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[Event "rated variant:atomic game"] [Site "https://lichess.org/KIini259"] [Date "2026.03.24"] [Round "-"] [White "kennroone03"] [Black "Andreyy45"] [Result "0-1"] [GameId "KIini259"] [UTCDate "2026.03.24"] [UTCTime "21:13:21"] [WhiteElo "995"] [BlackElo "1171"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+14"] [Variant "Atomic"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... c6?! { (3.32 → 4.82) Inaccuracy. Nh6 was best. } { [%eval 4.82] } (2... Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Bd6 7. g5) 3. d4? { (4.82 → 2.63) Mistake. Nb5 was best. } { [%eval 2.63] } (3. Nb5 cxb5 4. e4 e6 5. Bb5 Nc6 6. O-O Bd6 7. e5 Bb4) 3... d5 { [%eval 2.44] } 4. Qd3?? { (2.44 → -5.25) Blunder. Ne5 was best. } { [%eval -5.25] } (4. Ne5 fxe5 5. Bf4 Bg4 6. f3 e6 7. Bc7 Qf6 8. Bd8 Bb4) 4... Bf5?? { (-5.25 → 5.22) Blunder. e5 was best. } { [%eval 5.22] } (4... e5 5. Qf5 Bxf5 6. Ng5 Bb4 7. Ne6 Qe7 8. a3 Nh6 9. g4) 5. Qe3?? { (5.22 → -4.40) Blunder. Ng5 was best. } { [%eval -4.4] } (5. Ng5 Bg4) 5... Be4?? { (-4.40 → 0.98) Blunder. e6 was best. } { [%eval 0.98] } (5... e6 6. Qxe6) 6. Qf4?? { (0.98 → -7.99) Blunder. Nxd5 was best. } { [%eval -7.99] } (6. Nxd5 e6) 6... Bxf3 { [%eval -8.0] } 7. f4 { [%eval -9.52] } 7... Nh6 { [%eval -8.07] } 8. e3 { [%eval -10.35] } 8... Ng4 { [%eval -10.63] } 9. h3 { [%eval -11.49] } 9... Nf2 { [%eval -11.4] } 10. Ke2 { [%eval -21.39] } 10... Qd6 { [%eval -8.96] } 11. Nxd5 { [%eval -8.62] } 11... e6?? { (-8.62 → -3.52) Blunder. Nd1 was best. } { [%eval -3.52] } (11... Nd1) 12. d5?? { (-3.52 → -8.77) Blunder. Ke1 was best. } { [%eval -8.77] } (12. Ke1) 12... cxd5 { [%eval -8.51] } 13. b4 { [%eval -10.62] } 13... Nc6 { [%eval -8.64] } 14. Rb1? { (-8.64 → Mate in 5) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-5] } (14. Ke1) 14... b5?! { (Mate in 5 → -12.30) Lost forced checkmate sequence. O-O-O was best. } { [%eval -12.3] } (14... O-O-O 15. Kf3 e5 16. f5 e4+ 17. Ke2 Rd2+ 18. Ke1 Re2#) 15. Rb3?! { (-12.30 → Mate in 5) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-5] } (15. Ke1 Rd8 16. Bd3 Nd4 17. Ra1 Nxc2 18. Kf1 Rd2 19. Rd1 Nxh1 20. Rxd2 Kf7) 15... Rd8 { [%eval #-4] } 16. Rc3 { [%eval #-3] } 16... Rd1 { [%eval #-2] } 17. Kf3 { [%eval #-2] } 17... e5 { [%eval #-2] } 18. Rxc6 { [%eval #-1] } 18... exf4# { Game ends by variant rule. } 0-1