lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/KVrHApir"] [Date "2025.10.16"] [Round "-"] [White "Nplayschess123"] [Black "PINIDI2013"] [Result "0-1"] [GameId "KVrHApir"] [UTCDate "2025.10.16"] [UTCTime "14:56:29"] [WhiteElo "1486"] [BlackElo "1423"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+42"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. c3? { (0.33 → -0.97) Mistake. c4 was best. } { [%eval -0.97] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... d6?! { (-0.97 → -0.20) Inaccuracy. e6 was best. } { [%eval -0.2] } (3... e6 4. b4 Bxb4 5. cxb4 Qh4 6. gxh4 h5 7. Bh3 Ne7 8. Bxe6) 4. g4?? { (-0.20 → -2.00) Blunder. f4 was best. } { [%eval -2.0] } (4. f4 Nd7 5. f5 gxf5 6. e4 fxe4 7. Ba6 Bxa6 8. d4) 4... Bxg4 { [%eval -1.53] } 5. Bh3?? { (-1.53 → -4.18) Blunder. c4 was best. } { [%eval -4.18] } (5. c4 Bxe2 6. Bxe2 Nd7 7. Bg4 g5 8. Bxd7 Qxd7) 5... Bxe2 { [%eval -4.87] } 6. Nxe2?? { (-4.87 → Mate in 14) Checkmate is now unavoidable. Qxe2 was best. } { [%eval #-14] } (6. Qxe2 Kd7) 6... Qc8 { [%eval #-14] } 7. Bxc8 { [%eval #-13] } 7... Na6 { [%eval #-13] } 8. Bxa6 { [%eval #-12] } 8... Rc8 { [%eval #-12] } 9. Bxc8 { [%eval #-11] } 9... a6 { [%eval #-11] } 10. Bxa6 { [%eval #-10] } 10... b5 { [%eval #-10] } 11. Bxb5 { [%eval #-9] } 11... c6 { [%eval #-9] } 12. Bxc6 { [%eval #-8] } 12... d5?? { (Mate in 8 → 1.12) Lost forced checkmate sequence. e5 was best. } { [%eval 1.12] } (12... e5 13. Bxe8 h5 14. Bxf7 Rh7 15. Bxg8 h4 16. Bxh7 h3 17. Bxg6 e4 18. Bxe4) 13. Bxe8?? { (1.12 → Mate in 7) Checkmate is now unavoidable. Bxd5 was best. } { [%eval #-7] } (13. Bxd5) 13... g5 { [%eval #-8] } 14. Bxf7 { [%eval #-7] } 14... e6?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Nh6 was best. } { [%eval #12] } (14... Nh6 15. Bxd5 e6 16. Bxe6 Bb4 17. cxb4 Nf5 18. Bxf5 Rg8 19. Bxh7 g4 20. Bxg8) 15. Bxg8 { [%eval #12] } 15... Rxg8 { [%eval #11] } 16. Nf4 { [%eval #11] } 16... gxf4 { [%eval #10] } 17. Qg4 { [%eval #10] } 17... Rxg4 { [%eval #9] } 18. Rg1 { [%eval #9] } 18... Rxg1 { [%eval #8] } 19. Kd1 { [%eval #9] } 19... Rxd1 { [%eval #8] } 20. d3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. d4 was best. } { [%eval #-6] } (20. d4 Rxd4 21. Bxf4 Rxf4 22. Nd2 Rxf2 23. Rg1 Rxd2 24. Rg4 Rxa2 25. c4 dxc4) 20... Rxd3 { [%eval #-6] } 21. Bxf4 { [%eval #-5] } 21... Rxc3 { [%eval #-5] } 22. Nxc3 { [%eval #-4] } 22... e5 { [%eval #-4] } 23. Nxd5 { [%eval #-3] } 23... exf4 { [%eval #-3] } 24. Nxf4 { [%eval #-2] } 24... h6?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. h5 was best. } { [%eval #6] } (24... h5 25. Nxh5 Bg7 26. Nxg7#) 25. Nh5?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. b4 was best. } { [%eval #-2] } (25. b4 Bxb4 26. Re1 Bxe1 27. Nd5 Bxf2 28. h4 Bxh4 29. Ne7 Bxe7 30. a3 Bxa3#) 25... Bg7 { [%eval #-2] } 26. Nxg7 { [%eval #-1] } 26... h5 { [%eval #-1] } 27. Nxh5# { Game ends by variant rule. } 0-1