 24... c3 { [%eval 5.32] } 25. Ne4?? { (5.32 → Mate in 5) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-5] } (25. Rd1 c2 26. e3 cxd1=K 27. Be2 Kxe2 28. b6 Kxe3 29. Nf2 Kxf2 30. a4 Kxg2) 25... c2 { [%eval #-5] } 26. Rb1 { [%eval #-4] } 26... cxb1=R?? { (Mate in 4 → Mate in 50) Lost forced checkmate sequence. cxb1=Q was best. } { [%eval #50] } (26... cxb1=Q 27. Ng1 Qxe4 28. a4 Qxg2 29. Bxg2 h3 30. Nxh3#) 27. Ng1 { [%eval 5.27] } 27... Rxb5 { [%eval #38] } 28. Ng5 { [%eval #55] } 28... Rxg5 { [%eval 7.39] } 29. g3 { [%eval 6.52] } 29... Rxg3 { [%eval 6.36] } 30. hxg3 { [%eval #45] } 30... hxg3 { [%eval 5.38] } 31. Rh2 { [%eval 4.52] } 31... gxh2 { [%eval 3.63] } 32. a4?? { (3.63 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (32. Nf3) 32... hxg1=R { [%eval #-5] } 33. Bg2 { [%eval #-4] } 33... Rxg2 { [%eval #-4] } 34. a5 { [%eval #-3] } 34... Rxe2 { [%eval #-3] } 35. a6 { [%eval #-2] } 35... Rb2 { [%eval #-2] } 36. a7 { [%eval #-1] } 36... Rb8 { [%eval #-1] } 37. axb8=Q# { Game ends by variant rule. } 0-1
