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[Event "rated variant:antichess game"] [Site "https://lichess.org/MJoiogXe"] [Date "2021.09.26"] [Round "-"] [White "Misirs"] [Black "Aditi_2006"] [Result "0-1"] [GameId "MJoiogXe"] [UTCDate "2021.09.26"] [UTCTime "08:48:11"] [WhiteElo "1537"] [BlackElo "1126"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6?! { (0.00 → 0.74) Inaccuracy. Nh6 was best. } { [%eval 0.74] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?! { (0.74 → -0.29) Inaccuracy. Nh3 was best. } { [%eval -0.29] } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6) 2... b6?! { (-0.29 → 0.75) Inaccuracy. c5 was best. } { [%eval 0.75] } (2... c5 3. d4 cxd4 4. Qxd4 g5 5. Bxg5 Qa5 6. Bxe7 Bxe7 7. Qxd7) 3. g4?? { (0.75 → -0.98) Blunder. Nh3 was best. } { [%eval -0.98] } (3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7 Ncxe7) 3... h5? { (-0.98 → 0.32) Mistake. c5 was best. } { [%eval 0.32] } (3... c5 4. b4 cxb4 5. a3 bxa3 6. Bxa3 Bg7 7. Bxe7 Bxa1 8. Bxd8) 4. gxh5 { [%eval -0.79] } 4... gxh5 { [%eval -0.67] } 5. d3 { [%eval -0.76] } 5... Rh6 { [%eval -0.46] } 6. Bxh6 { [%eval -0.16] } 6... Nxh6 { [%eval -0.37] } 7. Nh3 { [%eval -0.17] } 7... Nf5 { [%eval -0.13] } 8. d4?? { (-0.13 → Mate in 17) Checkmate is now unavoidable. e3 was best. } { [%eval #-17] } (8. e3 Nxe3) 8... Nxd4 { [%eval #-17] } 9. Qxd4 { [%eval #-16] } 9... Na6?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. d6 was best. } { [%eval #12] } (9... d6 10. Qxb6 cxb6 11. Ng1 Bh3 12. Nxh3 Qd7 13. Ng1 Qg4 14. Na3 Qxg1 15. Rxg1 Bg7 16. Rxg7) 10. Qxd7 { [%eval #13] } 10... Kxd7 { [%eval #11] } 11. b4 { [%eval #11] } 11... Nxb4 { [%eval #10] } 12. a4 { [%eval #10] } 12... Nxc2 { [%eval #9] } 13. Nd2?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-13] } (13. Rg1 Nxe1 14. Rg7 Bxg7 15. e4 Bxa1 16. Nc3 Bxc3 17. Bd3 Nxd3 18. Ng1 Nxf2 19. Ne2 Nxe4) 13... Nxe1 { [%eval #-13] } 14. Rxe1 { [%eval #-12] } 14... b5 { [%eval #-12] } 15. axb5 { [%eval #-11] } 15... Kc6 { [%eval #-11] } 16. bxc6 { [%eval #-10] } 16... Qxd2 { [%eval #-10] } 17. Rb1 { [%eval #-7] } 17... Qxe2 { [%eval #-7] } 18. Bxe2 { [%eval #-6] } 18... Bxh3 { [%eval #-6] } 19. Bxh5 { [%eval #-5] } 19... Bf1 { [%eval #-6] } 20. Rbxf1 { [%eval #-5] } 20... Rb8 { [%eval #-6] } 21. Bxf7 { [%eval #-5] } 21... Rb7 { [%eval #-6] } 22. cxb7 { [%eval #-5] } 22... c6?? { (Mate in 5 → 5.15) Lost forced checkmate sequence. Bg7 was best. } { [%eval 5.15] } (22... Bg7 23. b8=B c5 24. Bxa7 e6 25. Bxe6 Ba1 26. Rxa1 c4 27. Bxc4#) 23. Rd1 { [%eval 4.74] } 23... e6 { [%eval 4.83] } 24. Bxe6 { [%eval 5.09] } 24... Bd6 { [%eval 4.36] } 25. Rxd6 { [%eval 5.3] } 25... a6 { [%eval 5.25] } 26. Rxc6 { [%eval 5.28] } 26... a5 { [%eval 5.35] } 27. Rb1? { (5.35 → 3.14) Mistake. Re1 was best. } { [%eval 3.14] } (27. Re1 a4) 27... a4 { [%eval 3.45] } 28. Rb2?? { (3.45 → 1.30) Blunder. f4 was best. } { [%eval 1.3] } (28. f4 a3) 28... a3 { [%eval 1.3] } 29. Rc1?? { (1.30 → -1.03) Blunder. h4 was best. } { [%eval -1.03] } (29. h4 axb2) 29... axb2 { [%eval -1.71] } 30. b8=R?? { (-1.71 → Mate in 14) Checkmate is now unavoidable. Rc7 was best. } { [%eval #-14] } (30. Rc7 b1=K) 30... bxc1=N?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. bxc1=K was best. } { [%eval #5] } (30... bxc1=K 31. Rg8 Kc2 32. Bb3 Kxb3 33. f4 Kc4 34. f5 Kc5 35. f6 Kc6 36. f7 Kd7 37. Rc8) 31. Ba2 { [%eval #5] } 31... Nxa2 { [%eval #4] } 32. Rb4?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Rd8 was best. } { [%eval #-9] } (32. Rd8 Nc3 33. Rd5 Nxd5 34. f4 Nxf4 35. h3 Nxh3#) 32... Nxb4 { [%eval #-9] } 33. f4 { [%eval #-6] } 33... Nc2?? { (Mate in 6 → Mate in 15) Lost forced checkmate sequence. Nc6 was best. } { [%eval #15] } (33... Nc6 34. f5 Ne5 35. f6 Nf7 36. h3 Ng5 37. f7 Nxf7 38. h4 Ng5 39. hxg5#) 34. h4?? { (Mate in 15 → Mate in 4) Lost forced checkmate sequence. f5 was best. } { [%eval #-4] } (34. f5 Nb4 35. f6 Nc6 36. f7 Nd4 37. f8=B Ne2 38. h4 Nd4 39. h5 Nf3 40. h6 Ne1) 34... Nb4 { [%eval #-4] } 35. f5 { [%eval #-3] } 35... Nc6 { [%eval #-3] } 36. h5 { [%eval #-2] } 36... Nd8 { [%eval #-4] } 37. f6 { [%eval #-3] } 37... Nc6 { [%eval #-3] } 38. f7 { [%eval #-2] } 38... Ne7 { [%eval #-2] } 39. h6 { [%eval #-1] } 39... Ng8 { [%eval #-1] } 40. fxg8=Q# { Game ends by variant rule. } 0-1