FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/IpHbDHBg"]
[Date "2022.04.30"]
[Round "-"]
[White "Grubly-krp"]
[Black "JALR99"]
[Result "1-0"]
[GameId "IpHbDHBg"]
[UTCDate "2022.04.30"]
[UTCTime "15:15:55"]
[WhiteElo "1760"]
[BlackElo "1561"]
[WhiteRatingDiff "+37"]
[BlackRatingDiff "-12"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "A40"]
[Opening "Horwitz Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?! { (0.15 → -0.51) Inaccuracy. e4 was best. } { [%eval -0.51] } (1. e4 Nc6 2. Nf3 e6 3. Nc3 Bb4 4. Bc4 Nf6 5. O-O O-O) 1... e6?? { (-0.51 → 1.86) Blunder. e5 was best. } { [%eval 1.86] } { A40 Horwitz Defense } (1... e5 2. c3 e4 3. Bf4 Nf6 4. e3 c6 5. Ne2 d5 6. Ng3) 2. Nc3?! { (1.86 → 0.88) Inaccuracy. c3 was best. } { [%eval 0.88] } (2. c3 Nf6 3. Nf3 Nc6 4. Bf4 Nh5 5. Bg5 Be7 6. Bxe7 Qxe7) 2... Bb4 { [%eval 1.06] } 3. Bd2 { [%eval 0.96] } 3... Nf6 { [%eval 0.84] } 4. e3 { [%eval 0.74] } 4... Ne4?? { (0.74 → 3.56) Blunder. O-O was best. } { [%eval 3.56] } (4... O-O 5. Nf3 d5 6. Bd3 Nc6 7. Ne5 Bxc3 8. Bxc3 Ne4 9. Nxc6) 5. Nxe4 { [%eval 3.62] } 5... Bxd2+ { [%eval 3.61] } 6. Nxd2 { [%eval 3.53] } 6... Nc6 { [%eval 3.65] } 7. Ngf3?? { (3.65 → -2.73) Blunder. a3 was best. } { [%eval -2.73] } (7. a3 d5 8. Ngf3 O-O 9. Bd3 g6 10. O-O e5 11. Nxe5 Qg5 12. Qf3 Nxe5 13. dxe5 Re8) 7... Qf6?? { (-2.73 → 3.93) Blunder. Nb4 was best. } { [%eval 3.93] } (7... Nb4 8. c3) 8. Bd3 { [%eval 3.69] } 8... Nxd4?? { (3.69 → 10.29) Blunder. Qh6 was best. } { [%eval 10.29] } (8... Qh6 9. c3 f5 10. h4 O-O 11. Qe2 b5 12. Bxb5 Bb7 13. Ng5 Kh8 14. f4 a6 15. Bxc6) 9. exd4 { [%eval 9.78] } 9... Qf4 { [%eval 10.74] } 10. O-O { [%eval 9.31] } 10... c6 { [%eval 21.93] } 11. Nc4 { [%eval 18.0] } 11... O-O?! { (18.00 → Mate in 7) Checkmate is now unavoidable. d5 was best. } { [%eval #7] } (11... d5 12. Nd6+ Qxd6 13. Ne5 Qxe5 14. dxe5 Bd7 15. Qf3 Rf8 16. Be2 g6 17. Qf6 c5 18. b3) 12. Qd2?! { (Mate in 7 → 21.30) Lost forced checkmate sequence. Bxh7+ was best. } { [%eval 21.3] } (12. Bxh7+ Kh8 13. Nfe5 g6 14. Nxg6+ fxg6 15. Bxg6 Qh6 16. Nd6 Qxh2+ 17. Kxh2 Kg7 18. Nf5+) 12... e5?! { (21.30 → Mate in 6) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #6] } (12... Qxd2 13. Bxh7+ Kxh7 14. Nfxd2 d5 15. Rae1 g6 16. Ne5 Kg7 17. Re3 c5 18. Rg3 b6 19. Ndf3) 13. Ncxe5?! { (Mate in 6 → 17.75) Lost forced checkmate sequence. Bxh7+ was best. } { [%eval 17.75] } (13. Bxh7+ Kh8 14. Qxf4 exf4 15. Nce5 Kxh7 16. Ng5+ Kg8 17. Ne4 c5 18. Nf6+) 13... Qxd2 { [%eval 18.08] } 14. Nxd2 { [%eval 22.22] } 14... d5 { [%eval 20.1] } 15. Ndf3 { [%eval 20.16] } 15... f5 { [%eval 19.97] } 16. Rae1 { [%eval 20.47] } 16... Re8 { [%eval 26.44] } 17. Ng5 { [%eval 17.15] } 17... g6?! { (17.15 → Mate in 5) Checkmate is now unavoidable. Be6 was best. } { [%eval #5] } (17... Be6 18. g4) 18. Ngf7?! { (Mate in 5 → 24.00) Lost forced checkmate sequence. Ng4 was best. } { [%eval 24.0] } (18. Ng4 Kg7 19. Rxe8 fxg4 20. Re7+ Kg8 21. Re8+ Kg7 22. Ne6+) 18... Kg7 { [%eval 29.09] } 19. Ng5 { [%eval 29.43] } 19... Kg8?! { (29.43 → Mate in 5) Checkmate is now unavoidable. h5 was best. } { [%eval #5] } (19... h5 20. Nef7) 20. Nxc6?! { (Mate in 5 → 25.75) Lost forced checkmate sequence. Ng4 was best. } { [%eval 25.75] } (20. Ng4 Kg7 21. Rxe8 fxg4 22. Re7+ Kf8 23. Rf7+ Ke8 24. Re1+) 20... bxc6?! { (25.75 → Mate in 3) Checkmate is now unavoidable. Be6 was best. } { [%eval #3] } (20... Be6 21. Nb4) 21. Rxe8+ { [%eval #2] } 21... Kg7 { [%eval #2] } 22. Re7+ { [%eval #1] } 22... Kf8 { [%eval #1] } 23. Rf7+ { Game ends by variant rule. } 1-0