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[Event "rated variant:antichess game"] [Site "https://lichess.org/QU1V0rxa"] [Date "2025.01.27"] [Round "-"] [White "RaviFabi"] [Black "L100817"] [Result "0-1"] [GameId "QU1V0rxa"] [UTCDate "2025.01.27"] [UTCTime "02:59:36"] [WhiteElo "1312"] [BlackElo "1385"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+38"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.22] } 1... b5?! { (1.22 → 2.00) Inaccuracy. e6 was best. } { [%eval 2.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bxb5 { [%eval 1.19] } 2... d6?? { (1.19 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Kd1 { [%eval #12] } 5... Bxd1 { [%eval #11] } 6. a3 { [%eval #11] } 6... Bxc2 { [%eval #10] } 7. Ra2 { [%eval #10] } 7... Bxb1 { [%eval #9] } 8. b3 { [%eval #9] } 8... Bxa2 { [%eval #8] } 9. a4?? { (Mate in 8 → -3.87) Lost forced checkmate sequence. d4 was best. } { [%eval -3.87] } (9. d4 Bxb3 10. d5 Bxd5 11. h4 Bxg2 12. h5 Bxh1 13. e4 Bxe4 14. a4 Qxa4) 9... Qxa4 { [%eval -3.04] } 10. bxa4 { [%eval -2.76] } 10... e6 { [%eval -2.4] } 11. Ne2 { [%eval -2.12] } 11... f6?! { (-2.12 → -0.96) Inaccuracy. Ne7 was best. } { [%eval -0.96] } (11... Ne7 12. e4) 12. e4? { (-0.96 → -2.71) Mistake. d4 was best. } { [%eval -2.71] } (12. d4 e5) 12... Bd5 { [%eval -2.88] } 13. exd5 { [%eval -2.38] } 13... exd5 { [%eval -1.56] } 14. Ng1?? { (-1.56 → -4.95) Blunder. d4 was best. } { [%eval -4.95] } (14. d4 Nd7) 14... Nd7 { [%eval -4.31] } 15. f3?! { (-4.31 → -5.89) Inaccuracy. d4 was best. } { [%eval -5.89] } (15. d4 f5) 15... Ne5?? { (-5.89 → -2.59) Blunder. d4 was best. } { [%eval -2.59] } (15... d4 16. d3) 16. g3?? { (-2.59 → -7.18) Blunder. d4 was best. } { [%eval -7.18] } (16. d4 Nxf3) 16... Nxf3 { [%eval -6.89] } 17. Nxf3 { [%eval #-21] } 17... d4 { [%eval -8.61] } 18. Nxd4 { [%eval -4.94] } 18... c6 { [%eval -4.07] } 19. Nxc6 { [%eval -3.76] } 19... Rb8? { (-3.76 → -2.07) Mistake. Re8 was best. } { [%eval -2.07] } (19... Re8 20. Nxa7 Re1 21. Rxe1 Ne7 22. Rxe7 Bxe7 23. Nc8 Rxc8 24. a5 Rxc1 25. a6) 20. Nxb8 { [%eval -2.23] } 20... a6? { (-2.23 → -0.90) Mistake. f5 was best. } { [%eval -0.9] } (20... f5 21. Re1 a6 22. Nxa6 Be7 23. Rxe7 Nxe7 24. a5 d5 25. Nc5 d4 26. Na4) 21. Nxa6 { [%eval -0.74] } 21... Ne7 { [%eval -0.23] } 22. d3? { (-0.23 → -1.45) Mistake. d4 was best. } { [%eval -1.45] } (22. d4 g5) 22... Nf5?? { (-1.45 → Mate in 8) Checkmate is now unavoidable. g5 was best. } { [%eval #8] } (22... g5) 23. Bh6?? { (Mate in 8 → -1.88) Lost forced checkmate sequence. Bf4 was best. } { [%eval -1.88] } (23. Bf4 Nxg3 24. Bxg3 h6 25. Bxd6 Bxd6 26. Re1 Bxh2 27. Nc7 Bxc7 28. a5 Bxa5) 23... Nxg3 { [%eval -2.14] } 24. hxg3 { [%eval -2.01] } 24... gxh6 { [%eval -1.78] } 25. Rxh6 { [%eval -1.86] } 25... Bxh6 { [%eval -1.91] } 26. Nc5 { [%eval -1.86] } 26... dxc5 { [%eval -2.12] } 27. d4?? { (-2.12 → Mate in 13) Checkmate is now unavoidable. a5 was best. } { [%eval #-13] } (27. a5 c4 28. dxc4 Bf4 29. gxf4 h5 30. a6 h4 31. c5 h3 32. c6 h2) 27... cxd4 { [%eval #-13] } 28. g4 { [%eval #-11] } 28... f5 { [%eval #-11] } 29. gxf5 { [%eval #-11] } 29... Rd8?? { (Mate in 11 → -1.85) Lost forced checkmate sequence. d3 was best. } { [%eval -1.85] } (29... d3 30. a5 d2 31. a6 d1=Q 32. a7 Rg8 33. f6 Bf4 34. a8=K Rxa8 35. f7) 30. f6 { [%eval -2.33] } 30... Bg7? { (-2.33 → -0.70) Mistake. d3 was best. } { [%eval -0.7] } (30... d3 31. f7 Bg7 32. f8=K Rxf8 33. a5 Rf4 34. a6 Re4 35. a7 d2 36. a8=K) 31. fxg7 { [%eval -0.91] } 31... Rh8?? { (-0.91 → 2.02) Blunder. d3 was best. } { [%eval 2.02] } (31... d3 32. a5 d2 33. a6 Rd5 34. a7 d1=Q 35. a8=K Qf3 36. Kb7 Qf8 37. gxf8=K) 32. gxh8=B?? { (2.02 → 0.00) Blunder. gxh8=N was best. } { [%eval 0.0] } (32. gxh8=N) 32... h5 { [%eval 0.0] } 33. Bxd4 { [%eval 0.0] } 33... h4 { [%eval 0.0] } 34. a5 { [%eval 0.0] } 34... h3 { [%eval 0.0] } 35. a6 { [%eval 0.0] } 35... h2 { [%eval 0.0] } 36. Bg1?? { (0.00 → Mate in 3) Checkmate is now unavoidable. a7 was best. } { [%eval #-3] } (36. a7 h1=B 37. Bc3 Be4 38. Be1 Bb7 39. Bd2 Bg2 40. Bb4 Ba8 41. Ba3 Bd5) 36... hxg1=R { [%eval #-3] } 37. a7 { [%eval #-2] } 37... Rb1 { [%eval #-2] } 38. a8=N { [%eval #-1] } 38... Rb6 { [%eval #-1] } 39. Nxb6# { Game ends by variant rule. } 0-1