FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/HBjq1I0y"]
[Date "2024.09.25"]
[Round "-"]
[White "KorayKa"]
[Black "vikashsah"]
[Result "1-0"]
[GameId "HBjq1I0y"]
[UTCDate "2024.09.25"]
[UTCTime "17:01:45"]
[WhiteElo "1325"]
[BlackElo "1343"]
[WhiteRatingDiff "+63"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval -0.16] } 1... g5 { [%eval -0.08] } 2. Nxg5 { [%eval -0.1] } 2... Bh6 { [%eval 0.07] } 3. Nxf7 { [%eval 0.23] } 3... Bxd2?? { (0.23 → Mate in 15) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #15] } (3... Kxf7 4. e4 Bxd2 5. Nxd2 d5 6. exd5 Qxd5 7. Qh5 Qxd2 8. Bxd2) 4. Qxd2?? { (Mate in 15 → -5.10) Lost forced checkmate sequence. Nxh8 was best. } { [%eval -5.1] } (4. Nxh8 Bxc1 5. Qxd7 Nxd7 6. e4 Bxb2 7. Na3 Bxa1 8. Rg1 Bxh8 9. c3 Bxc3) 4... Kxf7 { [%eval -5.02] } 5. Qxd7 { [%eval -3.6] } 5... Bxd7 { [%eval -2.62] } 6. Bh6? { (-2.62 → -4.51) Mistake. g4 was best. } { [%eval -4.51] } (6. g4 Bxg4) 6... Nxh6 { [%eval -4.0] } 7. g4?? { (-4.00 → Mate in 14) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-14] } (7. Nd2 Bh3 8. gxh3 Qxd2 9. Kxd2 Nd7 10. Kd3 Rhf8 11. f4 Ng4 12. hxg4 h5) 7... Nxg4 { [%eval #-14] } 8. Bh3 { [%eval #-11] } 8... Nxh2 { [%eval #-11] } 9. Bxd7 { [%eval #-10] } 9... Qxd7 { [%eval #-10] } 10. Rxh2 { [%eval #-9] } 10... Rg8 { [%eval #-9] } 11. Rxh7 { [%eval #-8] } 11... Qd1 { [%eval #-9] } 12. Rxf7 { [%eval #-8] } 12... Qxc2 { [%eval #-8] } 13. Rxe7 { [%eval #-7] } 13... Qxe2 { [%eval #-11] } 14. Rxc7 { [%eval #-10] } 14... Qxf2?? { (Mate in 10 → -0.55) Lost forced checkmate sequence. Qxb2 was best. } { [%eval -0.55] } (14... Qxb2 15. Rxb7 Qxa2 16. Rxa7 Qxb1 17. Rxb1 Rxa7 18. Rxb8 Rxb8 19. Kf1 Rg7 20. Kg1) 15. Rxb7 { [%eval -0.71] } 15... Qxb2 { [%eval -0.81] } 16. Rxa7?? { (-0.81 → Mate in 4) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #-4] } (16. Rxb8 Qxb8) 16... Qxa2 { [%eval #-4] } 17. Rxa8 { [%eval #-3] } 17... Qxb1?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #3] } (17... Qxa8 18. Rxa8 Rg2 19. Rxb8 Rb2 20. Rxb2#) 18. Rxb8 { [%eval #3] } 18... Qxe1 { [%eval #2] } 19. Rxe1 { [%eval #2] } 19... Rxb8 { [%eval #1] } 20. Re8 { [%eval #1] } 20... Rxe8# { Game ends by variant rule. } 1-0

