FEN
[Event "Табия Arena"]
[Site "https://lichess.org/IdgZOBNa"]
[Date "2024.04.01"]
[Round "-"]
[White "STEFANO_2012"]
[Black "K-YeNiSeI-2_0"]
[Result "0-1"]
[GameId "IdgZOBNa"]
[UTCDate "2024.04.01"]
[UTCTime "17:25:04"]
[WhiteElo "1060"]
[BlackElo "1133"]
[WhiteRatingDiff "-119"]
[BlackRatingDiff "+70"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "King of the Hill"]
[TimeControl "300+4"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.74] } 1... d5 { [%eval 0.77] } { D00 Queen's Pawn Game } 2. Kd2?? { (0.77 → -1.89) Blunder. c4 was best. } { [%eval -1.89] } (2. c4 Nf6 3. Nc3 e6 4. Bf4 c5 5. e3 cxd4 6. exd4 Bb4) 2... Nf6 { [%eval -1.82] } 3. Ke3?? { (-1.82 → -5.74) Blunder. Nf3 was best. } { [%eval -5.74] } (3. Nf3 Nc6) 3... Qd6?? { (-5.74 → -2.44) Blunder. Ng4+ was best. } { [%eval -2.44] } (3... Ng4+) 4. Nf3? { (-2.44 → -4.37) Mistake. f3 was best. } { [%eval -4.37] } (4. f3 c5) 4... Ng4+ { [%eval -3.99] } 5. Kd3?? { (-3.99 → -11.61) Blunder. Kd2 was best. } { [%eval -11.61] } (5. Kd2 Nxf2 6. Qe1 Ne4+ 7. Kd1 Nc6 8. e3 Bf5 9. Bd3 e5 10. Rf1 Qe6 11. h3 O-O-O) 5... Qg6+?? { (-11.61 → -4.11) Blunder. Nxf2+ was best. } { [%eval -4.11] } (5... Nxf2+ 6. Kd2 Nxd1 7. Kxd1 Nc6 8. Nc3 e5 9. e3 f6 10. a4 Bf5 11. Bb5 Kd7 12. b3) 6. Kc3? { (-4.11 → -8.40) Mistake. Kd2 was best. } { [%eval -8.4] } (6. Kd2) 6... Nxf2 { [%eval -6.85] } 7. Qd2?! { (-6.85 → -25.15) Inaccuracy. Qe1 was best. } { [%eval -25.15] } (7. Qe1) 7... Ne4+ { [%eval -14.76] } 8. Kd3 { [%eval -23.72] } 8... Nxd2+ { [%eval -12.92] } 9. Kxd2 { [%eval -12.89] } 9... e6 { [%eval -11.51] } 10. Ke3 { [%eval -17.5] } 10... Qe4+ { [%eval -11.89] } 11. Kd2 { [%eval -11.48] } 11... Bb4+ { [%eval -11.43] } 12. c3 { [%eval -11.61] } 12... Bd6 { [%eval -11.61] } 13. Ng5 { [%eval -13.09] } 13... Bf4+ { [%eval -11.82] } 14. e3 { [%eval -31.59] } 14... Qxe3+ { [%eval -28.71] } 15. Kc2 { [%eval -32.34] } 15... Qxc1+ { [%eval -30.77] } 16. Kb3 { [%eval -30.8] } 16... Bxg5 { [%eval -16.61] } 17. Bb5+ { [%eval -17.01] } 17... Ke7 { [%eval -17.28] } 18. Rxc1 { [%eval -17.11] } 18... Bxc1 { [%eval -17.13] } 19. Na3 { [%eval -16.75] } 19... Kf6 { [%eval -11.98] } 20. Rxc1 { [%eval -11.84] } 20... Kg5 { [%eval -9.82] } 21. Re1 { [%eval -9.69] } 21... Kf4 { [%eval -8.41] } 22. g3+ { [%eval -8.06] } 22... Kf3 { [%eval -7.31] } 23. Nc2 { [%eval -7.75] } 23... c6 { [%eval -7.82] } 24. Bd3 { [%eval -7.96] } 24... Na6?? { (-7.96 → -2.85) Blunder. Kg4 was best. } { [%eval -2.85] } (24... Kg4) 25. Re3+?? { (-2.85 → -7.89) Blunder. Rf1+ was best. } { [%eval -7.89] } (25. Rf1+ Kg4) 25... Kf2?! { (-7.89 → -5.48) Inaccuracy. Kg4 was best. } { [%eval -5.48] } (25... Kg4 26. h4) 26. Re2+ { [%eval -6.86] } 26... Kf3 { [%eval -6.46] } 27. Ne1+ { [%eval -6.64] } 27... Kg4 { [%eval -5.95] } 28. Kc2 { [%eval -7.16] } 28... f5?! { (-7.16 → -5.45) Inaccuracy. Kg5 was best. } { [%eval -5.45] } (28... Kg5) 29. Kd2 { [%eval -6.69] } 29... f4?? { (-6.69 → 0.00) Blunder. Kg5 was best. } { [%eval 0.0] } (29... Kg5) 30. gxf4 { [%eval 0.0] } 30... Kxf4?? { (0.00 → 7.06) Blunder. Kh5 was best. } { [%eval 7.06] } (30... Kh5 31. Re3 g6 32. Rh3+ Kg4 33. Rg3+ Kh5) 31. Ng2+?? { (7.06 → -3.57) Blunder. Rf2+ was best. } { [%eval -3.57] } (31. Rf2+) 31... Kf3?? { (-3.57 → 4.41) Blunder. Kg5 was best. } { [%eval 4.41] } (31... Kg5) 32. Re3+?? { (4.41 → -12.22) Blunder. Ne1+ was best. } { [%eval -12.22] } (32. Ne1+ Kg4) 32... Kxg2 { [%eval -12.36] } 33. Re2+ { [%eval -11.82] } 33... Kf3 { [%eval -12.08] } 34. a3 { [%eval -17.0] } 34... Kf4 { [%eval -8.27] } 35. Rf2+ { [%eval -8.24] } 35... Kg5 { [%eval -7.75] } 36. Ke3 { [%eval -7.63] } 36... e5?? { (-7.63 → 17.69) Blunder. Re8 was best. } { [%eval 17.69] } (36... Re8) 37. dxe5 { [%eval #9] } 37... c5 { [%eval 17.19] } 38. Rf5+?? { (17.19 → Mate in 10) Checkmate is now unavoidable. e6 was best. } { [%eval #-10] } (38. e6) 38... Bxf5 { [%eval -39.23] } 39. c4?! { (-39.23 → Mate in 3) Checkmate is now unavoidable. b4 was best. } { [%eval #-3] } (39. b4 b6) 39... Bxd3 { [%eval #-2] } 40. cxd5 { [%eval #-2] } 40... Kf5 { [%eval #-1] } 41. Kxd3 { [%eval #-1] } 41... Kxe5# { Game ends by variant rule. } 0-1

