FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/NSdnEcsN"]
[Date "2023.12.24"]
[Round "-"]
[White "Pastonova"]
[Black "HyperioXHell"]
[Result "1-0"]
[GameId "NSdnEcsN"]
[UTCDate "2023.12.24"]
[UTCTime "14:58:48"]
[WhiteElo "1056"]
[BlackElo "1026"]
[WhiteRatingDiff "+118"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... f6?? { (Mate in 15 → 1.61) Lost forced checkmate sequence. Bg7 was best. } { [%eval 1.61] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 1.11] } 3... exf6? { (1.11 → 2.94) Mistake. Nxf6 was best. } { [%eval 2.94] } (3... Nxf6 4. g4) 4. b4 { [%eval 2.63] } 4... Bxb4 { [%eval 3.68] } 5. Nc3?? { (3.68 → 0.51) Blunder. Nf3 was best. } { [%eval 0.51] } (5. Nf3 Bxe1) 5... Bxc3 { [%eval 0.3] } 6. Qd2?? { (0.30 → -1.39) Blunder. Qb1 was best. } { [%eval -1.39] } (6. Qb1 Bxe1 7. Qxe1 f5 8. Qa5 Qh4 9. Qxa7 Qxh2 10. Qxa8 Qxg1 11. Qxb8 Qxf1 12. Rxh7 Rxh7) 6... Bxd2 { [%eval -1.44] } 7. Kxd2 { [%eval -1.02] } 7... f5 { [%eval -1.7] } 8. g4?! { (-1.70 → -2.61) Inaccuracy. e3 was best. } { [%eval -2.61] } (8. e3 Qh4) 8... fxg4 { [%eval -2.67] } 9. Nh3?? { (-2.67 → Mate in 12) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-12] } (9. Ke3 Nf6) 9... gxh3 { [%eval #-12] } 10. Bxh3 { [%eval #-11] } 10... d6?? { (Mate in 11 → -2.62) Lost forced checkmate sequence. Qf6 was best. } { [%eval -2.62] } (10... Qf6 11. Bxd7 Qxf2 12. Bxe8 Qxh2 13. Rxh2 b5 14. Bxb5 Nh6 15. Rxh6 Rg8 16. Rxh7 Rg4 17. Rxc7) 11. Bxc8 { [%eval -2.69] } 11... Qxc8 { [%eval -2.53] } 12. h3?! { (-2.53 → -3.45) Inaccuracy. f4 was best. } { [%eval -3.45] } (12. f4 Qd8) 12... Qxh3 { [%eval -3.53] } 13. Rxh3 { [%eval -3.62] } 13... Nh6?? { (-3.62 → Mate in 9) Checkmate is now unavoidable. Nf6 was best. } { [%eval #9] } (13... Nf6) 14. Rxh6 { [%eval #9] } 14... Rf8 { [%eval #7] } 15. Rxd6 { [%eval #7] } 15... Rxf2 { [%eval #6] } 16. Kc3 { [%eval #6] } 16... cxd6 { [%eval #5] } 17. Kd4 { [%eval #5] } 17... Rxe2 { [%eval #4] } 18. a4 { [%eval #4] } 18... Rxc2 { [%eval #3] } 19. Rc1 { [%eval #4] } 19... Rxc1 { [%eval #3] } 20. Kc4?? { (Mate in 3 → -1.79) Lost forced checkmate sequence. Kc3 was best. } { [%eval -1.79] } (20. Kc3 Rxc3 21. a5 Rxd3 22. a6 bxa6#) 20... Rxc4 { [%eval -1.82] } 21. dxc4 { [%eval -2.02] } 21... d5 { [%eval -1.71] } 22. cxd5 { [%eval -1.74] } 22... b5 { [%eval -1.85] } 23. axb5 { [%eval -1.97] } 23... Nc6?? { (-1.97 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (23... a5 24. bxa6 Nxa6 25. d6 Nc7 26. dxc7 Ra5 27. c8=K Kd8 28. Kxd8 h5 29. Kc7 h4 30. Kd6) 24. bxc6 { [%eval 0.0] } 24... Kd7?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Kf8 was best. } { [%eval #9] } (24... Kf8 25. d6 a5 26. c7 Rc8 27. d7 Rxc7 28. d8=K a4 29. Kxc7 a3 30. Kd6 Ke7 31. Kxe7) 25. cxd7 { [%eval #9] } 25... Rc8 { [%eval #8] } 26. dxc8=R { [%eval #8] } 26... a5 { [%eval #7] } 27. d6 { [%eval #7] } 27... a4 { [%eval #6] } 28. d7 { [%eval #6] } 28... a3 { [%eval #5] } 29. Rb8 { [%eval #5] } 29... h5 { [%eval #4] } 30. d8=R { [%eval #4] } 30... a2 { [%eval #3] } 31. Rg8 { [%eval #3] } 31... a1=B { [%eval #2] } 32. Rb2 { [%eval #2] } 32... Bxb2 { [%eval #1] } 33. Rg7 { [%eval #1] } 33... Bxg7# { Game ends by variant rule. } 1-0
