FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/MOhdQRhV"]
[Date "2021.03.26"]
[Round "-"]
[White "pkr5025"]
[Black "lichess AI level 4"]
[Result "1-0"]
[GameId "MOhdQRhV"]
[UTCDate "2021.03.26"]
[UTCTime "19:30:46"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 0.51] } 2... Bb7?? { (0.51 → 6.93) Blunder. e6 was best. } { [%eval 6.93] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qf3 Qxh3 6. Qxh3 Nh6 7. Qxh6) 3. Bxd7 { [%eval 4.97] } 3... Bxg2 { [%eval 4.87] } 4. Bxe8 { [%eval 4.24] } 4... Qxd2 { [%eval 5.16] } 5. Bxf7?! { (5.16 → 3.55) Inaccuracy. Kxd2 was best. } { [%eval 3.55] } (5. Kxd2 Bxh1 6. Bxf7 Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8) 5... Qxf2?? { (3.55 → Mate in 12) Checkmate is now unavoidable. Bxh1 was best. } { [%eval #12] } (5... Bxh1 6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1) 6. Bxg8?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (6. Kxf2 Bxh1 7. Bxg8 Rxg8 8. e4 Bxe4 9. Qd8 Bxc2 10. Qxf8 Bxb1 11. Rxb1 Rxf8 12. Bf4 Rxf4) 6... Qxe3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Qxg1 was best. } { [%eval #12] } (6... Qxg1 7. Bxh7 Qxh2 8. Rxh2 Rxh7 9. Rxh7 Bf3 10. Qxf3 e5 11. Qxf8 Nd7 12. Qxg7 e4 13. Qxd7) 7. Bxh7?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bxe3 was best. } { [%eval #-10] } (7. Bxe3 Bxh1 8. Bxa7 Rxg8 9. Bxb8 Rxa2 10. Bxc7 Rxb2 11. Qd6 exd6 12. Bxd6 Rxc2 13. Bxf8 Rxf8) 7... Qxe1?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #13] } (7... Rxh7 8. Bxe3 Rxh2 9. Bxa7 Rxh1 10. Bxb8 Rxg1 11. Bxc7 Rxa2 12. Rxa2 Rxe1 13. Qxe1 Be4 14. Qxe4) 8. Qxe1 { [%eval #13] } 8... Rxh7 { [%eval #12] } 9. Qxe7 { [%eval #12] } 9... Bxh1 { [%eval #9] } 10. Qxg7 { [%eval #9] } 10... Rxh2 { [%eval #8] } 11. Qxf8 { [%eval #8] } 11... Rxc2 { [%eval #7] } 12. Qxb8 { [%eval #7] } 12... Rxc1 { [%eval #6] } 13. Qxa8 { [%eval #6] } 13... Rxg1 { [%eval #5] } 14. Qxh1 { [%eval #9] } 14... Rxb1 { [%eval #8] } 15. Qxb1 { [%eval #8] } 15... c5 { [%eval #7] } 16. a3 { [%eval #15] } 16... c4 { [%eval #14] } 17. Qd3 { [%eval #14] } 17... cxd3 { [%eval #13] } 18. b4?? { (Mate in 13 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (18. a4 d2 19. Ra3 d1=K 20. a5 Ke1 21. b4 Kd1 22. a6 Ke1 23. b5 Kd1 24. b6 axb6) 18... a6?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. d2 was best. } { [%eval #5] } (18... d2 19. Rc1 dxc1=R 20. b5 a5 21. bxa6 Rb1 22. a4 Rb5 23. axb5#) 19. b5 { [%eval #5] } 19... axb5 { [%eval #4] } 20. a4 { [%eval #4] } 20... bxa4 { [%eval #3] } 21. Rxa4 { [%eval #3] } 21... d2 { [%eval #2] } 22. Rc4 { [%eval #2] } 22... d1=B { [%eval #1] } 23. Rc2 { [%eval #1] } 23... Bxc2# { Game ends by variant rule. } 1-0