FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/KHPSFIx1"]
[Date "2025.03.14"]
[Round "-"]
[White "KiwiQuip"]
[Black "Adrenaline09"]
[Result "1-0"]
[GameId "KHPSFIx1"]
[UTCDate "2025.03.14"]
[UTCTime "16:19:52"]
[WhiteElo "2070"]
[BlackElo "2124"]
[WhiteRatingDiff "+33"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Nxd7 { [%eval 6.03] } 4. b4 { [%eval 6.16] } 4... Bxb4 { [%eval #22] } 5. Qh5?? { (Mate in 22 → 0.00) Lost forced checkmate sequence. c4 was best. } { [%eval 0.0] } (5. c4 Bxd2 6. Bxd2 Qh4 7. c5 Nxc5 8. e4 Qxe4 9. Qa4 Nxa4) 5... Bxd2 { [%eval 0.23] } 6. Kxd2 { [%eval 0.09] } 6... Qg5?? { (0.09 → 2.20) Blunder. Qf6 was best. } { [%eval 2.2] } (6... Qf6 7. Qxh7) 7. Qxg5 { [%eval 2.14] } 7... Nf8 { [%eval 2.89] } 8. Qxg7 { [%eval 1.98] } 8... Kd7?? { (1.98 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } { [%eval #11] } (8... Nh6 9. Qxf8) 9. Qxg8 { [%eval #11] } 9... Rxg8 { [%eval #11] } 10. Ne2?? { (Mate in 11 → 0.30) Lost forced checkmate sequence. h4 was best. } { [%eval 0.3] } (10. h4 Rxg2 11. Nf3 Rxf2 12. Nxe5 Rxd2 13. Nxf7 Rxc2 14. Ba3 Rxa2 15. Bxf8 Rxa1) 10... Rxg2 { [%eval 1.3] } 11. Rd1? { (1.30 → 0.08) Mistake. h3 was best. } { [%eval 0.08] } (11. h3 Rxf2 12. Nbc3 Rxe2 13. Nxe2 h6 14. a4 f6 15. a5 f5 16. e4 fxe4) 11... Rxf2 { [%eval 0.25] } 12. Kc3?? { (0.25 → -3.92) Blunder. Nbc3 was best. } { [%eval -3.92] } (12. Nbc3 Rxe2) 12... Rxe2 { [%eval -3.3] } 13. Rxd7 { [%eval -3.23] } 13... Rxh2?? { (-3.23 → Mate in 8) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #8] } (13... Bxd7 14. Nd2 Rxd2 15. Bxd2 Bh3 16. Rf1 Bxf1 17. h3 Bxh3 18. Bc1 Ng6 19. Kd2) 14. Rxf7?? { (Mate in 8 → 0.13) Lost forced checkmate sequence. Rxc7 was best. } { [%eval 0.13] } (14. Rxc7 Rxc2 15. Rxc8 Rxc1 16. Rxf8 Rxc3 17. Rxf7 Rxe3 18. Rxa7 Rxa7 19. Na3 Raxa3) 14... Rxc2 { [%eval 0.1] } 15. Rxc7 { [%eval 0.44] } 15... Rxa2 { [%eval 0.76] } 16. Rxa7 { [%eval 0.52] } 16... R2xa7 { [%eval 1.23] } 17. Rxa7 { [%eval 0.52] } 17... Rxa7 { [%eval 0.54] } 18. Ba3 { [%eval 0.73] } 18... Rxa3 { [%eval 0.75] } 19. Nxa3 { [%eval 0.69] } 19... h5 { [%eval 1.08] } 20. Nc2?! { (1.08 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (20. e4 h4 21. Nc2 Ng6 22. Kd2 Nh8 23. Nb4 Ba6 24. Nxa6 Nf7 25. Nc7 Nh6) 20... h4?! { (0.00 → 0.98) Inaccuracy. e4 was best. } { [%eval 0.98] } (20... e4 21. Nb4 Ba6 22. Nxa6 h4 23. Nb4 h3 24. Nc2 h2 25. Kd2 Nh7 26. Nd4) 21. Ne1?! { (0.98 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (21. e4) 21... h3 { [%eval 0.0] } 22. Ng2? { (0.00 → -1.24) Mistake. e4 was best. } { [%eval -1.24] } (22. e4 h2 23. Kc4 Nh7 24. Ng2 Bg4 25. Kb3 Bc8 26. Kc4) 22... hxg2 { [%eval -1.34] } 23. Kd2 { [%eval -1.37] } 23... g1=K { [%eval -0.95] } 24. e4 { [%eval -0.94] } 24... Bf5?! { (-0.94 → -0.29) Inaccuracy. Ng6 was best. } { [%eval -0.29] } (24... Ng6 25. Kc3) 25. exf5 { [%eval -0.37] } 25... Ne6 { [%eval 0.0] } 26. fxe6 { [%eval 0.0] } 26... e4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kf2 was best. } { [%eval #5] } (26... Kf2 27. Kc3 Ke3 28. Kb4 e4 29. e7 Ke2 30. Kc5 e3 31. Kd6 Kd3 32. Ke6) 27. Kd3 { [%eval #5] } 27... exd3 { [%eval #4] } 28. e7 { [%eval #4] } 28... Kf1 { [%eval #3] } 29. e8=R { [%eval #3] } 29... Ke1 { [%eval #2] } 30. Rxe1 { [%eval #2] } 30... d2 { [%eval #1] } 31. Rc1 { [%eval #1] } 31... dxc1=Q# { Game ends by variant rule. } 1-0
