FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/NjmZkgN9"]
[Date "2025.09.11"]
[Round "-"]
[White "Molly225"]
[Black "comeback786"]
[Result "1-0"]
[GameId "NjmZkgN9"]
[UTCDate "2025.09.11"]
[UTCTime "11:35:45"]
[WhiteElo "1583"]
[BlackElo "2067"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[BlackBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Kb3 { [%eval 0.49] } 2. Rg5?? { (0.49 → -1.20) Blunder. Nxc2 was best. } { [%eval -1.2] } (2. Nxc2 Kc4 3. Rg8 Qa3 4. Bg2 Rxc2 5. Rxd1 Rb5 6. Qg1 Nb3) 2... Kc4? { (-1.20 → 0.00) Mistake. Ne4 was best. } { [%eval 0.0] } (2... Ne4 3. Re5 Ndf2 4. Nxc2 Nxh1 5. Rxe4 Qa8 6. Nc3 Ra1 7. Kh3) 3. Kg3 { [%eval 0.14] } 3... Nf3?! { (0.14 → 1.04) Inaccuracy. Nb3 was best. } { [%eval 1.04] } (3... Nb3 4. Kf3 Bxg5 5. Rxg5 Qa5 6. Kf4 Nxd4 7. Rxa5 Rb5 8. Nxc2 Rxa5 9. Nxd4) 4. Bxb2?? { (1.04 → -4.25) Blunder. Kxf3 was best. } { [%eval -4.25] } (4. Kxf3 Rb5) 4... Qxb2?? { (-4.25 → 0.84) Blunder. Bxg5 was best. } { [%eval 0.84] } (4... Bxg5) 5. Qxf3?? { (0.84 → -4.18) Blunder. Kxf3 was best. } { [%eval -4.18] } (5. Kxf3 Bxg5 6. Rxg5 Nc3 7. Nxc2 Nd5 8. Rg6 Qb8 9. Kg4 Kc5 10. Kg5 Ne7) 5... Bxg5 { [%eval -4.22] } 6. Kg4 { [%eval -4.62] } 6... Bg6?? { (-4.62 → 3.05) Blunder. Bf6 was best. } { [%eval 3.05] } (6... Bf6) 7. Kxg5 { [%eval 2.68] } 7... Qg7?! { (2.68 → 3.75) Inaccuracy. Be4 was best. } { [%eval 3.75] } (7... Be4) 8. Bg2?? { (3.75 → 1.52) Blunder. Qf6 was best. } { [%eval 1.52] } (8. Qf6 Qf7) 8... Kc5?? { (1.52 → 4.58) Blunder. Rb6 was best. } { [%eval 4.58] } (8... Rb6 9. Qh5) 9. Nf4?? { (4.58 → Mate in 6) Checkmate is now unavoidable. Qf6 was best. } { [%eval #-6] } (9. Qf6) 9... Kd6 { [%eval #-6] } 10. Nxg6 { [%eval #-3] } 10... Kd7 { [%eval #-5] } 11. Qa8 { [%eval #-5] } 11... Ra1 { [%eval #-6] } 12. Qb8 { [%eval #-6] } 12... Rb1 { [%eval #-5] } 13. Qa8 { [%eval #-5] } 13... Rb7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kc7 was best. } { [%eval 0.0] } (13... Kc7 14. Bb7 Rxb7 15. Qe8 Rb8 16. Qg8 Rxg8 17. Rg3 Kd8#) 14. Bxb7 { [%eval -0.69] } 14... Ne3?? { (-0.69 → 1.29) Blunder. Nc3 was best. } { [%eval 1.29] } (14... Nc3 15. Kf5) 15. Rh1?? { (1.29 → -6.24) Blunder. Nf3 was best. } { [%eval -6.24] } (15. Nf3 Qf7) 15... Nc4 { [%eval -9.65] } 16. Rh8 { [%eval -7.08] } 16... Nb6 { [%eval -5.28] } 17. Qb8?? { (-5.28 → Mate in 8) Checkmate is now unavoidable. Bd5 was best. } { [%eval #-8] } (17. Bd5 Nxa8) 17... Na4?? { (Mate in 8 → 3.11) Lost forced checkmate sequence. Qxh8 was best. } { [%eval 3.11] } (17... Qxh8 18. Qxh8 Kc7 19. Ne7 Nc8 20. Nc6 Kxb7 21. Qa1 Ne7 22. Qh8 Nxc6 23. Kh5) 18. Rg8?? { (3.11 → 0.00) Blunder. Kh5 was best. } { [%eval 0.0] } (18. Kh5 Nc3) 18... Nc5 { [%eval 0.0] } 19. Kf5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Bd5 was best. } { [%eval #-6] } (19. Bd5 Na6 20. Qf8 Nc7 21. Qb8 Nxd5 22. Nd3 Nb6 23. Nb4 Qxg8 24. Qxg8 Kc7) 19... Nxb7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Qxg8 was best. } { [%eval 0.0] } (19... Qxg8 20. Qf8 Nxb7 21. Qxg8 Nd8 22. Ne7 Kxe7 23. Kg6 Kd7 24. Kg7 Kc8#) 20. Ne7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rf8 was best. } { [%eval #-5] } (20. Rf8 Nd8 21. Nd3 Qd4 22. Ndf4 Qb2 23. Ne7 Qxb8 24. Kg6 Kc7 25. Kg7 Kb7) 20... Nc5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Qxg8 was best. } { [%eval #6] } (20... Qxg8 21. Qxg8 Nd8 22. Kf6 Kc7 23. Qb3 Nf7 24. Kxf7 Kd8#) 21. Rxg7 { [%eval #5] } 21... Nb7 { [%eval #5] } 22. Rg8 { [%eval #4] } 22... Nc5 { [%eval #3] } 23. Kg6 { [%eval #2] } 23... Ne6 { [%eval #2] } 24. Kh7 { [%eval #1] } 24... Nd8 { [%eval #1] } 25. Kh8# { Game ends by variant rule. } 1-0
