FEN
[Event "casual variant:racingKings game"]
[Site "https://lichess.org/IawCqRI5"]
[Date "2017.02.21"]
[Round "-"]
[White "igarexa13"]
[Black "carbonion"]
[Result "1-0"]
[GameId "IawCqRI5"]
[UTCDate "2017.02.21"]
[UTCTime "23:09:06"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Racing Kings"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Time forfeit"]
[FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.25] } 1... Be4 { [%eval 0.65] } 2. Kh4 { [%eval 0.12] } 2... Rb5?? { (0.12 → 1.88) Blunder. Nxf1 was best. } { [%eval 1.88] } (2... Nxf1) 3. Nd4?? { (1.88 → -0.07) Blunder. Bd4 was best. } { [%eval -0.07] } (3. Bd4) 3... Re5?? { (-0.07 → 1.79) Blunder. Nxf1 was best. } { [%eval 1.79] } (3... Nxf1 4. Nec2 Qc3 5. Kg4 Bxc2 6. Nxb5 Rxb5 7. Bd4 Qc4 8. Qh3 Kb1 9. Qf3 Bb2 10. Qxf1) 4. Bg3?? { (1.79 → -0.87) Blunder. Nec2 was best. } { [%eval -0.87] } (4. Nec2 Nxf1) 4... Bb2?? { (-0.87 → 14.13) Blunder. Rd5 was best. } { [%eval 14.13] } (4... Rd5 5. Nef3 Ka3 6. Nxd2 Kb4 7. N2b3 Rxd4 8. Nxa1 Kc5 9. Bh2 Rd7 10. Rg6 Nf2 11. Qg2) 5. Bxe5 { [%eval 9.12] } 5... Bxd4 { [%eval 9.7] } 6. Bxd4 { [%eval 8.49] } 6... Qxd4 { [%eval 9.15] } 7. Rg4?? { (9.15 → 3.86) Blunder. Bd3 was best. } { [%eval 3.86] } (7. Bd3) 7... Kb3?? { (3.86 → 11.11) Blunder. Nf2 was best. } { [%eval 11.11] } (7... Nf2 8. Kg5) 8. Bg2?? { (11.11 → 4.04) Blunder. Kg5 was best. } { [%eval 4.04] } (8. Kg5 Ka4 9. Rxe4 Qxe4 10. Kh6 Rb8 11. Bd3 Ka5 12. Bxe4 Kb6 13. Rg7 Nf2 14. Kh7 Ndxe4) 8... Nf2? { (4.04 → 7.13) Mistake. Kc4 was best. } { [%eval 7.13] } (8... Kc4 9. Bxe4) 9. Qh2?? { (7.13 → -4.37) Blunder. Bxe4 was best. } { [%eval -4.37] } (9. Bxe4 Ndxe4 10. Kh5 Qb6 11. Rg6 Nxh1 12. Kh6 Qb7 13. Rg7 Nf6 14. R1g6 Rxe1 15. Rxf6 Kb4) 9... Nxg4 { [%eval -3.47] } 10. Kxg4 { [%eval -4.15] } 10... Kb4 { [%eval -2.74] } 11. Qh5?? { (-2.74 → -13.00) Blunder. Kg5 was best. } { [%eval -13.0] } (11. Kg5 Kc5 12. Bxe4 Qxe4 13. Kf6 Rb7 14. Rg7 Kb6 15. Qh8 Ka7 16. Rf7 Qh7 17. Qf8 Nc4) 11... Nb3?? { (-13.00 → 6.93) Blunder. Qxg1 was best. } { [%eval 6.93] } (11... Qxg1) 12. Bxe4 { [%eval 2.54] } 12... Nc5?? { (2.54 → 9.87) Blunder. Rc1 was best. } { [%eval 9.87] } (12... Rc1 13. Nf3) 13. Nf3?? { (9.87 → 0.00) Blunder. Kg5 was best. } { [%eval 0.0] } (13. Kg5 Ka5 14. Kh6 Rb8 15. Rg6 Kb5 16. Rf6 Qd7 17. Nd3 Qc7 18. Nxc5 Rd8 19. Qf7 Qxf7) 13... Kb5 { [%eval 0.0] } 14. Kf5?? { (0.00 → -1.98) Blunder. Qg6 was best. } { [%eval -1.98] } (14. Qg6 Nxe4 15. Kh5 Rxg1 16. Nxg1 Qd6 17. Qxd6 Nxd6 18. Kg6 Kb6 19. Kh7 Kb7 20. Kg8 Kb8) 14... Nxe4?? { (-1.98 → 0.00) Blunder. Rxg1 was best. } { [%eval 0.0] } (14... Rxg1 15. Bd5) 15. Rg6 { [%eval 0.0] } 15... Nc3?? { (0.00 → 10.87) Blunder. Qb6 was best. } { [%eval 10.87] } (15... Qb6 16. Re6 Ka6 17. Qf7 Qd6 18. Kg6 Rb7 19. Kh7 Ka7 20. Kg8 Ka8) 16. Ng5?? { (10.87 → 0.00) Blunder. Re6 was best. } { [%eval 0.0] } (16. Re6) 16... Nd5?? { (0.00 → 5.48) Blunder. Qb6 was best. } { [%eval 5.48] } (16... Qb6 17. Re6 Ka6 18. Qf7 Qc6 19. Kg6 Rb7 20. Kh7 Ka7 21. Kh8 Kb8) 17. Ke6?? { (5.48 → Mate in 10) Checkmate is now unavoidable. Rd6 was best. } { [%eval #-10] } (17. Rd6) 17... Ka6 { [%eval #-9] } 18. Qh7 { [%eval #-9] } 18... Rb7 { [%eval #-8] } 19. Rg8 { [%eval #-8] } 19... Nf6 { [%eval #-7] } 20. Qg7 { [%eval #-6] } 20... Nxg8 { [%eval #-5] } 21. Qxd4 { [%eval #-5] } 21... Nh6?? { (Mate in 5 → 1.78) Lost forced checkmate sequence. Rc7 was best. } { [%eval 1.78] } (21... Rc7 22. Qb4 Ka7 23. Qf8 Kb7 24. Qxg8 Rc8 25. Nh7 Kb8#) 22. Kf6?? { (1.78 → Mate in 5) Checkmate is now unavoidable. Kd6 was best. } { [%eval #-5] } (22. Kd6) 22... Nf5 { [%eval #-6] } 23. Qc5 { [%eval #-6] } 23... Rb5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rd7 was best. } { [%eval 0.0] } (23... Rd7 24. Qb4 Ka7 25. Qf8 Kb7 26. Ke6 Rc7 27. Kxf5 Rc8 28. Qd6 Ka8#) 24. Kf7 { [%eval 0.0] } 24... Rb8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kb7 was best. } { [%eval #5] } (24... Kb7 25. Qf8 Ne7 26. Kxe7 Rc5 27. Qd8 Rc8 28. Kf8 Ka8) 25. Qf8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Qc7 was best. } { [%eval 0.0] } (25. Qc7 Kb5 26. Ne6 Ra8 27. Nf8 Ne7 28. Qxe7 Kc4 29. Kg8#) 25... Ne7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Ka7 was best. } { [%eval #2] } (25... Ka7 26. Kg8 Ka8) 26. Qxe7 { [%eval #3] } 26... Rg8 { [%eval #1] } { Black left the game. } 1-0