FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/KN4FNPbJ"]
[Date "2021.10.08"]
[Round "-"]
[White "politeia"]
[Black "PINK-PANTHER01"]
[Result "0-1"]
[GameId "KN4FNPbJ"]
[UTCDate "2021.10.08"]
[UTCTime "15:54:12"]
[WhiteElo "2298"]
[BlackElo "1969"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+18"]
[Variant "Three-check"]
[TimeControl "120+0"]
[ECO "B23"]
[Opening "Sicilian Defense: Closed"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 3.4] } 1... e6 { [%eval 1.71] } 2. Nc3 { [%eval 2.33] } 2... c5 { [%eval 3.13] } { B23 Sicilian Defense: Closed } 3. Nf3 { [%eval 2.75] } 3... Nc6 { [%eval 2.38] } 4. Bb5 { [%eval 3.21] } 4... Nd4 { [%eval 0.39] } 5. e5 { [%eval 2.37] } 5... a6?? { (2.37 → 10.38) Blunder. Qc7 was best. } { [%eval 10.38] } (5... Qc7 6. Ne4 Nxb5 7. O-O b6 8. Nfg5 Nh6 9. a4 Nd4 10. Nd6+) 6. Nxd4?! { (10.38 → 6.14) Inaccuracy. Bxd7+ was best. } { [%eval 6.14] } (6. Bxd7+ Bxd7 7. Ne4 Bc6 8. Nd6+ Bxd6 9. Nxd4 Qg5 10. exd6 Qe5+) 6... cxd4 { [%eval 6.12] } 7. Bxd7+ { [%eval 6.26] } 7... Bxd7 { [%eval 6.26] } 8. Ne4 { [%eval 5.86] } 8... d3?? { (5.86 → Mate in 3) Checkmate is now unavoidable. Qh4 was best. } { [%eval #3] } (8... Qh4) 9. Nd6+ { [%eval #6] } 9... Bxd6 { [%eval #6] } 10. Qh5 { [%eval #6] } 10... g6 { [%eval #6] } 11. Qf3 { [%eval #6] } 11... Nf6 { Black offers draw } { [%eval #6] } 12. exf6?? { (Mate in 6 → -0.90) Lost forced checkmate sequence. exd6 was best. } { [%eval -0.9] } (12. exd6 h5 13. Qe3 Ne4 14. Qxe4 Qe7 15. dxe7 Rb8 16. Qxd3 f5 17. Qxd7+) 12... Qc7?? { (-0.90 → 10.92) Blunder. Qa5 was best. } { [%eval 10.92] } (12... Qa5 13. Qe4 Qe5 14. Qxe5 Bxe5 15. cxd3 Bb5 16. O-O O-O-O 17. h3 Rxd3 18. b3 Bxa1 19. Bb2) 13. Qe4 { [%eval 8.27] } 13... Kd8 { [%eval 9.91] } 14. g3?? { (9.91 → -4.06) Blunder. b4 was best. } { [%eval -4.06] } (14. b4) 14... Qc6 { [%eval -2.28] } 15. Qxc6 { [%eval -4.43] } 15... Bxc6 { [%eval -4.83] } 16. O-O { [%eval -6.55] } 16... h5 { [%eval -7.34] } 17. h4 { [%eval -15.48] } 17... g5 { [%eval -16.32] } 18. hxg5?! { (-16.32 → Mate in 5) Checkmate is now unavoidable. Re1 was best. } { [%eval #-5] } (18. Re1 gxh4) 18... h4 { [%eval #-4] } 19. g6 { [%eval #-4] } 19... hxg3 { [%eval #-3] } 20. f3 { [%eval #-3] } 20... Rh1+ { [%eval #-2] } 21. Kxh1 { [%eval #-2] } 21... g2+ { [%eval #-1] } 22. Kxg2 { [%eval #-1] } 22... Bxf3+ { Game ends by variant rule. } 0-1