FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/Ne12npTL"]
[Date "2025.12.13"]
[Round "-"]
[White "Fins-Love"]
[Black "HZapfl"]
[Result "0-1"]
[GameId "Ne12npTL"]
[UTCDate "2025.12.13"]
[UTCTime "19:32:02"]
[WhiteElo "2398"]
[BlackElo "2038"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+17"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. c4 { [%eval 2.15] } 4... Bxc4 { [%eval 2.38] } 5. Qa4 { [%eval 1.33] } 5... Bxa2 { [%eval 0.0] } 6. Qxa7 { [%eval 1.57] } 6... Rxa7 { [%eval 2.59] } 7. Rxa2 { [%eval 1.45] } 7... Rxa2 { [%eval 0.0] } 8. b3 { [%eval 1.0] } 8... Rxd2 { [%eval 1.0] } 9. Bxd2?! { (1.00 → 0.21) Inaccuracy. Kxd2 was best. } { [%eval 0.21] } (9. Kxd2 Nh6 10. Ne2 Qc8 11. Na3 Nb6 12. g4 Nxg4 13. Re1 Nxe3 14. fxe3 Qg4) 9... Qc8 { [%eval 0.07] } 10. Na3 { [%eval -0.16] } 10... Nh6 { [%eval 0.14] } 11. Ne2 { [%eval -0.22] } 11... Ng4 { [%eval -0.15] } 12. Rg1 { [%eval 0.14] } 12... Nxf2? { (0.14 → 1.29) Mistake. Nxe3 was best. } { [%eval 1.29] } (12... Nxe3) 13. Kxf2 { [%eval 0.62] } 13... Nb6 { [%eval 0.71] } 14. g3 { [%eval 0.54] } 14... Nc4?? { (0.54 → 2.81) Blunder. Qf5 was best. } { [%eval 2.81] } (14... Qf5) 15. bxc4 { [%eval 2.76] } 15... Qg4 { [%eval 2.32] } 16. Rb1?? { (2.32 → Mate in 8) Checkmate is now unavoidable. e4 was best. } { [%eval #-8] } (16. e4 Qxg3) 16... Qxc4 { [%eval #-8] } 17. Nxc4 { [%eval #-7] } 17... e5 { [%eval #-7] } 18. Nxe5 { [%eval #-6] } 18... Kd8 { [%eval #-6] } 19. Nxf7 { [%eval #-5] } 19... Kc8 { [%eval #-5] } 20. Nxh8 { [%eval #-4] } 20... Kb7 { [%eval #-4] } 21. Rxb7 { [%eval #-3] } 21... Be7 { [%eval #-3] } 22. Rxc7 { [%eval #-2] } 22... Bd8 { [%eval #-3] } 23. Rxg7 { [%eval #-2] } 23... Bb6 { [%eval #-2] } 24. Rxh7 { [%eval #-1] } 24... Bxe3 { [%eval #-1] } 25. Bxe3# { Game ends by variant rule. } 0-1