FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/QQu29kw4"]
[Date "2022.08.04"]
[Round "-"]
[White "tolius"]
[Black "Himanshu_garg"]
[Result "0-1"]
[GameId "QQu29kw4"]
[UTCDate "2022.08.04"]
[UTCTime "01:06:49"]
[WhiteElo "2260"]
[BlackElo "1700"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 0.0] } 1... e6 { [%eval -0.13] } 2. b4 { [%eval 0.0] } 2... Bxb4 { [%eval -0.97] } 3. e3 { [%eval -0.85] } 3... Bxd2 { [%eval 0.0] } 4. Bxd2 { [%eval -0.91] } 4... g5?? { (-0.91 → 2.91) Blunder. b5 was best. } { [%eval 2.91] } (4... b5 5. Bxb5 Qh4 6. Bxd7 Qxh3 7. gxh3 Bxd7 8. Kf1 Ke7 9. Qh5) 5. Nxg5 { [%eval 2.94] } 5... Qxg5 { [%eval 1.74] } 6. Ba6?? { (1.74 → -6.23) Blunder. Qg4 was best. } { [%eval -6.23] } (6. Qg4 Qxg4) 6... Nxa6?? { (-6.23 → Mate in 14) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #14] } (6... Qxg2) 7. Bb4?? { (Mate in 14 → 0.38) Lost forced checkmate sequence. Qf3 was best. } { [%eval 0.38] } (7. Qf3 Qxg2 8. Qxg2 Nb4 9. Bxb4 c5 10. Qxb7 cxb4 11. Qxa7 Rxa7 12. Nc3 Rxa2 13. Rxa2 bxc3) 7... Nxb4 { [%eval 0.91] } 8. Qxd7 { [%eval 0.75] } 8... Kxd7?! { (0.75 → 1.59) Inaccuracy. Bxd7 was best. } { [%eval 1.59] } (8... Bxd7 9. Nc3 Nxa2 10. Nxa2 Qxe3 11. fxe3 Ne7 12. Ke2 Kf8 13. Rae1 Kg7 14. e4 Rhd8 15. Ke3) 9. a4?? { (1.59 → -0.87) Blunder. Nc3 was best. } { [%eval -0.87] } (9. Nc3 Nxa2) 9... Nxc2 { [%eval 1.19] } 10. Kf1?? { (1.19 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (10. e4 Qxg2) 10... Nxe3 { [%eval #-12] } 11. fxe3 { [%eval #-11] } 11... Qxg2 { [%eval #-11] } 12. Kxg2 { [%eval #-10] } 12... b5 { [%eval #-10] } 13. axb5 { [%eval #-9] } 13... Kc6 { [%eval #-9] } 14. bxc6 { [%eval #-8] } 14... Ba6 { [%eval #-8] } 15. Rxa6 { [%eval #-7] } 15... Re8 { [%eval #-7] } 16. Rxa7 { [%eval #-6] } 16... Rd8 { [%eval #-6] } 17. Rxc7 { [%eval #-5] } 17... Ne7 { [%eval #-6] } 18. Rxe7 { [%eval #-5] } 18... e5 { [%eval #-5] } 19. Rxe5 { [%eval #-4] } 19... f5 { [%eval #-4] } 20. Rxf5 { [%eval #-3] } 20... Rd7 { [%eval #-3] } 21. cxd7 { [%eval #-2] } 21... Re8 { [%eval #-2] } 22. dxe8=Q { [%eval #-1] } 22... h5 { [%eval #-1] } 23. Qxh5# { Game ends by variant rule. } 0-1
