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[Event "rated rapid game"] [Site "https://lichess.org/LFmiFUF2"] [Date "2025.10.15"] [Round "-"] [White "MdDall"] [Black "Fightergtrx"] [Result "0-1"] [GameId "LFmiFUF2"] [UTCDate "2025.10.15"] [UTCTime "21:34:51"] [WhiteElo "1834"] [BlackElo "1881"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+26"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B01"] [Opening "Scandinavian Defense: Valencian Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... Qxd5 { [%eval 0.52] } 3. Nc3 { [%eval 0.47] } 3... Qd8 { [%eval 0.66] } { B01 Scandinavian Defense: Valencian Variation } 4. d4 { [%eval 0.51] } 4... Nf6 { [%eval 0.58] } 5. h3 { [%eval 0.34] } 5... e6 { [%eval 0.39] } 6. a3 { [%eval 0.2] } 6... Be7 { [%eval 0.29] } 7. Nf3 { [%eval 0.25] } 7... Nbd7 { [%eval 0.31] } 8. Bc4 { [%eval 0.31] } 8... Nb6 { [%eval 0.68] } 9. Ba2 { [%eval 0.63] } 9... O-O { [%eval 0.47] } 10. O-O { [%eval 0.49] } 10... Nbd5 { [%eval 0.63] } 11. Nxd5 { [%eval 0.37] } 11... exd5 { [%eval 0.34] } 12. Be3 { [%eval 0.2] } 12... c6 { [%eval 0.16] } 13. Qd3 { [%eval 0.13] } 13... Ne4 { [%eval 0.23] } 14. Rad1 { [%eval -0.16] } 14... Bd6 { [%eval 0.11] } 15. c3 { [%eval -0.33] } 15... Qf6 { [%eval -0.11] } 16. Bb1?? { (-0.11 → -2.60) Blunder. Qe2 was best. } { [%eval -2.6] } (16. Qe2 Bc7) 16... Bxh3 { [%eval -2.25] } 17. Ne5?! { (-2.25 → -3.67) Inaccuracy. Bc1 was best. } { [%eval -3.67] } (17. Bc1 Bf5 18. Qe3 Rae8 19. Ne5 Qh4 20. Qf4 Qxf4 21. Bxf4 f6 22. Bxe4 dxe4) 17... Bf5?! { (-3.67 → -2.24) Inaccuracy. Bxe5 was best. } { [%eval -2.24] } (17... Bxe5) 18. f3? { (-2.24 → -4.61) Mistake. Bc1 was best. } { [%eval -4.61] } (18. Bc1 Rfe8 19. Qf3 Bxe5 20. dxe5 Rxe5 21. g4 Qg6 22. Qg2 Qxg4 23. Qxg4 Bxg4) 18... Ng3 { [%eval -4.64] } 19. Nd7?! { (-4.64 → -5.97) Inaccuracy. Qd2 was best. } { [%eval -5.97] } (19. Qd2 Nxf1 20. Rxf1 Bxb1 21. Rxb1 Bxe5 22. dxe5 Qxe5 23. a4 Rfe8 24. Bf2 Qh5) 19... Qh4 { [%eval -6.1] } 20. Qd2?? { (-6.10 → Mate in 3) Checkmate is now unavoidable. Rfe1 was best. } { [%eval #-3] } (20. Rfe1 Bxd3 21. Bxd3 Rfe8 22. Ne5 Bxe5 23. dxe5 Rxe5 24. Bd4 Ree8 25. a4 a5) 20... Bxd7?? { (Mate in 3 → -5.48) Lost forced checkmate sequence. Ne2+ was best. } { [%eval -5.48] } { White left the game. } (20... Ne2+ 21. Qxe2 Qh2+ 22. Kf2 Bg3#) 0-1