FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/QIiHjyOb"]
[Date "2025.06.23"]
[Round "-"]
[White "Oo0oOO00oo0ooO0O0ooo"]
[Black "KENN035"]
[Result "0-1"]
[GameId "QIiHjyOb"]
[UTCDate "2025.06.23"]
[UTCTime "00:37:34"]
[WhiteElo "1255"]
[BlackElo "1746"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (-1.80 → Mate in 16) Checkmate is now unavoidable. e5 was best. } { [%eval #16] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. c4?? { (Mate in 16 → 5.30) Lost forced checkmate sequence. e4 was best. } { [%eval 5.3] } (2. e4 dxe4 3. Ba6 Nxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Ne2 Bxe2) 2... dxc4 { [%eval 5.11] } 3. b3?? { (5.11 → -0.15) Blunder. g4 was best. } { [%eval -0.15] } (3. g4 Bxg4 4. Qa4 Bxe2 5. Nxe2 Qxd2 6. Kxd2 a6 7. Qxa6 bxa6 8. Nbc3 a5) 3... Qxd2 { [%eval 0.0] } 4. Kxd2? { (0.00 → -1.46) Mistake. Nxd2 was best. } { [%eval -1.46] } (4. Nxd2 cxb3 5. Qxb3 Nc6 6. Qxf7 Kxf7 7. g4 Bxg4 8. Bg2 Bxe2 9. Bxc6 bxc6) 4... cxb3 { [%eval -0.86] } 5. axb3?? { (-0.86 → -7.91) Blunder. Qxb3 was best. } { [%eval -7.91] } (5. Qxb3) 5... Bh3 { [%eval -7.83] } 6. Rxa7 { [%eval -6.69] } 6... Rxa7 { [%eval -4.65] } 7. gxh3 { [%eval -3.25] } 7... Ra3? { (-3.25 → -1.38) Mistake. Kd8 was best. } { [%eval -1.38] } (7... Kd8 8. Ba3 Rxa3 9. Nxa3 Nh6 10. Qc2 Nd7 11. Qxc7) 8. Nxa3?? { (-1.38 → Mate in 10) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #-10] } (8. Bxa3 Nd7 9. Bxe7 Nxe7 10. Kd3 Nb6 11. Nd2 Kd7 12. Qe1 h5 13. Kc4 Nxc4) 8... b5 { [%eval #-10] } 9. Nxb5 { [%eval #-9] } 9... g5 { [%eval #-9] } 10. Nxc7 { [%eval #-8] } 10... Bg7 { [%eval #-8] } 11. Nxe8 { [%eval #-7] } 11... h6 { [%eval #-16] } 12. Nxg7 { [%eval -5.32] } 12... f5 { [%eval -2.01] } 13. Nxf5 { [%eval -1.51] } 13... h5?! { (-1.51 → -0.52) Inaccuracy. Nd7 was best. } { [%eval -0.52] } (13... Nd7 14. Nxe7) 14. Nxe7 { [%eval -1.51] } 14... Nxe7 { [%eval -0.44] } 15. h4?? { (-0.44 → Mate in 10) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-10] } (15. Qe1) 15... gxh4 { [%eval #-10] } 16. f3 { [%eval #-8] } 16... h3 { [%eval #-8] } 17. Bxh3 { [%eval #-4] } 17... Rg8?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Nd7 was best. } { [%eval #10] } (17... Nd7 18. Bxd7 Re8 19. Bxe8 Nf5 20. Bxh5 Ng3 21. hxg3#) 18. Bc8?? { (Mate in 10 → 0.60) Lost forced checkmate sequence. Bd7 was best. } { [%eval 0.6] } (18. Bd7 Nxd7 19. Kc3 Rxg1 20. Qxd7 Rxh1 21. Qxe7 Rxh2 22. Be3 Rxe2 23. Bb6 Rxe7) 18... Rxg1?? { (0.60 → Mate in 16) Checkmate is now unavoidable. Rxc8 was best. } { [%eval #16] } (18... Rxc8 19. Qc2 Rxc2 20. Kxc2 Nd7 21. Nh3 Nb6 22. b4 Nd7 23. Kc3 Ng6 24. Nf4) 19. Rxg1 { [%eval 4.82] } 19... Nxc8 { [%eval 4.56] } 20. Rg4?? { (4.56 → -0.27) Blunder. Bb2 was best. } { [%eval -0.27] } (20. Bb2) 20... hxg4 { [%eval -1.47] } 21. fxg4 { [%eval -0.21] } 21... Nd6?? { (-0.21 → Mate in 8) Checkmate is now unavoidable. Nc6 was best. } { [%eval #8] } (21... Nc6 22. Qf1) 22. Kd3?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. e4 was best. } { [%eval #-2] } (22. e4 Nxe4 23. Kc3 Nxc3 24. Be3 Nxd1 25. b4 Nxe3 26. b5 Nxg4 27. b6 Nxh2) 22... Ne4 { [%eval #-2] } 23. Kxe4 { [%eval #-1] } 23... Nd7 { [%eval #-1] } 24. Qxd7# { Game ends by variant rule. } 0-1

