FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/IeYCMrm1"]
[Date "2026.02.17"]
[Round "-"]
[White "Arnoediad"]
[Black "Karpop-Dino-Hero-Pro"]
[Result "1-0"]
[GameId "IeYCMrm1"]
[UTCDate "2026.02.17"]
[UTCTime "11:40:36"]
[WhiteElo "1879"]
[BlackElo "1880"]
[WhiteRatingDiff "+64"]
[BlackRatingDiff "-7"]
[Variant "Three-check"]
[TimeControl "30+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.23 → 0.64) Inaccuracy. Nc6 was best. } { [%eval 0.64] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. Nc3 { [%eval 0.79] } 2... g6?! { (0.79 → 1.82) Inaccuracy. Nc6 was best. } { [%eval 1.82] } (2... Nc6 3. Nf3 d5 4. d4 Nf6 5. Bd3 Bd6 6. Ne5 O-O 7. Ng4) 3. Nf3 { [%eval 1.53] } 3... Bg7 { [%eval 1.73] } 4. Be2?! { (1.73 → 0.68) Inaccuracy. h4 was best. } { [%eval 0.68] } (4. h4 Nc6 5. d4 h6 6. e4 Nge7 7. Bf4 a6 8. Qd2 b5 9. a3 d5) 4... Nc6 { [%eval 0.69] } 5. d4 { [%eval 0.73] } 5... Nf6?! { (0.73 → 1.75) Inaccuracy. Nge7 was best. } { [%eval 1.75] } (5... Nge7 6. e4) 6. Bd2?? { (1.75 → -0.30) Blunder. e4 was best. } { [%eval -0.3] } (6. e4 d5) 6... O-O?! { (-0.30 → 0.47) Inaccuracy. d5 was best. } { [%eval 0.47] } (6... d5 7. O-O O-O 8. Ne5 Nxe5 9. dxe5 Nd7 10. f4 f6 11. Be1 c6 12. exf6) 7. h4?? { (0.47 → -1.45) Blunder. e4 was best. } { [%eval -1.45] } (7. e4) 7... d5 { [%eval -1.08] } 8. h5 { [%eval -1.22] } 8... Nxh5 { [%eval -1.37] } 9. Rxh5?? { (-1.37 → -3.67) Blunder. Ne5 was best. } { [%eval -3.67] } (9. Ne5) 9... gxh5 { [%eval -3.38] } 10. Bf1? { (-3.38 → -5.93) Mistake. Kf1 was best. } { [%eval -5.93] } (10. Kf1 e5 11. e4 Nxd4 12. Bg5 f6 13. Bh4 Nxe2 14. Qxd5+ Qxd5 15. Nxd5 Kh8) 10... Qf6?? { (-5.93 → -2.73) Blunder. e5 was best. } { [%eval -2.73] } (10... e5 11. Nxe5 Nxe5 12. Qxh5 Bg4 13. Qh2 Re8 14. Be2 Bxe2 15. Nxe2 Nc4 16. O-O-O) 11. Qe2 { [%eval -3.41] } 11... e5?? { (-3.41 → 0.23) Blunder. Qg6 was best. } { [%eval 0.23] } (11... Qg6 12. O-O-O) 12. dxe5?? { (0.23 → -4.36) Blunder. Nxd5 was best. } { [%eval -4.36] } (12. Nxd5 Qe6 13. Nxc7 Qe7 14. Nd5 Qe6 15. Qc4 Kh8 16. dxe5 Qg4 17. Nf4 Be6) 12... Nxe5 { [%eval -3.89] } 13. Nxe5 { [%eval -4.26] } 13... Qxe5 { [%eval -4.32] } 14. O-O-O { [%eval -3.84] } 14... d4? { (-3.84 → -1.85) Mistake. Re8 was best. } { [%eval -1.85] } (14... Re8 15. f3 Bf5 16. f4 Qe6 17. Qxh5 Bg6 18. Qg5 h6 19. Qg3 Rad8 20. Bb5) 15. exd4 { [%eval -1.89] } 15... Qxd4?? { (-1.89 → 4.70) Blunder. Qxe2 was best. } { [%eval 4.7] } (15... Qxe2 16. Bxe2) 16. Kb1?? { (4.70 → -2.96) Blunder. Qxh5 was best. } { [%eval -2.96] } (16. Qxh5 h6) 16... Bg4 { [%eval -3.19] } 17. f3 { [%eval -3.0] } 17... Rfe8?? { (-3.00 → -0.38) Blunder. Be6 was best. } { [%eval -0.38] } (17... Be6) 18. Qd3 { [%eval -1.13] } 18... Be6?? { (-1.13 → 1.16) Blunder. Qxd3 was best. } { [%eval 1.16] } (18... Qxd3 19. Bxd3 Be6 20. Rh1 f5 21. Ne2 Rad8 22. Nf4 Bf7 23. Nxh5 Rxd3 24. cxd3) 19. Qxd4?? { (1.16 → -1.01) Blunder. Qxh7+ was best. } { [%eval -1.01] } (19. Qxh7+ Kxh7 20. Bd3+ Kh8 21. Rh1 Bh3 22. Bc1 Qh4 23. Ne4 Rxe4 24. fxe4 Rd8) 19... Bxa2+?? { (-1.01 → 3.20) Blunder. Bxd4 was best. } { [%eval 3.2] } (19... Bxd4 20. Bd3) 20. Nxa2?? { (3.20 → 1.21) Blunder. Kxa2 was best. } { [%eval 1.21] } (20. Kxa2 Bxd4 21. Bc4 Kh8 22. Ne4 f6 23. Bf4 Rad8 24. c3 b5 25. Bxc7 Rc8) 20... Bxd4 { [%eval 1.58] } 21. Bd3 { [%eval 1.54] } 21... Kf8?? { (1.54 → 21.61) Blunder. Re6 was best. } { [%eval 21.61] } (21... Re6 22. Bc4) 22. Bxh7?? { (21.61 → 3.61) Blunder. Bh6+ was best. } { [%eval 3.61] } (22. Bh6+ Bg7 23. Bxg7+ Kxg7 24. Nc1 b6 25. Rh1 Re5 26. f4 Rd5 27. Rh3 Kf8) 22... Bg7?? { (3.61 → Mate in 3) Checkmate is now unavoidable. Be3 was best. } { [%eval #3] } (22... Be3 23. Bb4+ c5 24. Bc3 Rad8 25. Re1 Re6 26. Nc1 Bd4 27. Rxe6 fxe6 28. Bd2) 23. Be4?? { (Mate in 3 → 2.23) Lost forced checkmate sequence. Bb4+ was best. } { [%eval 2.23] } (23. Bb4+ Re7 24. Rd8+ Rxd8 25. Bxe7#) 23... c5?? { (2.23 → 6.69) Blunder. Kg8 was best. } { [%eval 6.69] } (23... Kg8 24. Rh1) 24. Bc3?? { (6.69 → -1.06) Blunder. Bg5 was best. } { [%eval -1.06] } (24. Bg5 Re6 25. Bd5 Rf6 26. Be3 Rc6 27. Bxc6 bxc6 28. Bxc5+ Kg8 29. Nb4 Rb8) 24... b6?? { (-1.06 → Mate in 7) Checkmate is now unavoidable. Bxc3 was best. } { [%eval #7] } (24... Bxc3 25. Nxc3 Rad8 26. Rxd8 Rxd8 27. Kc1 Re8 28. Nd1 b5 29. Ne3 Re6 30. c3) 25. Bxg7+ { [%eval #6] } 25... Kxg7 { [%eval #5] } 26. f4?? { (Mate in 5 → -9.59) Lost forced checkmate sequence. Rd5 was best. } { [%eval -9.59] } (26. Rd5 Re5 27. Rxe5 Kf8 28. Rxh5 Re8 29. Rh8+ Kg7 30. Rg8#) 26... Rxe4 { [%eval -8.64] } 27. f5 { [%eval -29.62] } 27... Re1?? { (-29.62 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } { [%eval #6] } (27... Rd8) 28. f6+ { [%eval #5] } 28... Kg6 { [%eval #5] } 29. Rxe1 { [%eval #4] } 29... Kh6 { [%eval #2] } 30. Re5 { [%eval #1] } 30... Kg6 { [%eval #1] } 31. Rxh5 { [%eval #1] } 31... Kxh5 { [%eval #1] } 32. g4# { Game ends by variant rule. } 1-0

