lichess.org
Donate
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/MRowtHbj"] [Date "2024.10.27"] [Round "-"] [White "volV235711131719"] [Black "native_fischer"] [Result "1-0"] [GameId "MRowtHbj"] [UTCDate "2024.10.27"] [UTCTime "10:09:37"] [WhiteElo "1569"] [BlackElo "1568"] [WhiteRatingDiff "+58"] [BlackRatingDiff "-5"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 4.06] } 1... f6 { [%eval 2.92] } 2. e3 { [%eval 3.93] } 2... e6 { [%eval 4.62] } 3. Nd4 { [%eval 4.34] } 3... c6 { [%eval 4.25] } 4. Nb5 { [%eval 4.39] } 4... cxb5 { [%eval 4.41] } 5. Qh5+ { [%eval 5.03] } 5... g6 { [%eval 4.91] } 6. Qb5 { [%eval 4.91] } 6... Nc6 { [%eval 4.92] } 7. Qb6 { [%eval 4.38] } 7... axb6 { [%eval 4.4] } 8. Bb5 { [%eval 1.86] } 8... Kf7 { [%eval 1.23] } 9. Bxd7 { [%eval 1.0] } 9... Rd8?? { (1.00 → 5.33) Blunder. Rxa2 was best. } { [%eval 5.33] } (9... Rxa2 10. d4) 10. O-O { [%eval 5.15] } 10... Bd6 { [%eval 5.09] } 11. f4 { [%eval 5.27] } 11... Nh6 { [%eval 6.07] } 12. h3 { [%eval 6.45] } 12... g5?! { (6.45 → 9.74) Inaccuracy. Nf5 was best. } { [%eval 9.74] } (12... Nf5 13. g3) 13. fxg5 { [%eval 9.41] } 13... f5 { [%eval 9.46] } 14. g3?? { (9.46 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (14. g4) 14... Rhg8?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Bxg3 was best. } { [%eval 0.0] } (14... Bxg3 15. Rf3 f4 16. Rg3 fxg3 17. Kf2 Rhg8 18. d4 Rg2+ 19. Ke1 Rg1+ 20. Kf2) 15. e4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. g4 was best. } { [%eval #-4] } (15. g4 Rxg4 16. Rf4 Rg8+ 17. Kf1 Rg1+ 18. Kf2 Rg2+ 19. Kf1) 15... Bxg3+ { [%eval #-3] } 16. Kf2 { [%eval #-2] } 16... Rg2+ { [%eval #-1] } 17. Kf3 { [%eval #-1] } 17... Rf2+ { [%eval #-2] } 18. Kg3 { [%eval #-2] } 18... Rg2+ { [%eval #-10] } 19. Kh4 { [%eval -8.87] } 19... Rg3?? { (-8.87 → 0.00) Blunder. Ke7 was best. } { [%eval 0.0] } (19... Ke7) 20. Kh5 { [%eval 0.0] } 20... Rg5+?? { (0.00 → 23.15) Blunder. Rdg8 was best. } { [%eval 23.15] } (20... Rdg8 21. exf5+ Rf3 22. Rxf3 Ke7 23. c4 Rg6 24. Nc3 Rg5+ 25. Kh6 Rg6+ 26. Kh5) 21. Kg6?? { (23.15 → 3.52) Blunder. exf5+ was best. } { [%eval 3.52] } (21. exf5+) 21... Kf8+?? { (3.52 → 9.42) Blunder. Ke7+ was best. } { [%eval 9.42] } (21... Ke7+ 22. Kh6) 22. Kg7 { [%eval 8.85] } 22... Ke8+ { [%eval 22.54] } 23. exf5 { [%eval 21.99] } 23... Rd7+?! { (21.99 → Mate in 8) Checkmate is now unavoidable. Ra8 was best. } { [%eval #8] } (23... Ra8) 24. Kf8?! { (Mate in 8 → 20.75) Lost forced checkmate sequence. Kh6 was best. } { [%eval 20.75] } (24. Kh6 Rd4 25. Rf8+ Kd7 26. Rd8+ Kc6 27. Rd6+ Kb5 28. Rb6+ Ka4 29. b3+ Ka5) 24... Kd8 { [%eval 21.23] } 25. Ke8 { [%eval 18.59] } 25... Kc7 { [%eval 18.35] } 26. Nc3 { [%eval 17.82] } 26... Re7+ { [%eval 22.64] } 27. Kd8 { [%eval 21.58] } 27... Kc8 { [%eval 22.3] } 28. Rf7 { [%eval 21.23] } 28... Rd7 { [%eval 24.86] } 29. Nb5 { [%eval 24.13] } 29... Kb8+ { [%eval 24.77] } 30. Kc8 { [%eval 24.48] } 30... Kc7 { [%eval 24.53] } 31. d4 { [%eval 23.83] } 31... e5 { [%eval 30.53] } 32. Kb8 { [%eval 29.57] } 32... e4?! { (29.57 → Mate in 1) Checkmate is now unavoidable. Rd8 was best. } { [%eval #1] } (32... Rd8 33. d5) 33. Rxd7# { Game ends by variant rule. } 1-0