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[Event "Daily Antichess Arena"] [Site "https://lichess.org/JL7LUjWo"] [Date "2021.07.12"] [Round "-"] [White "firebatprime"] [Black "MillenniumBug"] [Result "0-1"] [GameId "JL7LUjWo"] [UTCDate "2021.07.12"] [UTCTime "00:55:52"] [WhiteElo "2160"] [BlackElo "1633"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.76] } 2... e5?? { (1.76 → Mate in 31) Checkmate is now unavoidable. Ba6 was best. } { [%eval #31] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 2.47] } 3... Kxd7 { [%eval 6.07] } 4. a3?? { (6.07 → 0.07) Blunder. Qh5 was best. } { [%eval 0.07] } (4. Qh5 Qg5 5. Qxg5 Be7 6. Qxg7 h5 7. Qxg8 Rxg8 8. g4 Rxg4) 4... Bxa3 { [%eval 0.68] } 5. Nxa3 { [%eval 0.02] } 5... Qh4?! { (0.02 → 0.75) Inaccuracy. c5 was best. } { [%eval 0.75] } (5... c5 6. c4) 6. g3?? { (0.75 → Mate in 13) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-13] } (6. Qg4 Qxg4) 6... Qxh2 { [%eval #-13] } 7. Rxh2 { [%eval #-12] } 7... Nf6?? { (Mate in 12 → 8.71) Lost forced checkmate sequence. h5 was best. } { [%eval 8.71] } (7... h5 8. Rxh5 Rxh5 9. Qxh5 c5 10. Qxf7 c4 11. Nxc4 a6 12. Nxe5 Kd8 13. Qxg8 Ke7 14. Qxc8) 8. Rxh7 { [%eval 7.09] } 8... Nxh7 { [%eval 8.94] } 9. Ke2?? { (8.94 → 3.79) Blunder. c4 was best. } { [%eval 3.79] } (9. c4) 9... Na6?? { (3.79 → Mate in 12) Checkmate is now unavoidable. Nf8 was best. } { [%eval #12] } (9... Nf8 10. Nh3) 10. b4 { [%eval #12] } 10... Nxb4 { [%eval #11] } 11. Nb5?? { (Mate in 11 → 2.25) Lost forced checkmate sequence. Ke1 was best. } { [%eval 2.25] } (11. Ke1 Nxc2 12. Qxc2 Ke7 13. Qxh7 Rxh7 14. g4 Bxg4 15. Kd1 Bxd1 16. Nc2 Bxc2 17. Rxa7 Rxa7) 11... Nxc2 { [%eval 2.22] } 12. Nxa7 { [%eval 2.71] } 12... Nxe3 { [%eval 2.66] } 13. dxe3?? { (2.66 → Mate in 8) Checkmate is now unavoidable. Nxc8 was best. } { [%eval #-8] } (13. Nxc8) 13... Rxa7 { [%eval #-8] } 14. Rxa7 { [%eval #-7] } 14... Bb7 { [%eval #-7] } 15. Qxd7 { [%eval #-6] } 15... Bd5 { [%eval #-6] } 16. Qxf7 { [%eval #-5] } 16... Bxf7 { [%eval #-5] } 17. Rxc7 { [%eval #-4] } 17... Re8 { [%eval #-4] } 18. Rxf7 { [%eval #-3] } 18... Re6 { [%eval #-3] } 19. Rxg7 { [%eval #-2] } 19... Re8 { [%eval #-3] } 20. Rxh7 { [%eval #-2] } 20... Re7 { [%eval #-2] } 21. Rxe7 { [%eval #-1] } 21... e4 { [%eval #-1] } 22. Rxe4# { Game ends by variant rule. } 0-1