FEN
[Event "Saturday 3 Check Rapid Swiss"]
[Site "https://lichess.org/Kl2jmTQR"]
[Date "2026.01.03"]
[Round "-"]
[White "Klimenko_Sergey_IM"]
[Black "Sterva_iz_bara"]
[Result "0-1"]
[GameId "Kl2jmTQR"]
[UTCDate "2026.01.03"]
[UTCTime "22:44:15"]
[WhiteElo "2052"]
[BlackElo "1270"]
[WhiteRatingDiff "-138"]
[BlackRatingDiff "+561"]
[WhiteTitle "IM"]
[Variant "Three-check"]
[TimeControl "420+3"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 2.13] } 1... Nc6 { [%eval 2.57] } 2. Nf3?! { (2.57 → 1.66) Inaccuracy. e4 was best. } { [%eval 1.66] } (2. e4 e6 3. Nf3 Bb4 4. a3 Bxc3 5. dxc3 h6 6. Nd4 Qh4) 2... Nf6 { [%eval 1.92] } 3. e4 { [%eval 2.12] } 3... e5?? { (2.12 → 4.77) Blunder. e6 was best. } { [%eval 4.77] } (3... e6 4. Bb5 Nd4 5. Nxd4 Bc5 6. e5 Bxd4 7. Qe2 O-O 8. exf6) 4. Bc4 { [%eval 4.81] } { C47 Four Knights Game: Italian Variation } 4... d5 { [%eval 4.69] } 5. exd5 { [%eval 4.46] } 5... Bc5 { [%eval 4.52] } 6. d4?? { (4.52 → -1.30) Blunder. O-O was best. } { [%eval -1.3] } (6. O-O Nd4 7. Nxd4 O-O 8. Nf3 Bd6 9. d3 h6 10. Qe1 a6) 6... Nxd4 { [%eval -1.45] } 7. Nxd4 { [%eval -1.8] } 7... O-O { [%eval -1.69] } 8. O-O { [%eval -1.34] } 8... Bxd4? { (-1.34 → -0.08) Mistake. exd4 was best. } { [%eval -0.08] } (8... exd4 9. Ne2 Re8 10. d6 Be6 11. dxc7 Qxc7 12. Bf4 Qc6 13. Bxe6 Rxe6 14. Bg3) 9. Be3?! { (-0.08 → -0.80) Inaccuracy. Bg5 was best. } { [%eval -0.8] } (9. Bg5 Qd6 10. Nb5 Qc5 11. Nxd4 Qxc4 12. Nf3 Bg4 13. Re1 Rae8 14. h3 Bh5) 9... Bxc3 { [%eval -0.61] } 10. bxc3 { [%eval -0.75] } 10... Bf5?! { (-0.75 → -0.09) Inaccuracy. Qd6 was best. } { [%eval -0.09] } (10... Qd6 11. Rb1 b6 12. Qf3 Bg4 13. Qg3 Bf5 14. Rbe1 Ne4 15. Qh4 Qg6 16. Bd3) 11. Re1 { [%eval -0.05] } 11... Qd6 { [%eval -0.22] } 12. Bg5 { [%eval -0.68] } 12... Rae8 { [%eval -0.15] } 13. Bh4 { [%eval -0.67] } 13... Bg6 { [%eval -0.82] } 14. Bg3? { (-0.82 → -2.50) Mistake. Bxf6 was best. } { [%eval -2.5] } (14. Bxf6 Qxf6) 14... Ne4 { [%eval -2.46] } 15. Qf3 { [%eval -2.99] } 15... Nxg3 { [%eval -3.02] } 16. Qxg3 { [%eval -2.54] } 16... Bxc2? { (-2.54 → -1.08) Mistake. f5 was best. } { [%eval -1.08] } (16... f5) 17. Re2 { [%eval -1.25] } 17... Bg6 { [%eval -1.31] } 18. Rae1 { [%eval -1.45] } 18... e4 { [%eval -1.53] } 19. Bb5?! { (-1.53 → -2.23) Inaccuracy. Qxd6 was best. } { [%eval -2.23] } (19. Qxd6 cxd6 20. Re3 f5 21. f4 Bh5 22. Bf1 Re7 23. c4 b6 24. a4 Rc7) 19... Re5 { [%eval -1.99] } 20. c4 { [%eval -2.62] } 20... h6? { (-2.62 → -1.15) Mistake. Qf6 was best. } { [%eval -1.15] } (20... Qf6 21. Kh1) 21. Ba4?! { (-1.15 → -1.90) Inaccuracy. Kh1 was best. } { [%eval -1.9] } (21. Kh1 Qf6) 21... a6?! { (-1.90 → -1.29) Inaccuracy. Qf6 was best. } { [%eval -1.29] } (21... Qf6 22. Qe3 Bh5 23. f4 exf3 24. Qxe5 fxe2 25. Qxf6 gxf6 26. Bd7 Rd8 27. Bf5) 22. Bc2 { [%eval -1.71] } 22... Rfe8 { [%eval -2.3] } 23. Kh1 { [%eval -2.15] } 23... b5 { [%eval -1.62] } 24. cxb5 { [%eval -2.22] } 24... axb5 { [%eval -2.46] } 25. Bb3 { [%eval -2.53] } 25... Kh8?! { (-2.53 → -1.76) Inaccuracy. Qf6 was best. } { [%eval -1.76] } (25... Qf6 26. a4 e3 27. Rxe3 Rxe3 28. fxe3 Re5 29. Bd1 Be4 30. Bf3 Bxf3 31. Qxf3) 26. Rc1 { [%eval -2.04] } 26... Kh7 { [%eval -1.67] } 27. Qc3?? { (-1.67 → -22.89) Blunder. Re3 was best. } { [%eval -22.89] } (27. Re3 Rf5 28. Qxd6 cxd6 29. Kg1 Rg5 30. g3 f5 31. f4 exf3 32. Rxe8 f2+) 27... R8e7?? { (-22.89 → -2.23) Blunder. Rh5 was best. } { [%eval -2.23] } (27... Rh5) 28. h3?! { (-2.23 → -3.22) Inaccuracy. Qg3 was best. } { [%eval -3.22] } (28. Qg3 e3) 28... Qf6?! { (-3.22 → -2.51) Inaccuracy. Rg5 was best. } { [%eval -2.51] } (28... Rg5 29. Rg1) 29. Qe3?! { (-2.51 → -3.73) Inaccuracy. a4 was best. } { [%eval -3.73] } (29. a4) 29... Rg5 { [%eval -4.56] } 30. Rd1?? { (-4.56 → -13.38) Blunder. Ree1 was best. } { [%eval -13.38] } (30. Ree1 Rxg2) 30... Rxg2 { [%eval -11.31] } 31. d6?! { (-11.31 → Mate in 3) Checkmate is now unavoidable. Kxg2 was best. } { [%eval #-3] } (31. Kxg2 Bh5) 31... Rh2+ { [%eval #-2] } 32. Kxh2 { [%eval #-2] } 32... Qe5+ { [%eval #-1] } 33. Qg3 { [%eval #-1] } 33... Qxg3# { Game ends by variant rule. } 0-1