FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/GyhjOiCg"]
[Date "2025.04.20"]
[Round "-"]
[White "SOTIRIS2"]
[Black "Zakrevskiy_Yuriy"]
[Result "0-1"]
[GameId "GyhjOiCg"]
[UTCDate "2025.04.20"]
[UTCTime "20:32:01"]
[WhiteElo "2240"]
[BlackElo "1935"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "King of the Hill"]
[TimeControl "30+0"]
[ECO "B10"]
[Opening "Caro-Kann Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... c6? { (0.24 → 1.65) Mistake. d5 was best. } { [%eval 1.65] } { B10 Caro-Kann Defense } (1... d5 2. exd5 e6 3. d4 exd5 4. Nf3 Be6 5. Nc3 Bd6 6. Nb5) 2. Nf3?! { (1.65 → 0.80) Inaccuracy. d4 was best. } { [%eval 0.8] } (2. d4 d5 3. e5 c5 4. Nf3 e6 5. c4 cxd4 6. Nxd4 Nc6) 2... d5 { [%eval 0.74] } 3. exd5 { [%eval 0.55] } 3... cxd5 { [%eval 0.52] } 4. c4?! { (0.52 → -0.53) Inaccuracy. d4 was best. } { [%eval -0.53] } (4. d4 Nc6 5. c4 Nf6 6. Nc3 Bg4 7. Bg5 e6 8. cxd5 exd5) 4... e6? { (-0.53 → 0.98) Mistake. d4 was best. } { [%eval 0.98] } (4... d4 5. d3) 5. cxd5?! { (0.98 → 0.30) Inaccuracy. d4 was best. } { [%eval 0.3] } (5. d4 Nf6 6. Nc3 Nc6 7. Bd3 Bd6 8. Bg5 O-O 9. O-O dxc4 10. Bxc4 h6) 5... Qxd5? { (0.30 → 1.80) Mistake. Nf6 was best. } { [%eval 1.8] } (5... Nf6 6. Bb5+ Bd7 7. Bxd7+ Qxd7 8. Nc3 Nxd5 9. Qb3 Nc6 10. Nxd5 exd5 11. O-O) 6. d4 { [%eval 1.7] } 6... Qd8? { (1.70 → 3.09) Mistake. a6 was best. } { [%eval 3.09] } (6... a6 7. Nc3) 7. Nc3 { [%eval 2.93] } 7... Nc6?! { (2.93 → 3.72) Inaccuracy. Qa5 was best. } { [%eval 3.72] } (7... Qa5 8. Bd3) 8. Bf4?! { (3.72 → 2.31) Inaccuracy. Bb5 was best. } { [%eval 2.31] } (8. Bb5 Ne7) 8... Nf6 { [%eval 1.25] } 9. Bb5 { [%eval 1.53] } 9... Bb4?! { (1.53 → 2.61) Inaccuracy. Nd5 was best. } { [%eval 2.61] } (9... Nd5 10. Nxd5 exd5 11. O-O Be7 12. Rc1 Bd7 13. Bd3 Be6 14. Qa4 Qb6 15. Bb5) 10. Ne5?! { (2.61 → 1.50) Inaccuracy. Ke2 was best. } { [%eval 1.5] } (10. Ke2 Nd5) 10... Bd7?! { (1.50 → 2.62) Inaccuracy. O-O was best. } { [%eval 2.62] } (10... O-O 11. Bxc6 bxc6 12. Ke2 Nd5 13. Qc2 f5 14. Nxd5 Ba6+ 15. Ke3 Qxd5 16. Rhd1) 11. Qa4? { (2.62 → 1.15) Mistake. Ke2 was best. } { [%eval 1.15] } (11. Ke2) 11... Bxc3+ { [%eval 0.76] } 12. bxc3 { [%eval 0.38] } 12... Rc8 { [%eval 0.68] } 13. Nxc6?! { (0.68 → -0.15) Inaccuracy. Rb1 was best. } { [%eval -0.15] } (13. Rb1 O-O 14. c4 a6 15. Bxc6 Bxc6 16. Nxc6 Rxc6 17. Rxb7 Qc8 18. Rb8 Rxc4) 13... bxc6?? { (-0.15 → 2.84) Blunder. Bxc6 was best. } { [%eval 2.84] } (13... Bxc6 14. Bxc6+ Rxc6 15. Rb1 O-O 16. Bd2 e5 17. dxe5 Qd3 18. Rb4 Re8 19. Qb5) 14. Bd3?? { (2.84 → 0.44) Blunder. Ba6 was best. } { [%eval 0.44] } (14. Ba6 c5) 14... Nd5 { [%eval 1.08] } 15. Qc2?? { (1.08 → -5.48) Blunder. Kd2 was best. } { [%eval -5.48] } (15. Kd2 c5) 15... Nxf4 { [%eval -4.7] } 16. g3 { [%eval -5.26] } 16... Nxd3+ { [%eval -5.96] } 17. Qxd3 { [%eval -5.92] } 17... c5 { [%eval -5.89] } 18. Ke2 { [%eval -5.77] } 18... Bb5?? { (-5.77 → 0.00) Blunder. Bc6 was best. } { [%eval 0.0] } (18... Bc6 19. dxc5 Qxd3+ 20. Kxd3 Rd8+ 21. Ke3 Ke7 22. Rhd1 e5 23. f4 Ke6 24. c4) 19. Qxb5+ { [%eval -0.03] } 19... Qd7?? { (-0.03 → Mate in 3) Checkmate is now unavoidable. Ke7 was best. } { [%eval #3] } (19... Ke7) 20. Qd3?? { (Mate in 3 → 0.22) Lost forced checkmate sequence. Ke3 was best. } { [%eval 0.22] } (20. Ke3 f5 21. Kf4 cxd4 22. Ke5#) 20... c4?? { (0.22 → 2.46) Blunder. f5 was best. } { [%eval 2.46] } (20... f5 21. Rhd1 cxd4 22. Qxd4 Qxd4 23. Rxd4 Rxc3 24. Rad1 Ke7 25. R1d3 Rhc8 26. Ke3) 21. Qe3?! { (2.46 → 1.68) Inaccuracy. Kf3 was best. } { [%eval 1.68] } (21. Kf3 Qd5+ 22. Qe4 Kd7 23. Qxd5+ exd5 24. Rab1 Rhe8 25. Rhe1 Kc6 26. h4 h5) 21... Qd5 { [%eval 0.92] } 22. Rhe1?? { (0.92 → -5.50) Blunder. Qe5 was best. } { [%eval -5.5] } (22. Qe5 Kd7 23. Qxd5+ exd5 24. Rhe1 Kd6 25. Kf3 Rce8 26. Rab1 g5 27. h4 h6) 22... Kd7 { [%eval -4.69] } 23. Rad1 { [%eval -4.61] } 23... Kd6?! { (-4.61 → -3.46) Inaccuracy. Kc6 was best. } { [%eval -3.46] } (23... Kc6 24. f3 Rb8 25. Rd2 Rhd8 26. Kf2 f5 27. Qe5 Rb5 28. Rde2 Rdb8 29. Rd1) 24. f4?? { (-3.46 → Mate in 2) Checkmate is now unavoidable. f3 was best. } { [%eval #-2] } (24. f3 Rb8 25. Rd2 g5 26. Kf2 f6 27. Qe4 Rb7 28. h4 h6 29. a4 Rhb8) 24... Qg2+ { [%eval #-1] } 25. Qf2 { [%eval #-1] } 25... Kd5# { Game ends by variant rule. } 0-1
