FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/LWpOQTB0"]
[Date "2022.12.22"]
[Round "-"]
[White "Tristantsai"]
[Black "banana_titan"]
[Result "0-1"]
[GameId "LWpOQTB0"]
[UTCDate "2022.12.22"]
[UTCTime "00:35:06"]
[WhiteElo "1236"]
[BlackElo "1465"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+14"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... d6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. d3?? { (Mate in 13 → -2.15) Lost forced checkmate sequence. Qg4 was best. } { [%eval -2.15] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. Nh3 Bxg2) 4... Bg4?! { (-2.15 → -1.13) Inaccuracy. Bh3 was best. } { [%eval -1.13] } (4... Bh3 5. gxh3 d5 6. Kd2 d4 7. exd4 Nh6 8. Qh5 Qa4 9. Qxh6 Qxd4 10. Qxh7 Qxf2 11. Qxg7) 5. Qxg4 { [%eval -1.3] } 5... Qc8?? { (-1.30 → Mate in 14) Checkmate is now unavoidable. Qc6 was best. } { [%eval #14] } (5... Qc6 6. Qxg7 Qxg2 7. Qxh7 Qxh1 8. Qxg8 Qxg1 9. Qxg1 Rxh2 10. Qxh2 Nd7 11. Qxd6 exd6 12. Nd2) 6. Qxg7 { [%eval #14] } 6... Bxg7 { [%eval #12] } 7. f3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (7. b4 Bxa1 8. Bb2 Bxb2 9. Na3 Bxa3 10. d4 Bxb4 11. c3 Bxc3 12. d5 Bxe1 13. Ne2 Bxf2) 7... Bxb2 { [%eval #-11] } 8. Bxb2 { [%eval #-10] } 8... Nc6 { [%eval #-11] } 9. Bxh8 { [%eval #-10] } 9... Nd4?? { (Mate in 10 → 3.38) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.38] } (9... Qg4 10. fxg4 f5 11. gxf5 e6 12. fxe6 Nf6 13. Bxf6 Ne7 14. Bxe7 c5 15. Bxd6 Re8 16. Bxc5) 10. exd4 { [%eval 3.46] } 10... e5 { [%eval 3.99] } 11. dxe5?? { (3.99 → Mate in 8) Checkmate is now unavoidable. Bxe5 was best. } { [%eval #-8] } (11. Bxe5) 11... dxe5 { [%eval #-8] } 12. Bxe5 { [%eval #-7] } 12... Qf8?? { (Mate in 7 → 3.68) Lost forced checkmate sequence. Qe6 was best. } { [%eval 3.68] } (12... Qe6 13. Bxc7 Qxa2 14. Rxa2 Rf8 15. Rxa7 Rb8 16. Bxb8 f5 17. Rxh7 f4 18. Bxf4 Ne7 19. Rxe7#) 13. Bxc7 { [%eval 2.93] } 13... Rd8?? { (2.93 → Mate in 12) Checkmate is now unavoidable. Qa3 was best. } { [%eval #12] } (13... Qa3 14. Nxa3 Rb8 15. Bxb8 Nf6 16. Bxa7 Ng4 17. fxg4 f5 18. gxf5 h5 19. h3 h4 20. g4) 14. Bxd8 { [%eval #12] } 14... Qxd8 { [%eval #10] } 15. c4? { (Mate in 10 → 8.71) Lost forced checkmate sequence. d4 was best. } { [%eval 8.71] } (15. d4 Qxd4 16. Nh3 Qxa1 17. g4 Qxa2 18. Nd2 Qxc2 19. Kf1 Qxd2 20. Ke2 Qxe2 21. Rc1 Qxh2) 15... Qxd3 { [%eval 9.86] } 16. Nd2?? { (9.86 → 4.11) Blunder. c5 was best. } { [%eval 4.11] } (16. c5) 16... Qxf3?? { (4.11 → 9.84) Blunder. Qxc4 was best. } { [%eval 9.84] } (16... Qxc4) 17. Ndxf3 { [%eval 8.5] } 17... Nf6 { [%eval 7.91] } 18. g4 { [%eval #21] } 18... Nxg4 { [%eval 7.45] } 19. Ne2 { [%eval #18] } 19... Nxh2 { [%eval 9.01] } 20. Rxh2?? { (9.01 → Mate in 3) Checkmate is now unavoidable. Nxh2 was best. } { [%eval #-3] } (20. Nxh2) 20... f6 { [%eval #-3] } 21. Rxh7 { [%eval #-2] } 21... f5 { [%eval #-2] } 22. Rxa7 { [%eval #-1] } 22... f4 { [%eval #-1] } 23. Nxf4# { Game ends by variant rule. } 0-1