FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/LVR3izjC"]
[Date "2026.03.19"]
[Round "-"]
[White "mehmetgo"]
[Black "NikonVelikiy"]
[Result "1-0"]
[GameId "LVR3izjC"]
[UTCDate "2026.03.19"]
[UTCTime "08:54:53"]
[WhiteElo "1618"]
[BlackElo "1447"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-3"]
[WhiteBerserk "true"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. e4?! { (3.56 → 2.22) Inaccuracy. Nc3 was best. } { [%eval 2.22] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... Nh6?? { (2.22 → Mate in 4) Checkmate is now unavoidable. d5 was best. } { [%eval #4] } (2... d5 3. Nc3 b5 4. d4 Nh6 5. g4 Bxg4 6. h3 e6 7. Bg2) 3. h3?? { (Mate in 4 → 1.02) Lost forced checkmate sequence. Ne5 was best. } { [%eval 1.02] } (3. Ne5 fxe5 4. Qf3 Nf5 5. exf5 e6 6. Qxf8#) 3... e5 { [%eval 0.4] } 4. Ng5?? { (0.40 → -2.69) Blunder. Nd4 was best. } { [%eval -2.69] } (4. Nd4 Bb4 5. c3 Bxc3 6. Qb3 d5 7. Be2 c6 8. Qb4 Qb6 9. d4 Qxb4) 4... fxg5?? { (-2.69 → Mate in 2) Checkmate is now unavoidable. Ng4 was best. } { [%eval #2] } (4... Ng4 5. hxg4 d5 6. d4 h5 7. c3 b5 8. b4 a5 9. a4 h4 10. Bb2) 5. Qh5+ { [%eval #2] } 5... g6 { [%eval #2] } 6. Qf3?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-9] } (6. Qg4 d5 7. Qd7#) 6... Qf6?? { (Mate in 9 → 2.91) Lost forced checkmate sequence. Bh6 was best. } { [%eval 2.91] } (6... Bh6 7. Qf4 exf4 8. f4 Qh4+ 9. g3 Qxf4 10. d4 Bd2+ 11. Ke2 Rf8 12. Bg2) 7. Bc4?? { (2.91 → -8.60) Blunder. d4 was best. } { [%eval -8.6] } (7. d4 d5) 7... d5?? { (-8.60 → 0.14) Blunder. Bh6 was best. } { [%eval 0.14] } (7... Bh6) 8. Bb3?? { (0.14 → Mate in 6) Checkmate is now unavoidable. Bb5+ was best. } { [%eval #-6] } (8. Bb5+ c6) 8... dxe4 { [%eval #-9] } 9. f3 { [%eval #-3] } 9... Bb4 { [%eval #-4] } 10. c3 { [%eval #-3] } 10... g5?? { (Mate in 3 → -3.14) Lost forced checkmate sequence. Qf4 was best. } { [%eval -3.14] } (10... Qf4 11. Kf1 Qg3 12. Ba4+ Qxg2#) 11. Bf7+ { [%eval -3.68] } 11... Kd8? { (-3.68 → -1.92) Mistake. Kf8 was best. } { [%eval -1.92] } (11... Kf8 12. d3) 12. Be6 { [%eval -2.71] } 12... Ke8 { [%eval -2.23] } 13. Bf7+? { (-2.23 → -4.02) Mistake. d4 was best. } { [%eval -4.02] } (13. d4 Qf8) 13... Kf8 { [%eval -3.3] } 14. d4?? { (-3.30 → Mate in 4) Checkmate is now unavoidable. d3 was best. } { [%eval #-4] } (14. d3 Qd6 15. Be3 e4 16. Bc5 Kg7 17. g3 e3 18. O-O Qe7 19. Bxa7 Qd6) 14... Qe7?? { (Mate in 4 → -2.91) Lost forced checkmate sequence. Qa6 was best. } { [%eval -2.91] } (14... Qa6 15. Bc4 Bxc3 16. Kd2 Qe2+ 17. Kc3 Qxb2#) 15. O-O { [%eval -3.31] } 15... exd4 { [%eval -3.53] } 16. Re1 { [%eval -3.37] } 16... Bc5+?? { (-3.37 → Mate in 1) Checkmate is now unavoidable. Qe2 was best. } { [%eval #1] } (16... Qe2 17. Rxe2) 17. Kh1?? { (Mate in 1 → -3.98) Lost forced checkmate sequence. Rxe7# was best. } { [%eval -3.98] } (17. Rxe7#) 17... Be3?! { (-3.98 → -2.56) Inaccuracy. Qe2 was best. } { [%eval -2.56] } (17... Qe2 18. Rxe2) 18. Bxe3?! { (-2.56 → -4.04) Inaccuracy. Na3 was best. } { [%eval -4.04] } (18. Na3 b5) 18... Qe2 { [%eval -4.02] } 19. Rxe2 { [%eval -4.07] } 19... Nc6? { (-4.07 → -2.51) Mistake. Be6 was best. } { [%eval -2.51] } (19... Be6) 20. Nd2 { [%eval -3.12] } 20... Ne5? { (-3.12 → -1.30) Mistake. Bf5 was best. } { [%eval -1.3] } (20... Bf5 21. Re1 Be6 22. b3 Rd8 23. Rf1 Bf5 24. g4 Bb1 25. f4 Bd3 26. Rf2) 21. Nc4?? { (-1.30 → -3.79) Blunder. Re1 was best. } { [%eval -3.79] } (21. Re1) 21... Be6?? { (-3.79 → 0.00) Blunder. Nd3 was best. } { [%eval 0.0] } (21... Nd3 22. Rf1 Be6 23. Ne5 Kg7 24. Bg8 h5 25. h4 Rd8 26. g4 Nf2+ 27. Kh2) 22. Nxe5 { [%eval -0.07] } 22... Ke7?? { (-0.07 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } { [%eval #7] } (22... Rd8 23. Bd5 Kg7 24. Re1 Rde8 25. Be6 h5 26. h4 Rhf8 27. g4 c6 28. Kh2) 23. Re1+ { [%eval #6] } 23... Kd6 { [%eval #4] } 24. Re6+ { [%eval #3] } 24... Kc5 { [%eval #2] } 25. Rc6+ { [%eval #2] } 25... Kb5 { [%eval #2] } 26. Rb6+ { [%eval #2] } 26... Kc5 { [%eval #1] } 27. b4# { White wins by checkmate. } 1-0
