FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/NRoBFwIX"]
[Date "2023.04.15"]
[Round "-"]
[White "Vlad_Taran"]
[Black "Kavsar18"]
[Result "1-0"]
[GameId "NRoBFwIX"]
[UTCDate "2023.04.15"]
[UTCTime "09:00:34"]
[WhiteElo "1414"]
[BlackElo "1065"]
[WhiteRatingDiff "+57"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e5?? { (1.30 → 5.96) Blunder. e6 was best. } { [%eval 5.96] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. d4?? { (5.96 → -2.69) Blunder. Ba6 was best. } { [%eval -2.69] } (2. Ba6 bxa6 3. Qh5 Qg5 4. Qxg5 Be7 5. Qxg7 Bd8 6. Qxh7 Rxh7) 2... exd4 { [%eval -2.57] } 3. exd4?? { (-2.57 → Mate in 14) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-14] } (3. Qxd4 Ba3 4. Nxa3 Qg5 5. Qxg7 Qxg7 6. Ba6 Qxg2 7. Bxb7 Qxh1) 3... Qe7?? { (Mate in 14 → 0.33) Lost forced checkmate sequence. Qg5 was best. } { [%eval 0.33] } (3... Qg5 4. Bxg5 b5 5. Bxb5 d6 6. Bxe8 Nf6 7. Bxf6 gxf6 8. Bxf7) 4. Nf3 { [%eval 0.46] } 4... Qxe1 { [%eval 0.89] } 5. Qxe1 { [%eval 0.81] } 5... Bb4?? { (0.81 → 10.52) Blunder. h5 was best. } { [%eval 10.52] } (5... h5 6. Qxe8) 6. Qxb4?? { (10.52 → Mate in 13) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-13] } (6. Qxe8) 6... Nc6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (6... b5 7. Bxb5 d5 8. Bxe8 Nf6 9. Qxb8 Rxb8 10. Bxf7 Rxb2 11. Bxd5 Nxd5 12. Bxb2 c5 13. dxc5) 7. Qxb7 { [%eval #12] } 7... Bxb7 { [%eval #11] } 8. c4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Nfd2 was best. } { [%eval #-10] } (8. Nfd2 Nxd4 9. g3 Bxh1 10. a4 Nxc2 11. a5 Nxa1 12. Nb3 Nxb3 13. a6 Nxc1 14. b3 Nxb3) 8... Nxd4 { [%eval #-10] } 9. Nxd4 { [%eval #-9] } 9... Bxg2 { [%eval #-9] } 10. Bxg2 { [%eval #-8] } 10... Ke7 { [%eval #-9] } 11. Bxa8 { [%eval #-8] } 11... Kd6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. f5 was best. } { [%eval #10] } (11... f5 12. Nxf5 Ke8 13. Nxg7 a5 14. Nxe8 a4 15. Nxc7 a3 16. bxa3 Nh6 17. Bxh6 Rxa8 18. Nxa8) 12. Ne6?? { (Mate in 10 → -0.24) Lost forced checkmate sequence. c5 was best. } { [%eval -0.24] } (12. c5 Kxc5 13. Nc3 Kxd4 14. b3 Kxc3 15. Rg1 Kxb3 16. Rxg7 Kxa2 17. Rxf7 Kxa1 18. Rxh7 Rxh7) 12... dxe6?? { (-0.24 → Mate in 9) Checkmate is now unavoidable. Kxe6 was best. } { [%eval #9] } (12... Kxe6 13. Bd5) 13. Bc6 { [%eval #10] } 13... Kxc6 { [%eval #9] } 14. c5 { [%eval #9] } 14... Kxc5 { [%eval #8] } 15. b4 { [%eval #8] } 15... Kxb4 { [%eval #7] } 16. Nc3 { [%eval #7] } 16... Kxc3 { [%eval #6] } 17. Bd2?? { (Mate in 6 → -8.51) Lost forced checkmate sequence. Bb2 was best. } { [%eval -8.51] } (17. Bb2 Kxb2 18. Rhg1 Kxa1 19. Rxg7 Kxa2 20. Rxh7 Rxh7 21. h4 Rxh4 22. f4 Rxf4#) 17... Kxd2 { [%eval -5.76] } 18. Rhd1 { [%eval -7.46] } 18... Kxd1 { [%eval -7.1] } 19. Rxd1 { [%eval -6.16] } 19... c5 { [%eval -6.53] } 20. Rd5?! { (-6.53 → -9.51) Inaccuracy. f4 was best. } { [%eval -9.51] } (20. f4 Ne7 21. f5 exf5 22. Rd5 Nxd5 23. h4 h5 24. a4 c4 25. a5 c3 26. a6 g5) 20... exd5 { [%eval -10.5] } 21. f3?! { (-10.50 → Mate in 18) Checkmate is now unavoidable. f4 was best. } { [%eval #-18] } (21. f4) 21... d4?! { (Mate in 18 → -11.49) Lost forced checkmate sequence. c4 was best. } { [%eval -11.49] } (21... c4 22. f4 f5 23. a4 c3 24. a5 c2 25. a6 Nh6 26. h3 Re8 27. h4 Re7 28. h5) 22. f4 { [%eval -11.5] } 22... d3 { [%eval -10.81] } 23. f5 { [%eval -10.76] } 23... d2 { [%eval -9.96] } 24. f6? { (-9.96 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (24. a4) 24... gxf6 { [%eval #-15] } 25. h4 { [%eval #-14] } 25... d1=Q?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. Ne7 was best. } { [%eval #3] } (25... Ne7 26. a3 Rg8 27. a4 c4 28. h5 c3 29. a5 c2 30. a6 Rg7 31. h6 Ng6 32. hxg7) 26. h5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (26. a4 Qxa4 27. h5 Ne7 28. h6 Nf5#) 26... Qxh5 { [%eval -0.93] } 27. a3 { [%eval -1.34] } 27... Qh4?? { (-1.34 → Mate in 1) Checkmate is now unavoidable. Qd5 was best. } { [%eval #1] } (27... Qd5 28. a4 h5 29. a5 h4 30. a6 Qb7 31. axb7 f5 32. b8=K f4 33. Kxa7 c4 34. Ka6) 28. a4 { [%eval #1] } 28... Qxa4# { Game ends by variant rule. } 1-0