lichess.org
Donate
FEN
[Event "rated variant:threeCheck game"] [Site "https://lichess.org/Q5F91qmP"] [Date "2019.07.28"] [Round "-"] [White "Zubrrr"] [Black "JarlCarlander"] [Result "0-1"] [GameId "Q5F91qmP"] [UTCDate "2019.07.28"] [UTCTime "21:59:01"] [WhiteElo "2168"] [BlackElo "1936"] [WhiteRatingDiff "-63"] [BlackRatingDiff "+15"] [WhiteTitle "IM"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B00"] [Opening "St. George Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.97] } 1... a6? { (1.97 → 3.67) Mistake. c5 was best. } { [%eval 3.67] } { B00 St. George Defense } (1... c5 2. Nf3 Nc6 3. c3 e6 4. d4 cxd4 5. Bd3 Nge7 6. O-O) 2. Bc4? { (3.67 → 1.63) Mistake. Nf3 was best. } { [%eval 1.63] } (2. Nf3 Nc6 3. Nc3 e6 4. d4 Bb4 5. Bd2 Nf6 6. Bd3 d5) 2... e6 { [%eval 1.57] } 3. Nf3 { [%eval 1.75] } 3... b5 { [%eval 1.16] } 4. Bb3 { [%eval 1.06] } 4... Bb7 { [%eval 1.27] } 5. Qe2?! { (1.27 → 0.33) Inaccuracy. Nc3 was best. } { [%eval 0.33] } (5. Nc3 c5) 5... c5 { [%eval 0.79] } 6. c4?? { (0.79 → -1.10) Blunder. c3 was best. } { [%eval -1.1] } (6. c3 Nf6) 6... Nc6 { [%eval -0.88] } 7. O-O { [%eval -1.36] } 7... Nf6?! { (-1.36 → -0.58) Inaccuracy. Bd6 was best. } { [%eval -0.58] } (7... Bd6 8. Kh1 Nf6 9. cxb5 axb5 10. Nc3 Bxh2 11. Nxb5 Bb8 12. d4 Nxd4 13. Nbxd4 cxd4 14. Bg5) 8. e5?! { (-0.58 → -1.60) Inaccuracy. cxb5 was best. } { [%eval -1.6] } (8. cxb5 axb5) 8... Ng4 { [%eval -0.98] } 9. h3?? { (-0.98 → -4.71) Blunder. Nc3 was best. } { [%eval -4.71] } (9. Nc3 h5) 9... h5? { (-4.71 → -2.56) Mistake. Ngxe5 was best. } { [%eval -2.56] } (9... Ngxe5) 10. Nc3? { (-2.56 → -4.82) Mistake. d3 was best. } { [%eval -4.82] } (10. d3 Ngxe5) 10... Nd4 { [%eval -4.06] } 11. Nxd4 { [%eval -4.3] } 11... cxd4 { [%eval -4.44] } 12. Ne4 { [%eval -3.66] } 12... Qc7?? { (-3.66 → -0.46) Blunder. d3 was best. } { [%eval -0.46] } (12... d3 13. Qxd3) 13. f4?? { (-0.46 → -26.44) Blunder. d3 was best. } { [%eval -26.44] } (13. d3) 13... d3 { [%eval -25.21] } 14. Qxd3 { [%eval -26.66] } 14... Bc5+ { [%eval -24.64] } 15. Kh1 { [%eval -22.25] } 15... Qc6 { [%eval -11.11] } 16. Bc2 { [%eval -11.17] } 16... Rd8 { [%eval -9.39] } 17. b3 { [%eval -12.28] } 17... Qxe4? { (-12.28 → -5.51) Mistake. d5 was best. } { [%eval -5.51] } (17... d5) 18. Qxe4 { [%eval -5.33] } 18... Bxe4 { [%eval -5.23] } 19. Bxe4 { [%eval -5.5] } 19... Nf2+ { [%eval -4.55] } 20. Rxf2 { [%eval -5.18] } 20... Bxf2 { [%eval -5.06] } 21. Ba3 { [%eval -4.8] } 21... Bg3? { (-4.80 → -2.45) Mistake. Bh4 was best. } { [%eval -2.45] } (21... Bh4 22. Rf1) 22. Rf1?! { (-2.45 → -3.63) Inaccuracy. f5 was best. } { [%eval -3.63] } (22. f5 exf5) 22... Rc8?? { (-3.63 → -0.16) Blunder. bxc4 was best. } { [%eval -0.16] } (22... bxc4 23. bxc4) 23. d3?? { (-0.16 → -2.52) Blunder. Bd6 was best. } { [%eval -2.52] } (23. Bd6 g6) 23... a5?? { (-2.52 → -0.25) Blunder. Rg8 was best. } { [%eval -0.25] } (23... Rg8 24. f5) 24. Bd6 { [%eval -1.87] } 24... bxc4?? { (-1.87 → -0.10) Blunder. f5 was best. } { [%eval -0.1] } (24... f5 25. exf6) 25. dxc4 { [%eval -1.13] } 25... Rh6?? { (-1.13 → 2.48) Blunder. Bh4 was best. } { [%eval 2.48] } (25... Bh4 26. f5) 26. c5?? { (2.48 → -1.52) Blunder. Bb7 was best. } { [%eval -1.52] } (26. Bb7 Rd8 27. c5 Rg6 28. c6 Bxf4 29. Rf3 Rg3 30. Rxg3 Bxg3 31. c7 Bf2 32. b4 Bb6) 26... Rg6 { [%eval -1.62] } 27. f5 { [%eval -1.76] } 27... Rg5?? { (-1.76 → 3.39) Blunder. exf5 was best. } { [%eval 3.39] } (27... exf5 28. Rxf5 Rxd6 29. exd6 Bxd6 30. Rxh5 Rxc5 31. Rxc5 Bxc5 32. g3 Ke7 33. Kg2 Ke6 34. Bb7) 28. Bb7?? { (3.39 → Mate in 7) Checkmate is now unavoidable. fxe6 was best. } { [%eval #-7] } (28. fxe6 dxe6) 28... Rd8?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bf2 was best. } { [%eval #6] } (28... Bf2 29. g4 hxg4 30. c6 Rxc6 31. fxe6 fxe6 32. Bxc6 gxh3 33. Bxd7+ Kxd7 34. Rxf2 Rg1+) 29. fxe6 { [%eval #5] } 29... f6 { [%eval #4] } 30. exd7+ { [%eval #3] } 30... Rxd7 { [%eval #3] } 31. Bc6 { [%eval #2] } 31... Kd8 { [%eval #2] } 32. exf6?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Be7+ was best. } { [%eval #-9] } (32. Be7+ Rxe7 33. Rd1+) 32... Bxd6 { [%eval #-8] } 33. f7 { [%eval #-5] } 33... Bf8 { [%eval #-4] } 34. Bxd7 { [%eval #-2] } 34... Rxc5?? { (Mate in 2 → 3.60) Lost forced checkmate sequence. Rg3 was best. } { [%eval 3.6] } (34... Rg3 35. Rd1 Rxh3+) 35. Rd1 { [%eval 4.28] } 35... Kc7 { [%eval 3.93] } 36. Be6 { [%eval 3.49] } 36... Bd6?? { (3.49 → Mate in 3) Checkmate is now unavoidable. Kb6 was best. } { [%eval #3] } (36... Kb6 37. b4 axb4 38. a4 Ka5 39. h4 Re5 40. Rd5+ Rxd5 41. Bxd5 Bd6 42. g3 Bf8 43. Kg2) 37. Bd5 { [%eval #6] } 37... Bf8 { [%eval #6] } 38. Bf3?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bc4 was best. } { [%eval 0.0] } (38. Bc4 Rxc4 39. bxc4 a4 40. Rd5 Kc6 41. Ra5 a3 42. Ra6+ Kd7 43. Ra7+) 38... Bd6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kb6 was best. } { [%eval #3] } (38... Kb6 39. Re1 Ka7 40. a3 Rc2 41. Rf1 Rc3 42. Rd1 Rc7 43. Bd5 Rc3) 39. h4 { [%eval #4] } 39... Rf5 { [%eval #2] } 40. a3 { [%eval #3] } 40... Rf4 { [%eval #2] } 41. Rc1+ { [%eval #1] } 41... Kd7 { [%eval #1] } 42. f8=Q?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. f8=N+ was best. } { [%eval #-1] } (42. f8=N+) 42... Rxh4+ { Game ends by variant rule. } 0-1