FEN
[Event "CCYC Mark Arena"]
[Site "https://lichess.org/ImR1inYk"]
[Date "2020.08.02"]
[Round "-"]
[White "colinzhang"]
[Black "shanling"]
[Result "0-1"]
[GameId "ImR1inYk"]
[UTCDate "2020.08.02"]
[UTCTime "23:03:48"]
[WhiteElo "1296"]
[BlackElo "1502"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.42] } 1... e6? { (2.42 → 4.70) Mistake. b5 was best. } { [%eval 4.7] } (1... b5 2. Bxb5) 2. Qh5?? { (4.70 → -0.67) Blunder. Ba6 was best. } { [%eval -0.67] } (2. Ba6) 2... Ba3 { [%eval -0.4] } 3. bxa3? { (-0.40 → -1.89) Mistake. Qxf7 was best. } { [%eval -1.89] } (3. Qxf7 Kxf7 4. Nxa3 b5 5. Bxb5 Qf6 6. Bxd7 Nxd7 7. b3 Qxf2 8. Kxf2 Ne7 9. Ne2 Nb6) 3... Qh4 { [%eval -2.86] } 4. Qxf7 { [%eval -2.68] } 4... Qxh2?? { (-2.68 → 0.09) Blunder. Qxf2 was best. } { [%eval 0.09] } (4... Qxf2 5. Kxf2) 5. Qxd7?? { (0.09 → Mate in 12) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-12] } (5. Qxe8 Qxg1 6. Rxg1 Nf6 7. Qxd7 Nfxd7 8. Ba6 Nxa6 9. e4 Nb4 10. axb4 Nc5 11. bxc5 b6) 5... Kxd7 { [%eval #-12] } 6. Rxh2 { [%eval #-11] } 6... Nh6?? { (Mate in 11 → 1.83) Lost forced checkmate sequence. b5 was best. } { [%eval 1.83] } (6... b5 7. Bxb5 Ke8 8. Bxe8 Nc6 9. Bxc6 Nf6 10. Rxh7 Nxh7 11. Bxa8 c6 12. Bxc6 Bd7 13. Bxd7) 7. Rxh6 { [%eval 1.1] } 7... gxh6 { [%eval 2.27] } 8. Ba6 { [%eval 1.53] } 8... bxa6?? { (1.53 → 8.58) Blunder. Nxa6 was best. } { [%eval 8.58] } (8... Nxa6) 9. d3?? { (8.58 → 1.68) Blunder. Nc3 was best. } { [%eval 1.68] } (9. Nc3) 9... Ke7?? { (1.68 → 4.92) Blunder. a5 was best. } { [%eval 4.92] } (9... a5 10. Nd2) 10. e4?? { (4.92 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (10. a4 Nc6) 10... Rf8?? { (Mate in 10 → 4.75) Lost forced checkmate sequence. Kf6 was best. } { [%eval 4.75] } (10... Kf6 11. Bxh6 Kg7 12. Bxg7 h5 13. Bxh8 e5 14. Bxe5 a5 15. Bxc7 Na6 16. Bxa5 Nc7 17. Bxc7) 11. Bxh6 { [%eval 4.36] } 11... Rxf2 { [%eval 4.08] } 12. Kxf2 { [%eval 3.85] } 12... Kf8?! { (3.85 → 6.06) Inaccuracy. a5 was best. } { [%eval 6.06] } (12... a5 13. Bf8) 13. Bxf8 { [%eval 5.5] } 13... c5 { [%eval 6.04] } 14. Bxc5 { [%eval 3.52] } 14... Nc6? { (3.52 → 5.61) Mistake. Bb7 was best. } { [%eval 5.61] } (14... Bb7) 15. Bxa7 { [%eval 5.93] } 15... Rxa7?? { (5.93 → Mate in 9) Checkmate is now unavoidable. Nxa7 was best. } { [%eval #9] } (15... Nxa7 16. Nc3) 16. d4 { [%eval #9] } 16... Nxd4 { [%eval #8] } 17. Ke2 { [%eval #11] } 17... Nxe2 { [%eval #10] } 18. Nxe2 { [%eval #10] } 18... h6 { [%eval #9] } 19. a4 { [%eval #12] } 19... e5 { [%eval #6] } 20. Nbc3?? { (Mate in 6 → 6.03) Lost forced checkmate sequence. g4 was best. } { [%eval 6.03] } (20. g4 Bxg4 21. Na3 Bxe2 22. Nc4 Bxc4 23. Rd1 Bxa2 24. Rb1 Bxb1 25. a5 Bxc2#) 20... Bh3?? { (6.03 → Mate in 16) Checkmate is now unavoidable. Bf5 was best. } { [%eval #16] } (20... Bf5) 21. gxh3 { [%eval #17] } 21... h5 { [%eval #16] } 22. Nd4?? { (Mate in 16 → 0.16) Lost forced checkmate sequence. Rh1 was best. } { [%eval 0.16] } (22. Rh1 Rh7 23. Nd1 Ra7 24. h4 Ra8 25. c4 Ra7 26. c5 Rh7 27. Nf2 Ra7 28. Rf1 Ra8) 22... exd4 { [%eval 1.25] } 23. a5?? { (1.25 → -1.67) Blunder. Nd1 was best. } { [%eval -1.67] } (23. Nd1 Rd7) 23... dxc3 { [%eval -0.93] } 24. a4?? { (-0.93 → Mate in 6) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-6] } (24. Rb1 Rf7 25. Rb5 axb5 26. a6 Rf1 27. e5 b4 28. a3 bxa3 29. e6 Rb1 30. e7 a2) 24... h4 { [%eval #-7] } 25. Ra2 { [%eval #-6] } 25... Rb7 { [%eval #-6] } 26. Ra1 { [%eval #-1] } 26... Rh7 { [%eval #-7] } 27. Ra2 { [%eval #-6] } 27... Rb7 { [%eval #-6] } 28. Ra1 { [%eval #-1] } 28... Rb1 { [%eval #-1] } 29. Rxb1# { Game ends by variant rule. } 0-1