FEN
[Event "20k Members Arena"]
[Site "https://lichess.org/OFcfctlI"]
[Date "2026.03.01"]
[Round "-"]
[White "I-m-noob"]
[Black "Artyom_Nikovskiy"]
[Result "1-0"]
[GameId "OFcfctlI"]
[UTCDate "2026.03.01"]
[UTCTime "14:50:32"]
[WhiteElo "1040"]
[BlackElo "1500"]
[WhiteRatingDiff "+122"]
[BlackRatingDiff "-691"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. f4 { [%eval #17] } 2... exf4 { [%eval #16] } 3. g3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7 7. Bxf4 Rxh2) 3... fxg3 { [%eval #-16] } 4. hxg3 { [%eval #-14] } 4... Nf6?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Qh4 was best. } { [%eval #14] } (4... Qh4 5. Rxh4 d5 6. exd5 b5 7. Bxb5 Ne7 8. Bxe8 Nxd5 9. Bxf7) 5. Rxh7 { [%eval #14] } 5... Rxh7 { [%eval #12] } 6. Ne2 { [%eval #12] } 6... Nxe4 { [%eval #11] } 7. Bh3 { [%eval #11] } 7... Rxh3 { [%eval #10] } 8. Kf1?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. d4 was best. } { [%eval #-13] } (8. d4 Rxg3 9. Nxg3 Nxg3 10. Qh5 Nxh5 11. b4 Bxb4 12. a4 Bxe1 13. Bg5 Qxg5) 8... Nxg3?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Rxg3 was best. } { [%eval #9] } (8... Rxg3 9. Nxg3 Nxd2 10. Qxd2 g5 11. Qxd7 Qxd7 12. Bxg5 Qd3 13. cxd3 Kd8 14. Bxd8) 9. Nxg3 { [%eval #9] } 9... Rxg3 { [%eval #8] } 10. Kg2 { [%eval #9] } 10... Rxg2 { [%eval #8] } 11. Qg1 { [%eval #8] } 11... Rxg1 { [%eval #6] } 12. a3 { [%eval #7] } 12... Rxc1 { [%eval #6] } 13. Ra2?? { (Mate in 6 → -4.07) Lost forced checkmate sequence. Nc3 was best. } { [%eval -4.07] } (13. Nc3 Rxc2 14. Nd5 Rxb2 15. Nxc7 Qxc7 16. Ra2 Rxa2 17. a4 Rxa4 18. d4 Rxd4#) 13... Rxb1?? { (-4.07 → Mate in 5) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #5] } (13... Bxa3 14. Rxa3 Rxc2 15. Rxa7 Rxb2 16. Rxa8 Rxd2 17. Rxb8 Qf6 18. Rxc8 Rg2 19. Rxc7) 14. Ra1 { [%eval #5] } 14... Rxa1 { [%eval #4] } 15. b4?? { (Mate in 4 → -6.10) Lost forced checkmate sequence. a4 was best. } { [%eval -6.1] } (15. a4 Rxa4 16. c4 Rxc4 17. d4 Rxd4 18. b4 Bxb4#) 15... Rxa3?? { (-6.10 → Mate in 3) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #3] } (15... Bxb4 16. axb4 c5 17. bxc5 Qb6 18. cxb6 axb6 19. d4 g5 20. d5 g4 21. d6) 16. b5?? { (Mate in 3 → -6.30) Lost forced checkmate sequence. c4 was best. } { [%eval -6.3] } (16. c4 Bxb4 17. d3 Rxd3 18. c5 Bxc5#) 16... Nc6?? { (-6.30 → Mate in 6) Checkmate is now unavoidable. Rd3 was best. } { [%eval #6] } (16... Rd3 17. cxd3 b6 18. d4 Bd6 19. d5 g5 20. d3 Na6 21. bxa6 Bxa6 22. d4) 17. bxc6 { [%eval #6] } 17... bxc6 { [%eval #5] } 18. d4?? { (Mate in 5 → -0.54) Lost forced checkmate sequence. d3 was best. } { [%eval -0.54] } (18. d3 Rxd3 19. cxd3 Bd6 20. d4 Be5 21. dxe5 a6 22. e6 fxe6#) 18... Re3?? { (-0.54 → Mate in 2) Checkmate is now unavoidable. Rb3 was best. } { [%eval #2] } (18... Rb3 19. cxb3) 19. d5 { [%eval #2] } 19... cxd5 { [%eval #1] } 20. c4 { [%eval #1] } 20... dxc4# { Game ends by variant rule. } 1-0
