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[Event "Premier chess academy Arena"] [Site "https://lichess.org/GkXp7ruC"] [Date "2024.10.08"] [Round "-"] [White "LaxshanRamnath"] [Black "ARRA13"] [Result "0-1"] [GameId "GkXp7ruC"] [UTCDate "2024.10.08"] [UTCTime "23:25:43"] [WhiteElo "1746"] [BlackElo "1696"] [WhiteRatingDiff "-215"] [BlackRatingDiff "+148"] [Variant "Antichess"] [TimeControl "360+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 16 → 0.27) Lost forced checkmate sequence. g5 was best. } { [%eval 0.27] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. e4?? { (0.27 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #-14] } (2. g4 Bxg4 3. Be3 Bxe2 4. Bxa7 Rxa7 5. Kxe2 Rxa2 6. Rxa2 Qc8) 2... dxe4 { [%eval #-14] } 3. dxe4 { [%eval #-13] } 3... Qxd1 { [%eval #-13] } 4. Kxd1 { [%eval #-13] } 4... Bf5 { [%eval #-13] } 5. exf5 { [%eval #-12] } 5... e6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (5... b5 6. Bxb5 a5 7. Bxe8 Nf6 8. Bxf7 Nd5 9. Bxd5 a4 10. Bxa8 e6 11. fxe6) 6. fxe6 { [%eval #13] } 6... fxe6 { [%eval #12] } 7. Bh6 { [%eval #12] } 7... gxh6 { [%eval #11] } 8. Ba6?? { (Mate in 11 → 0.06) Lost forced checkmate sequence. b4 was best. } { [%eval 0.06] } (8. b4 Bxb4 9. Ba6 bxa6 10. Nc3 Bxc3 11. f4 Bxa1 12. f5 exf5 13. g4 fxg4) 8... Nxa6 { [%eval 0.66] } 9. b4?? { (0.66 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (9. a4 Ba3) 9... Bxb4?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Nxb4 was best. } { [%eval #9] } (9... Nxb4 10. Nc3 Nxa2 11. Nxa2 Bb4 12. Nxb4 Rc8 13. Rxa7 Ne7 14. Rxb7 Ra8 15. Rxc7) 10. a3?? { (Mate in 9 → Mate in 17) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-17] } (10. Nc3 Bxc3 11. h3 Bxa1 12. c3 Bxc3 13. Ke1 Bxe1 14. Rh2 Bxf2 15. a4 Bxg1) 10... Bxa3 { [%eval #-17] } 11. Nxa3 { [%eval #-11] } 11... Nf6?? { (Mate in 11 → 1.38) Lost forced checkmate sequence. b5 was best. } { [%eval 1.38] } (11... b5 12. Nxb5 Rb8 13. Rxa6 Rxb5 14. Rxa7 Ne7 15. Rxc7 Kd7 16. Rxd7 Ra8 17. Rxe7) 12. c4?? { (1.38 → Mate in 11) Checkmate is now unavoidable. g4 was best. } { [%eval #-11] } (12. g4 Nxg4 13. h4 Nxf2 14. Nb1 Nxh1 15. Rxa6 bxa6 16. Kd2 a5 17. c4 Nf2) 12... Nd5?? { (Mate in 11 → 4.67) Lost forced checkmate sequence. b5 was best. } { [%eval 4.67] } (12... b5 13. Nxb5 Rb8 14. Nxc7 Nxc7 15. Rxa7 Kf7 16. Rxc7 Nd7 17. Rxd7 Rb3 18. Rxf7) 13. cxd5 { [%eval 4.15] } 13... exd5 { [%eval 3.85] } 14. Nc4 { [%eval 2.72] } 14... dxc4 { [%eval 6.28] } 15. Rxa6 { [%eval 6.07] } 15... bxa6 { [%eval 5.65] } 16. Kd2 { [%eval 5.07] } 16... c3 { [%eval 5.15] } 17. Kxc3 { [%eval 2.46] } 17... c5?! { (2.46 → 3.48) Inaccuracy. a5 was best. } { [%eval 3.48] } (17... a5 18. f4 Kd7 19. Nh3 a4 20. f5 a3 21. f6 Kd8 22. Kd4 a2 23. Rb1) 18. Kc2? { (3.48 → 2.00) Mistake. f4 was best. } { [%eval 2.0] } (18. f4 Kd7 19. Kc2 a5 20. Nf3 c4 21. Nh4 Kc6 22. f5 Kb5 23. f6 c3) 18... Rf8?? { (2.00 → Mate in 5) Checkmate is now unavoidable. a5 was best. } { [%eval #5] } (18... a5 19. f4) 19. Nf3?? { (Mate in 5 → -1.07) Lost forced checkmate sequence. Kc1 was best. } { [%eval -1.07] } (19. Kc1 Rxf2 20. h4 Rxg2 21. Ne2 Rxe2 22. Re1 Rxe1 23. h5 Rxc1#) 19... Rxf3 { [%eval 0.74] } 20. gxf3 { [%eval -3.06] } 20... c4?? { (-3.06 → 2.36) Blunder. Kd7 was best. } { [%eval 2.36] } (20... Kd7) 21. Kc1?? { (2.36 → -3.23) Blunder. Rb1 was best. } { [%eval -3.23] } (21. Rb1 Rb8 22. Rxb8 Kd7 23. Rb1 a5 24. Rg1 a4 25. Kb2 Ke7 26. f4 a3) 21... c3 { [%eval -2.46] } 22. Kb1? { (-2.46 → -4.10) Mistake. f4 was best. } { [%eval -4.1] } (22. f4) 22... c2?? { (-4.10 → 1.93) Blunder. a5 was best. } { [%eval 1.93] } (22... a5) 23. Kxc2 { [%eval 1.1] } 23... Rb8?? { (1.10 → Mate in 4) Checkmate is now unavoidable. Kd7 was best. } { [%eval #4] } (23... Kd7 24. Kd1) 24. Rb1?? { (Mate in 4 → 1.20) Lost forced checkmate sequence. Kb3 was best. } { [%eval 1.2] } (24. Kb3 Rxb3 25. h4 Rxf3 26. h5 Rxf2 27. Rh2 Rxh2#) 24... Rxb1 { [%eval 1.26] } 25. Kxb1 { [%eval 1.5] } 25... Kd7?! { (1.50 → 2.38) Inaccuracy. a5 was best. } { [%eval 2.38] } (25... a5 26. f4) 26. Kb2?? { (2.38 → 0.47) Blunder. f4 was best. } { [%eval 0.47] } (26. f4 a5 27. f5 a4 28. f6 Kd8 29. f4 h5 30. f7 Ke7 31. h4 Kxf7) 26... Ke6? { (0.47 → 2.07) Mistake. a5 was best. } { [%eval 2.07] } (26... a5 27. f4) 27. Kb3?! { (2.07 → 1.04) Inaccuracy. f4 was best. } { [%eval 1.04] } (27. f4 Kf7 28. f5 a5 29. f4 h5 30. h4 Kg7 31. f6 Kxf6 32. Kc3 Kg7) 27... Ke5?? { (1.04 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #8] } (27... a5 28. Kc2) 28. f4 { [%eval #8] } 28... Kxf4 { [%eval #7] } 29. Kb4?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. f3 was best. } { [%eval #-8] } (29. f3 Kxf3 30. h4 Ke4 31. Kc3 Kd3 32. Kxd3 a5 33. Kc3 a4 34. h5 a6) 29... Ke3 { [%eval #-8] } 30. fxe3 { [%eval #-7] } 30... a5 { [%eval #-7] } 31. Kxa5 { [%eval #-6] } 31... a6 { [%eval #-6] } 32. Kxa6 { [%eval #-5] } 32... h5 { [%eval #-5] } 33. h4 { [%eval #-1] } 33... h6 { [%eval #-1] } 34. e4# { Game ends by variant rule. } 0-1