lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/Jg4hzkaU"] [Date "2024.03.06"] [Round "-"] [White "egormmm"] [Black "SaArThBhOsAlE"] [Result "0-1"] [GameId "Jg4hzkaU"] [UTCDate "2024.03.06"] [UTCTime "09:20:14"] [WhiteElo "2028"] [BlackElo "1540"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+40"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... d6?? { (Mate in 16 → 0.51) Lost forced checkmate sequence. g5 was best. } { [%eval 0.51] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 0.37] } 2... gxh6 { [%eval 0.66] } 3. g4 { [%eval 0.43] } 3... Bxg4 { [%eval 0.53] } 4. e3?? { (0.53 → -2.36) Blunder. h4 was best. } { [%eval -2.36] } (4. h4 Bxe2) 4... Bxd1 { [%eval -2.23] } 5. Kxd1 { [%eval -2.19] } 5... Nf6 { [%eval -2.08] } 6. Nd2?? { (-2.08 → Mate in 17) Checkmate is now unavoidable. Na3 was best. } { [%eval #-17] } (6. Na3 h5) 6... Ne4 { [%eval #-17] } 7. Nxe4 { [%eval #-17] } 7... f5?? { (Mate in 17 → -4.02) Lost forced checkmate sequence. Rg8 was best. } { [%eval -4.02] } (7... Rg8 8. Nxd6 Qxd6 9. Bg2 Rxg2 10. c4 Qxd3 11. h4 Qxd1 12. Rxd1 Rxg1 13. Rhxg1 b5 14. cxb5) 8. Nxd6 { [%eval -3.76] } 8... Qxd6 { [%eval -2.99] } 9. Ne2?? { (-2.99 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (9. h4 Qxd3) 9... Qxh2 { [%eval #-12] } 10. Rxh2 { [%eval #-11] } 10... h5 { [%eval #-11] } 11. Rxh5 { [%eval #-10] } 11... Bh6 { [%eval #-10] } 12. Rxh6 { [%eval #-9] } 12... Rg8 { [%eval #-9] } 13. Rxh7 { [%eval #-8] } 13... Rg7 { [%eval #-8] } 14. Rxg7 { [%eval #-7] } 14... e5 { [%eval #-8] } 15. Rxc7 { [%eval #-7] } 15... a5 { [%eval #-7] } 16. Rxb7 { [%eval #-6] } 16... Ra7 { [%eval #-6] } 17. Rxa7 { [%eval #-5] } 17... Kf7 { [%eval #-5] } 18. Rxa5 { [%eval #-4] } 18... Ke7 { [%eval #-4] } 19. Rxe5 { [%eval #-3] } 19... f4 { [%eval #-5] } 20. Rxe7 { [%eval #-4] } 20... fxe3 { [%eval #-4] } 21. fxe3 { [%eval #-1] } 21... Nc6?? { (Mate in 1 → Mate in 9) Lost forced checkmate sequence. Nd7 was best. } { [%eval #9] } (21... Nd7 22. Rxd7#) 22. Rd7?? { (Mate in 9 → Mate in 1) Lost forced checkmate sequence. Re5 was best. } { [%eval #-1] } (22. Re5 Nxe5 23. c3 Nxd3 24. c4 Nxb2 25. Kc1 Nxc4 26. Nc3 Nxe3 27. Nb5 Nxf1 28. Kd2 Nxd2) 22... Nd4 { [%eval #-1] } 23. Rxd4# { Game ends by variant rule. } 0-1