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[Event "20k Members Arena"] [Site "https://lichess.org/NWDJPS9P"] [Date "2026.03.01"] [Round "-"] [White "Viswa63"] [Black "SimpleChess1337"] [Result "1-0"] [GameId "NWDJPS9P"] [UTCDate "2026.03.01"] [UTCTime "15:11:21"] [WhiteElo "1223"] [BlackElo "400"] [WhiteRatingDiff "+2"] [BlackRatingDiff "+0"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qf3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxf3 { [%eval #-14] } 4. gxf3 { [%eval #-13] } 4... e5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (4... b5 5. Bxb5 Nc6 6. Bxc6 e5 7. Bxa8 c6 8. Bxc6 Ne7 9. Bxe8) 5. f4 { [%eval #13] } 5... exf4 { [%eval #12] } 6. Bh3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-13] } (6. Ba6 bxa6 7. b4 Bxb4 8. Bb2 Bxd2 9. Bxg7 Bxe1 10. Bxh8 Bxf2 11. Nh3 Bxh3) 6... Bxh3 { [%eval #-13] } 7. Nxh3 { [%eval #-12] } 7... h5 { [%eval #-12] } 8. Nxf4 { [%eval #-11] } 8... Ba3 { [%eval #-12] } 9. Nxh5 { [%eval #-11] } 9... Rxh5?? { (Mate in 11 → -4.00) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -4.0] } (9... Bxb2 10. Bxb2 Rxh5 11. Bxg7 Rxh2 12. Rxh2 Nf6 13. Bxf6 Kd8 14. Bxd8 Nc6 15. Bxc7) 10. Nxa3?? { (-4.00 → Mate in 10) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-10] } (10. bxa3 Rxh2) 10... Rxh2 { [%eval #-10] } 11. Rxh2 { [%eval #-9] } 11... g5?? { (Mate in 9 → -2.30) Lost forced checkmate sequence. b5 was best. } { [%eval -2.3] } (11... b5 12. Nxb5 a5 13. Nxc7 g6 14. Nxa8 Nh6 15. Rxh6 f6 16. Rxg6 a4 17. Rxf6) 12. Rh6 { [%eval -2.23] } 12... Nxh6 { [%eval -1.84] } 13. Nb5?? { (-1.84 → Mate in 9) Checkmate is now unavoidable. Nc4 was best. } { [%eval #-9] } (13. Nc4 Ke7 14. Ke2 Kd6 15. Nxd6 cxd6 16. Ke3 Nd7 17. f4 gxf4 18. Kxf4 Nf5) 13... a5 { [%eval #-9] } 14. Nxc7 { [%eval #-8] } 14... Nc6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. b6 was best. } { [%eval #7] } (14... b6 15. Nxe8 f6 16. Nxf6 Nd7 17. Nxd7 g4 18. Nxb6 Nf5 19. Nxa8 Ng3 20. fxg3) 15. Nxa8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Nxe8 was best. } { [%eval #-7] } (15. Nxe8 Rxe8 16. a4 Rxe1 17. Ra3 Rxc1 18. Re3 Rxc2 19. f3 Rxb2 20. Re4 Rxd2) 15... Ne7?? { (Mate in 7 → 0.59) Lost forced checkmate sequence. b6 was best. } { [%eval 0.59] } (15... b6 16. Nxb6 Kd7 17. Nxd7 Ne5 18. Nxe5 Nf5 19. Nxf7 a4 20. Nxg5 a3 21. bxa3) 16. b4 { [%eval 0.65] } 16... axb4 { [%eval 0.86] } 17. c3?? { (0.86 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #-6] } (17. f4 gxf4 18. a4 bxa3 19. Bxa3 b6 20. Bxe7 Kxe7 21. Nxb6 f3 22. Na4 Ng4) 17... bxc3 { [%eval #-6] } 18. dxc3 { [%eval #-5] } 18... Kd7 { [%eval #-5] } 19. Bxg5 { [%eval #-4] } 19... Nd5?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Ng6 was best. } { [%eval #7] } (19... Ng6 20. Bxh6 b6 21. Nxb6 f5 22. Nxd7 Nf4 23. Bxf4#) 20. Bxh6 { [%eval #7] } 20... Nxc3 { [%eval #6] } 21. Nc7?? { (Mate in 6 → 4.94) Lost forced checkmate sequence. Rc1 was best. } { [%eval 4.94] } (21. Rc1 Nxa2 22. Bf8 Nxc1 23. Nc7 Kxc7 24. Bd6 Kxd6 25. Ke2 Nxe2 26. f4 Nxf4#) 21... Kxc7 { [%eval 3.78] } 22. Rb1?? { (3.78 → 0.00) Blunder. Bf8 was best. } { [%eval 0.0] } (22. Bf8) 22... Nxb1 { [%eval 0.0] } 23. Bd2 { [%eval 0.0] } 23... Nxd2 { [%eval 0.0] } 24. Kxd2 { [%eval 0.0] } 24... b5 { [%eval 0.22] } 25. a4 { [%eval 0.3] } 25... bxa4 { [%eval 0.35] } 26. Kc2 { [%eval 0.43] } 26... a3 { [%eval 0.46] } 27. Kb2?? { (0.46 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (27. f4 a2) 27... axb2 { [%eval #-7] } 28. f4 { [%eval #-6] } 28... b1=R { [%eval #-6] } 29. f5 { [%eval #-5] } 29... Re1 { [%eval #-5] } 30. f6 { [%eval #-4] } 30... Re7 { [%eval #-4] } 31. fxe7 { [%eval #-3] } 31... f5?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Kd6 was best. } { [%eval #4] } (31... Kd6 32. e8=N f6 33. Nxd6 f5 34. Nxf5#) 32. e8=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. e8=R was best. } { [%eval #-2] } (32. e8=R Kb8 33. Rxb8 f4 34. Rb2 f3 35. Re2 fxe2#) 32... f4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Kb8 was best. } { [%eval #1] } (32... Kb8 33. Qxb8 f4 34. Qxf4#) 33. Qc8 { [%eval #1] } 33... Kxc8# { Game ends by variant rule. } 1-0