FEN
[Event "Monthly Racing Kings Arena"]
[Site "https://lichess.org/HHlIF8Ry"]
[Date "2024.02.01"]
[Round "-"]
[White "Patoxdpro432"]
[Black "JAntonio_Reepeecheep"]
[Result "1-0"]
[GameId "HHlIF8Ry"]
[UTCDate "2024.02.01"]
[UTCTime "20:44:30"]
[WhiteElo "1450"]
[BlackElo "1547"]
[WhiteRatingDiff "+78"]
[BlackRatingDiff "-68"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Rb4?? { (0.00 → 7.24) Blunder. Be4 was best. } { [%eval 7.24] } (1... Be4 2. Ng3 Bd5 3. Kg4 Nxf1 4. Bd4 Bxg2 5. Kf5 Bxh1 6. Kf6) 2. Nxc2 { [%eval 3.51] } 2... Kb3?! { (3.51 → 5.19) Inaccuracy. Qe5 was best. } { [%eval 5.19] } (2... Qe5 3. Rg5) 3. Nxb4 { [%eval 5.56] } 3... Kxb4 { [%eval 5.7] } 4. Kh4?! { (5.70 → 4.00) Inaccuracy. Rg6 was best. } { [%eval 4.0] } (4. Rg6 Qa5) 4... Qa8? { (4.00 → 7.69) Mistake. Nxf2 was best. } { [%eval 7.69] } (4... Nxf2 5. Rxf2) 5. Kh5 { [%eval 7.11] } 5... Kb5 { [%eval 8.06] } 6. Kh6?? { (8.06 → Mate in 5) Checkmate is now unavoidable. Rg7 was best. } { [%eval #-5] } (6. Rg7) 6... Kc6 { [%eval #-4] } 7. Kh7 { [%eval #-2] } 7... Bb2?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kb7 was best. } { [%eval 0.0] } (7... Kb7 8. Kg7 Kc8#) 8. Nc3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qh3 was best. } { [%eval #-2] } (8. Qh3 Kb7 9. Rg8 Qb8 10. Qa3 Nxf2 11. Nc3 Bxa3 12. Kh8 Ka8) 8... Bxc3?! { (Mate in 2 → -18.56) Lost forced checkmate sequence. Kb7 was best. } { [%eval -18.56] } (8... Kb7 9. Nxb1 Kb8#) 9. Qh5?! { (-18.56 → Mate in 3) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-3] } (9. Ba6 Qf8) 9... Rb8?? { (Mate in 3 → 0.57) Lost forced checkmate sequence. Kb7 was best. } { [%eval 0.57] } (9... Kb7 10. Qe8 Qxe8 11. Be3 Kc8#) 10. Qf7?! { (0.57 → 0.00) Inaccuracy. Rg7 was best. } { [%eval 0.0] } (10. Rg7) 10... Ne4?? { (0.00 → 17.13) Blunder. Nf3 was best. } { [%eval 17.13] } (10... Nf3 11. Bc5 Nxg1 12. Rxg1 Kxc5 13. Qb7 Kd6 14. Bc4 Re8 15. Bg8 Qd8 16. Qa7 Ne3 17. Rg7) 11. Kg6?? { (17.13 → -10.68) Blunder. Rg8 was best. } { [%eval -10.68] } (11. Rg8) 11... Rf8?? { (-10.68 → 0.00) Blunder. Nd6 was best. } { [%eval 0.0] } (11... Nd6) 12. Kh7 { [%eval 0.0] } 12... Nd6 { [%eval 0.0] } 13. Qe7 { [%eval 0.0] } 13... Bf6?? { (0.00 → 13.79) Blunder. Nc8 was best. } { [%eval 13.79] } (13... Nc8 14. Qf7 Qb7 15. Rg7 Qd7 16. Qxf8 Kb7 17. Kg8 Kb8) 14. Qxf6?? { (13.79 → Mate in 3) Checkmate is now unavoidable. Rg8 was best. } { [%eval #-3] } (14. Rg8) 14... Rxf6?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Kb7 was best. } { [%eval #7] } (14... Kb7 15. Qd8 Rxd8 16. Rg8 Kc8#) 15. Rg8 { [%eval #6] } 15... Nf7 { [%eval #6] } 16. R1g7?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Rxa8 was best. } { [%eval #-3] } (16. Rxa8 Kb7 17. Re8 Rg6 18. Rxg6 Nd8 19. Rxd8 Kc7 20. Rgg8 Nxf2 21. Kh8#) 16... Kb7 { [%eval #-2] } 17. Bh3 { [%eval #-2] } 17... Qa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qb8 was best. } { [%eval #2] } (17... Qb8 18. Bf1 Ka8#) 18. Be6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re8 was best. } { [%eval 0.0] } (18. Re8 Kc7 19. Kg8#) 18... Rxf2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qa8 was best. } { [%eval #2] } (18... Qa8 19. Bxf7 Qc8 20. Kh8 Ka8) 19. Bxf7 { [%eval #1] } 19... Rxf7 { [%eval #1] } 20. Kh8# { Game ends by variant rule. } 1-0
