FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/NR8rMLiw"]
[Date "2025.12.28"]
[Round "-"]
[White "Ilia171115"]
[Black "Diegoorhi24"]
[Result "0-1"]
[GameId "NR8rMLiw"]
[UTCDate "2025.12.28"]
[UTCTime "14:06:27"]
[WhiteElo "1677"]
[BlackElo "1445"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+58"]
[WhiteBerserk "true"]
[Variant "Three-check"]
[TimeControl "60+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.23 → 0.64) Inaccuracy. Nc6 was best. } { [%eval 0.64] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. Nc3 { [%eval 0.79] } 2... Nf6 { [%eval 0.72] } 3. Nb5?? { (0.72 → -1.87) Blunder. d4 was best. } { [%eval -1.87] } (3. d4 Bb4 4. Bd2 Nc6 5. Nf3 d5 6. Bd3 Bd7 7. Ne5 h5) 3... c6 { [%eval -0.9] } 4. Nc7+?? { (-0.90 → -3.28) Blunder. Nc3 was best. } { [%eval -3.28] } (4. Nc3 d5 5. d4 Nbd7 6. f4 e5 7. fxe5 Nxe5 8. dxe5 Ng4) 4... Qxc7 { [%eval -3.26] } 5. Qf3?! { (-3.26 → -4.32) Inaccuracy. b3 was best. } { [%eval -4.32] } (5. b3 e5) 5... Na6?! { (-4.32 → -3.31) Inaccuracy. d5 was best. } { [%eval -3.31] } (5... d5 6. Ne2) 6. Bxa6 { [%eval -3.17] } 6... bxa6 { [%eval -3.46] } 7. Nh3?! { (-3.46 → -4.79) Inaccuracy. b3 was best. } { [%eval -4.79] } (7. b3 Bb7 8. Qg3 Qxg3 9. hxg3 c5 10. f3 Bd6 11. Ne2 Be5 12. Rb1 O-O) 7... Bb7 { [%eval -4.01] } 8. b3?! { (-4.01 → -5.15) Inaccuracy. Qe2 was best. } { [%eval -5.15] } (8. Qe2 Be7) 8... c5 { [%eval -5.38] } 9. Qf4 { [%eval -5.72] } 9... Bd6 { [%eval -5.71] } 10. Qc4?! { (-5.71 → -9.48) Inaccuracy. Qh4 was best. } { [%eval -9.48] } (10. Qh4 Be5 11. Rb1 Nd5 12. a3 Nc3 13. Bb2 Nxb1 14. Qh5 g6 15. Qxe5 Qxe5) 10... Bxg2 { [%eval -9.54] } 11. Rg1 { [%eval -9.36] } 11... Bxh3 { [%eval -8.84] } 12. Rxg7 { [%eval -13.17] } 12... Bf8 { [%eval -11.07] } 13. Rxf7 { [%eval -16.77] } 13... Kxf7 { [%eval -16.27] } 14. Qh4 { [%eval -25.85] } 14... Qxh2?? { (-25.85 → Mate in 2) Checkmate is now unavoidable. Qe5 was best. } { [%eval #2] } (14... Qe5) 15. Qh5+?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Qxf6+ was best. } { [%eval #-4] } (15. Qxf6+ Kxf6 16. Bb2#) 15... Nxh5 { [%eval #-3] } 16. Ke2 { [%eval #-3] } 16... Bf1+ { [%eval #-3] } 17. Kxf1 { [%eval #-2] } 17... Qxf2+ { [%eval #-2] } 18. Kxf2 { [%eval #-2] } 18... Bd6 { [%eval #-2] } 19. Ke2 { [%eval #-1] } 19... Nf4# { Game ends by variant rule. } 0-1
