FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/MMzcd4Ds"]
[Date "2025.12.19"]
[Round "-"]
[White "Romulik02"]
[Black "Suha64"]
[Result "1-0"]
[GameId "MMzcd4Ds"]
[UTCDate "2025.12.19"]
[UTCTime "14:13:43"]
[WhiteElo "1185"]
[BlackElo "1052"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-21"]
[Variant "Antichess"]
[TimeControl "900+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qg4 { [%eval #14] } 2... Bxg4 { [%eval #13] } 3. Be2?? { (Mate in 13 → -0.87) Lost forced checkmate sequence. Ba6 was best. } { [%eval -0.87] } (3. Ba6 Nxa6 4. Kd1 Bxd1 5. d3 Bxc2 6. Na3 Bxd3 7. Nc2 Bxc2) 3... Bxe2 { [%eval -0.38] } 4. Nxe2?! { (-0.38 → -1.14) Inaccuracy. Kxe2 was best. } { [%eval -1.14] } (4. Kxe2 Qc8 5. g4 Qxg4 6. Kf1 Qxg1 7. Rxg1 g6 8. Rxg6 fxg6) 4... d5? { (-1.14 → 0.36) Mistake. Qd7 was best. } { [%eval 0.36] } (4... Qd7 5. a4) 5. c4 { [%eval 0.74] } 5... dxc4 { [%eval 0.33] } 6. d3?? { (0.33 → -3.85) Blunder. Kd1 was best. } { [%eval -3.85] } (6. Kd1 Qxd2) 6... cxd3? { (-3.85 → -1.75) Mistake. Qxd3 was best. } { Black offers draw } { [%eval -1.75] } (6... Qxd3) 7. Bd2 { [%eval -1.28] } 7... dxe2 { [%eval -0.69] } 8. Kxe2 { [%eval -0.85] } 8... Qxd2 { [%eval -1.29] } 9. Nxd2 { [%eval -1.69] } 9... e5?? { (-1.69 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (9... Kd7 10. Rad1 Kd6 11. Rdf1 Nd7 12. Nb3 f6 13. Nc5 Kxc5 14. b4 Kxb4 15. a3) 10. b4 { [%eval #10] } 10... Bxb4 { [%eval #9] } 11. Kf3 { [%eval #9] } 11... Bxd2 { [%eval #8] } 12. Kf4?? { (Mate in 8 → -7.29) Lost forced checkmate sequence. Rab1 was best. } { [%eval -7.29] } (12. Rab1 Bxe3 13. Rxb7 Bxf2 14. Rxa7 Rxa7 15. Kxf2 Rxa2 16. Re1 Rxf2 17. Rxe5 Rxg2) 12... Bxe3 { [%eval -6.22] } 13. Kxe5 { [%eval -6.16] } 13... Bxf2 { [%eval -5.62] } 14. Rhg1?? { (-5.62 → Mate in 12) Checkmate is now unavoidable. Kd4 was best. } { [%eval #-12] } (14. Kd4 Bxd4) 14... Bxg1 { [%eval #-12] } 15. Rxg1 { [%eval #-11] } 15... Nf6? { (Mate in 11 → -8.70) Lost forced checkmate sequence. f5 was best. } { [%eval -8.7] } (15... f5 16. Kxf5 g5 17. Kxg5 Nf6 18. Kxf6 Ke7 19. Kxe7 Re8 20. Kxe8 Nd7 21. Kxd7) 16. Kxf6 { [%eval -8.53] } 16... gxf6 { [%eval -7.84] } 17. a4? { (-7.84 → Mate in 16) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-16] } (17. Rh1 Nc6) 17... b5 { [%eval -44.64] } 18. axb5 { [%eval -44.36] } 18... c6 { [%eval -45.12] } 19. bxc6 { [%eval -44.75] } 19... Nxc6 { [%eval -5.23] } 20. h4 { [%eval -45.53] } 20... Rb8 { [%eval -45.69] } 21. Rb1 { [%eval -44.49] } 21... Rxb1 { [%eval -44.59] } 22. h5 { [%eval -45.68] } 22... Rb3?? { (-45.68 → -2.28) Blunder. a5 was best. } { [%eval -2.28] } (22... a5 23. h6) 23. g3?? { (-2.28 → -44.56) Blunder. h6 was best. } { [%eval -44.56] } (23. h6 Rb1 24. g4 f5 25. gxf5 Kf8 26. f6 Kg7 27. hxg7 Re1 28. gxh8=K a5) 23... Rxg3 { [%eval -41.79] } 24. h6 { [%eval -41.4] } 24... Rhg8# { Game ends by variant rule. } 1-0