FEN
[Event "CNO SPEEDCHESS QUALIFICATION Arena"]
[Site "https://lichess.org/JT1JJvxn"]
[Date "2021.06.21"]
[Round "-"]
[White "nevagivup"]
[Black "kirekachesschamp"]
[Result "0-1"]
[GameId "JT1JJvxn"]
[UTCDate "2021.06.21"]
[UTCTime "10:02:43"]
[WhiteElo "1180"]
[BlackElo "1272"]
[WhiteRatingDiff "-54"]
[BlackRatingDiff "+28"]
[Variant "Antichess"]
[TimeControl "15+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.87) Inaccuracy. Nh6 was best. } { [%eval 0.87] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.95] } 2... g6 { [%eval 0.75] } 3. c3?? { (0.75 → -5.02) Blunder. Nh3 was best. } { [%eval -5.02] } (3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7 Ncxe7) 3... Bg7?? { (-5.02 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (3... e6 4. g4 Bb4 5. cxb4 Qg5 6. a4 Qxd2 7. Nxd2 b5 8. axb5) 4. a3?? { (Mate in 14 → -4.57) Lost forced checkmate sequence. c4 was best. } { [%eval -4.57] } (4. c4 Bxa1 5. Bb2 Bxb2 6. c5 bxc5 7. Qc1 Bxc1 8. Bg2 Bxd2 9. Bxa8 Bxe1 10. h3 Bxf2) 4... Bxc3 { [%eval -2.28] } 5. dxc3?? { (-2.28 → -5.00) Blunder. Nxc3 was best. } { [%eval -5.0] } (5. Nxc3) 5... d5?? { (-5.00 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #15] } (5... g5 6. Bxg5) 6. Qxd5 { [%eval #15] } 6... Qxd5 { [%eval #14] } 7. b4 { [%eval #14] } 7... Qxh1 { [%eval #13] } 8. Bg2?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. g4 was best. } { [%eval #-13] } (8. g4 Qxh2 9. b5 Qxg1 10. e4 Bxg4 11. Kd1 Qxf1 12. Bh6 Nxh6 13. f4 Qxd1 14. Ra2 Qxb1) 8... Qxh2 { [%eval #-13] } 9. Bxa8 { [%eval #-12] } 9... Qxg3 { [%eval #-12] } 10. fxg3 { [%eval #-10] } 10... Nc6 { [%eval #-11] } 11. Bxc6 { [%eval #-10] } 11... h5 { [%eval #-10] } 12. Bxe8 { [%eval #-9] } 12... Bd7?? { (Mate in 9 → 4.13) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.13] } (12... Nf6 13. Bxf7 Rd8 14. Bxg6 h4 15. gxh4 Rd4 16. cxd4 Ne8 17. Bxe8 b5 18. Bxb5 e5 19. dxe5) 13. Bxf7?? { (4.13 → Mate in 9) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #-9] } (13. Bxd7) 13... a5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rh7 was best. } { [%eval #10] } (13... Rh7 14. Bxg6 Rf7 15. Bxf7 Nh6 16. Bxh5 e5 17. Bxh6 Be8 18. Bxe8 b5 19. Bxb5 c6 20. Bxc6) 14. bxa5 { [%eval #10] } 14... bxa5 { [%eval #9] } 15. Bxg8 { [%eval #9] } 15... Rxg8 { [%eval #8] } 16. Bd2?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-6] } (16. Nh3 Bxh3 17. Kf1 Bxf1 18. Bb2 Bxe2 19. c4 Bxc4 20. Ra2 Bxa2 21. a4 Bxb1 22. Bh8 Rxh8) 16... Be8?? { (Mate in 6 → 6.86) Lost forced checkmate sequence. Bh3 was best. } { [%eval 6.86] } (16... Bh3 17. Nxh3 g5 18. Bxg5 Rxg5 19. Nxg5 e6 20. Nxe6 a4 21. Nxc7 h4 22. gxh4#) 17. Nf3?? { (6.86 → Mate in 7) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-7] } (17. Bc1 Rh8) 17... g5 { [%eval #-7] } 18. Nxg5 { [%eval #-6] } 18... Rxg5 { [%eval #-6] } 19. Bxg5 { [%eval #-5] } 19... c5 { [%eval #-5] } 20. Bxe7 { [%eval #-4] } 20... h4?? { (Mate in 4 → 7.99) Lost forced checkmate sequence. Bc6 was best. } { [%eval 7.99] } (20... Bc6 21. Bxc5 Bf3 22. exf3 h4 23. gxh4 a4 24. Bb4#) 21. gxh4?? { (7.99 → Mate in 3) Checkmate is now unavoidable. Bxc5 was best. } { [%eval #-3] } (21. Bxc5 hxg3) 21... Bg6?? { (Mate in 3 → 1.09) Lost forced checkmate sequence. a4 was best. } { [%eval 1.09] } (21... a4 22. Bxc5 Bh5 23. Bf2 Bxe2 24. Kxe2#) 22. Bxc5 { [%eval 0.51] } 22... Bxb1 { [%eval 0.52] } 23. Rxb1 { [%eval 0.4] } 23... a4 { [%eval 1.16] } 24. Rb6# { Game ends by variant rule. } 0-1
