lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/JSRPXJSA"] [Date "2025.01.04"] [Round "-"] [White "GabMigRafael"] [Black "vidhupv"] [Result "1-0"] [GameId "JSRPXJSA"] [UTCDate "2025.01.04"] [UTCTime "07:51:33"] [WhiteElo "1159"] [BlackElo "1004"] [WhiteRatingDiff "+60"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?! { (0.15 → -0.71) Inaccuracy. e3 was best. } { [%eval -0.71] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-0.71 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g3?? { (Mate in 16 → -3.92) Lost forced checkmate sequence. b4 was best. } { [%eval -3.92] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1) 2... Qh4?! { (-3.92 → -3.05) Inaccuracy. Ba3 was best. } { [%eval -3.05] } (2... Ba3 3. Nxa3 Qh4 4. gxh4 Nh6 5. e4 g5 6. hxg5 Kf8 7. gxh6 Kg7 8. hxg7) 3. gxh4 { [%eval -3.26] } 3... Ba3 { [%eval -4.8] } 4. bxa3 { [%eval -3.79] } 4... Nf6?? { (-3.79 → 1.55) Blunder. Nh6 was best. } { [%eval 1.55] } (4... Nh6 5. h5 Ng4 6. hxg4 g5 7. hxg6 hxg6 8. Rxh8 e5 9. Rxe8 a6 10. Rxc8) 5. h5?? { (1.55 → -0.93) Blunder. e4 was best. } { [%eval -0.93] } (5. e4 Nxe4) 5... Nxh5 { [%eval -0.15] } 6. f4?! { (-0.15 → -1.00) Inaccuracy. c3 was best. } { [%eval -1.0] } (6. c3 g5) 6... Nxf4 { [%eval -0.6] } 7. d3?? { (-0.60 → Mate in 14) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-14] } (7. Bg2 Nxg2) 7... Nxh3 { [%eval #-14] } 8. Nxh3 { [%eval #-13] } 8... Rf8?? { (Mate in 13 → 0.25) Lost forced checkmate sequence. g5 was best. } { [%eval 0.25] } (8... g5 9. Nxg5 Rg8 10. Rxh7 Rxg5 11. Bxg5 Kd8 12. Rxf7 e5 13. Bxd8 a6 14. Bxc7) 9. Bh6 { [%eval -0.23] } 9... gxh6 { [%eval 0.66] } 10. Ng5?? { (0.66 → -2.17) Blunder. c3 was best. } { [%eval -2.17] } (10. c3 Ke7) 10... hxg5 { [%eval -2.2] } 11. Rxh7 { [%eval -2.38] } 11... Rh8? { (-2.38 → -0.75) Mistake. e5 was best. } { [%eval -0.75] } (11... e5 12. Rxf7 Kxf7 13. Kf2 b6 14. d4 exd4 15. Qxd4 g4 16. Qxb6 cxb6 17. Ke3) 12. Rxf7 { [%eval -0.83] } 12... Kxf7 { [%eval -0.48] } 13. Bh3 { [%eval -1.02] } 13... Rxh3 { [%eval -0.71] } 14. e3? { (-0.71 → -1.89) Mistake. Nd2 was best. } { [%eval -1.89] } (14. Nd2 Rxd3) 14... Rxe3 { [%eval -1.39] } 15. Kf1?? { (-1.39 → -6.32) Blunder. Qf3 was best. } { [%eval -6.32] } (15. Qf3 Rxd3 16. Qxf7 Rxa3 17. Nxa3 Nc6 18. Qxd7 Bxd7 19. c4 Be8 20. c5 a5) 15... Rxd3 { [%eval -3.8] } 16. cxd3 { [%eval -2.98] } 16... d5?? { (-2.98 → -0.93) Blunder. g4 was best. } { [%eval -0.93] } (16... g4) 17. Nd2?? { (-0.93 → Mate in 10) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-10] } (17. Ke2 e5) 17... b5?? { (Mate in 10 → 1.58) Lost forced checkmate sequence. g4 was best. } { [%eval 1.58] } (17... g4 18. Qxg4 e5 19. Qxc8 Nd7 20. Qxa8 Kf6 21. Qxb7 Kg6 22. Qxc7 Nf8 23. Qxe5) 18. Nc4?? { (1.58 → -3.31) Blunder. a4 was best. } { [%eval -3.31] } (18. a4 bxa4) 18... bxc4 { [%eval -2.98] } 19. dxc4 { [%eval -3.28] } 19... dxc4 { [%eval -3.47] } 20. Qd7? { (-3.47 → -6.25) Mistake. Qb3 was best. } { [%eval -6.25] } (20. Qb3 cxb3) 20... Bxd7?? { (-6.25 → Mate in 7) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #7] } (20... Nxd7 21. a4) 21. Re1?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. a4 was best. } { [%eval #-8] } (21. a4 Bxa4 22. Rd1 Bxd1 23. a4 Bxa4 24. Kf2 Nc6 25. Kg3 g4 26. Kxg4 c3) 21... Ba4?? { (Mate in 8 → -6.92) Lost forced checkmate sequence. e5 was best. } { [%eval -6.92] } (21... e5 22. Rxe5 Bg4 23. Rxg5 Nd7 24. Rxg4 Rb8 25. Rxc4 a6 26. Rxc7 a5 27. Rxd7) 22. Rxe6 { [%eval -7.23] } 22... Kxe6 { [%eval -6.54] } 23. Kg1 { [%eval -7.46] } 23... Bb3?? { (-7.46 → -3.45) Blunder. Nc6 was best. } { [%eval -3.45] } (23... Nc6 24. Kf2 Rb8 25. Kf3 g4 26. Kxg4 Kd5 27. Kg3 c3 28. Kf2 a6 29. Ke1) 24. axb3 { [%eval -3.76] } 24... cxb3 { [%eval -3.0] } 25. a4 { [%eval -2.96] } 25... b2 { [%eval -2.96] } 26. a5 { [%eval -1.58] } 26... Nd7 { [%eval -2.21] } 27. a6?! { (-2.21 → -3.43) Inaccuracy. Kf2 was best. } { [%eval -3.43] } (27. Kf2 Kd5 28. Ke2 Kc6 29. Kd1 g4 30. a6 Kb7 31. axb7 g3 32. bxa8=K Nb6) 27... b1=Q?? { (-3.43 → Mate in 1) Checkmate is now unavoidable. Ne5 was best. } { [%eval #1] } (27... Ne5 28. Kf1) 28. Kh1 { [%eval #1] } 28... Qxh1# { Game ends by variant rule. } 1-0