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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/QDJ8adDQ"] [Date "2025.04.22"] [Round "-"] [White "smitkhalasi"] [Black "Lakshman_Rajendran"] [Result "0-1"] [GameId "QDJ8adDQ"] [UTCDate "2025.04.22"] [UTCTime "11:16:08"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. Nf3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... d5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Qf6 was best. } { [%eval #16] } (2... Qf6 3. Nxe5 Qxf2 4. Kxf2 d5 5. Nxf7 Kxf7 6. exd5 b5 7. Bxb5) 3. exd5?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. Nxe5 was best. } { [%eval #-14] } (3. Nxe5 dxe4 4. Nxf7 Kxf7 5. Qg4 Bxg4 6. Ba6 bxa6 7. Ke2 Bxe2) 3... Qxd5 { [%eval #-14] } 4. Nxe5 { [%eval #-13] } 4... Qxe5?? { (Mate in 13 → 4.54) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 4.54] } (4... Qxg2 5. Bxg2 b5 6. Bxa8 Bb7 7. Bxb7 Kd8 8. Nxf7 Ke8 9. Nxh8 Kf7 10. Nxf7) 5. Qe2?? { (4.54 → -6.68) Blunder. b4 was best. } { [%eval -6.68] } (5. b4) 5... Qxe2 { [%eval -5.23] } 6. Bxe2?? { (-5.23 → Mate in 11) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-11] } (6. Kxe2 Bh3) 6... Nc6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (6... b5 7. Bxb5 h6 8. Bxe8 Rh7 9. Bxf7 a5 10. Bxg8 Nc6 11. Bxh7 g6 12. Bxg6) 7. Nc3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. d4 was best. } { [%eval #-11] } (7. d4 Nxd4 8. Bf1 Nxc2 9. Kd1 Nxa1 10. g4 Bxg4 11. Kc2 Nxc2 12. Bh3 Bxh3) 7... Nb8?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bg4 was best. } { [%eval #12] } (7... Bg4 8. Bxg4 Ba3 9. bxa3 Rc8 10. Bxc8 b5 11. Nxb5 a5 12. Nxc7 a4 13. Nxe8) 8. d4?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (8. b4 Bxb4 9. Rb1 Bxc3 10. Rxb7 Bxd2 11. Kxd2 Bxb7 12. Bg4 Bxg2 13. h4 Bxh1) 8... Nc6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (8... g5 9. Bxg5 Nf6 10. Bxf6 b6 11. Bxh8 f6 12. Bxf6 Bh3 13. gxh3 Bg7 14. Bxg7) 9. Bf4?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bf1 was best. } { [%eval #-11] } (9. Bf1 Nxd4 10. Nb1 Nxc2 11. Kd2 Nxa1 12. Kc2 Nxc2 13. g4 Bxg4 14. Bh3 Bxh3) 9... Nxd4 { [%eval #-11] } 10. Bxc7 { [%eval #-10] } 10... Nxc2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Nxe2 was best. } { [%eval #9] } (10... Nxe2 11. Kxe2 Rb8 12. Bxb8 h6 13. Bxa7 Bc5 14. Bxc5 Bh3 15. gxh3 b5 16. Nxb5) 11. Rd1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-11] } (11. Kd1 Nxa1 12. Bd8 Kxd8 13. Kc2 Nxc2 14. Re1 Nxe1 15. b4 Bxb4 16. Nb1 Nxg2) 11... Nxe1 { [%eval #-11] } 12. Rhxe1 { [%eval #-10] } 12... Bd6 { [%eval #-10] } 13. Bxd6 { [%eval #-9] } 13... Ne7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kf8 was best. } { [%eval #9] } (13... Kf8 14. Bxf8 Nf6 15. Bxg7 Rf8 16. Bxf6 Bg4 17. Bxg4 b5 18. Nxb5 Rae8 19. Rxe8) 14. Bxe7 { [%eval #9] } 14... Kxe7 { [%eval #8] } 15. Bb5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rd6 was best. } { [%eval #-7] } (15. Rd6 Kxd6 16. Ba6 bxa6 17. Re8 Rxe8 18. Ne2 Rxe2 19. f4 Rxb2 20. a4 Rxg2) 15... Re8?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Kd6 was best. } { [%eval #8] } (15... Kd6 16. Rxd6 Rd8 17. Rxd8 Bg4 18. Rxa8 b6 19. Rxa7 h5 20. Rxf7 h4 21. Rxg7) 16. Bxe8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxe7 was best. } { [%eval #-7] } (16. Rxe7 Rxe7 17. g4 Bxg4 18. Re1 Rxe1 19. f3 Bxf3 20. Ba6 bxa6 21. Nb1 Rxb1) 16... Kxe8 { [%eval #-7] } 17. Rxe8 { [%eval #-6] } 17... Bf5 { [%eval #-6] } 18. Rxa8 { [%eval #-5] } 18... Be4?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. h6 was best. } { [%eval #9] } (18... h6 19. Rxa7 h5 20. Rxb7 Bc8 21. Rxf7 h4 22. Rxg7 Bh3 23. gxh3#) 19. Nxe4?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-5] } (19. Rxa7 Bxg2 20. Rxb7 Bxb7 21. f3 Bxf3 22. Rh1 Bxh1 23. Nd5 Bxd5 24. h4 Bxa2) 19... h6 { [%eval #-5] } 20. Rxa7 { [%eval #-4] } 20... f6?? { (Mate in 4 → 3.04) Lost forced checkmate sequence. h5 was best. } { [%eval 3.04] } (20... h5 21. Rxb7 h4 22. Rxf7 h3 23. Rxg7 hxg2 24. Rxg2#) 21. Rxb7?! { (3.04 → 2.07) Inaccuracy. Nxf6 was best. } { [%eval 2.07] } (21. Nxf6 gxf6) 21... g5?? { (2.07 → 5.23) Blunder. f5 was best. } { [%eval 5.23] } (21... f5 22. Rxg7 fxe4 23. Rc7 h5 24. g4 hxg4 25. h3 gxh3 26. Rd4 h2 27. Rxe4) 22. Nxf6?? { (5.23 → Mate in 3) Checkmate is now unavoidable. Nxg5 was best. } { [%eval #-3] } (22. Nxg5 hxg5 23. Rb8 g4 24. g3 f5 25. h3 gxh3 26. f4 h2 27. Rd2 h1=R) 22... h5 { [%eval #-3] } 23. Nxh5 { [%eval #-2] } 23... g4 { [%eval #-2] } 24. f3 { [%eval #-1] } 24... gxf3 { [%eval #-1] } 25. gxf3# { Game ends by variant rule. } 0-1