FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Qacl14iu"]
[Date "2026.02.18"]
[Round "-"]
[White "DuncanROCKY"]
[Black "Melmetal14"]
[Result "0-1"]
[GameId "Qacl14iu"]
[UTCDate "2026.02.18"]
[UTCTime "21:52:39"]
[WhiteElo "1678"]
[BlackElo "899"]
[WhiteRatingDiff "-38"]
[BlackRatingDiff "+58"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. h4?? { (-1.61 → -5.76) Blunder. Ba3 was best. } { [%eval -5.76] } (2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb1 Qxh2 5. Rxh2 b6 6. Rxh7 Rxh7) 2... Qxh4 { [%eval #-23] } 3. Rxh4 { [%eval -1.69] } 3... Ba3 { [%eval -7.33] } 4. Bxa3? { (-7.33 → Mate in 14) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-14] } (4. Rxh7 Rxh7 5. Nxa3 b5 6. Nxb5 a5 7. Nxc7 e5 8. Nxa8 a4) 4... Nh6?? { (Mate in 14 → 3.68) Lost forced checkmate sequence. Kf8 was best. } { [%eval 3.68] } (4... Kf8 5. Bxf8 h5 6. Bxg7 Nf6 7. Bxf6 Re8 8. Rxh5 Re7 9. Bxe7 e5 10. Rxe5) 5. Rxh6 { [%eval 3.55] } 5... gxh6 { [%eval 3.91] } 6. Bf8 { [%eval 3.26] } 6... Kxf8 { [%eval 3.46] } 7. c3?? { (3.46 → 1.15) Blunder. Qc1 was best. } { [%eval 1.15] } (7. Qc1 Ke7 8. Qa3 Nc6 9. Qxa7 Nxa7 10. e4 f5 11. exf5 exf5 12. Bb5 Nxb5) 7... Rg8?? { (1.15 → 3.78) Blunder. Nc6 was best. } { [%eval 3.78] } (7... Nc6 8. d4 Nxd4 9. Qxd4 a5 10. Qxd7 Bxd7 11. e3 Ba4 12. bxa4 Ke7 13. Ne2) 8. g4 { [%eval 3.61] } 8... Rxg4 { [%eval 4.03] } 9. Bg2? { (4.03 → 2.15) Mistake. Qc1 was best. } { [%eval 2.15] } (9. Qc1 Rxg1) 9... Rxg2 { [%eval 1.99] } 10. Nf3?? { (1.99 → -0.44) Blunder. Na3 was best. } { [%eval -0.44] } (10. Na3 Rxf2) 10... Rxf2 { [%eval -0.85] } 11. Kxf2 { [%eval -0.53] } 11... e5 { [%eval -0.31] } 12. Nxe5 { [%eval -1.13] } 12... d5 { [%eval -0.08] } 13. Nxf7 { [%eval -0.14] } 13... Kxf7 { [%eval 0.07] } 14. e4?! { (0.07 → -0.92) Inaccuracy. d3 was best. } { [%eval -0.92] } (14. d3 Kg6 15. Nd2 Kf6 16. a3 Bd7 17. c4 dxc4 18. bxc4) 14... dxe4 { [%eval -0.64] } 15. Kf3?? { (-0.64 → Mate in 10) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-10] } (15. Qc1) 15... exf3 { [%eval #-10] } 16. Qxf3 { [%eval #-9] } 16... Bf5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. b5 was best. } { [%eval #7] } (16... b5 17. Qxf7 Bb7 18. Qxc7 Nd7 19. Qxb7 Re8 20. Qxa7 Re4 21. Qxd7 h5 22. Qxb5) 17. Qxb7 { [%eval #7] } 17... Bxb1 { [%eval #6] } 18. Qxa7 { [%eval #6] } 18... Bxa2 { [%eval #5] } 19. Qxb8 { [%eval #5] } 19... Bxb3 { [%eval #4] } 20. Qxb3?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-4] } (20. Qxc7 Rxa1 21. Qxf7 Bxf7 22. c4 Bxc4 23. d3 Bxd3#) 20... Rxa1 { [%eval #-4] } 21. Qxf7 { [%eval #-3] } 21... Ra2?? { (Mate in 3 → Mate in 21) Lost forced checkmate sequence. c5 was best. } { [%eval #21] } (21... c5 22. Qxh7 c4 23. Qxh6 Rh1 24. Qxh1#) 22. Qxa2 { [%eval 3.19] } 22... c5?? { (3.19 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (22... h5) 23. d4 { [%eval #10] } 23... cxd4 { [%eval #9] } 24. cxd4 { [%eval #9] } 24... h5 { [%eval #8] } 25. Qg2 { [%eval #13] } 25... h4 { [%eval #12] } 26. Qg3?? { (Mate in 12 → -4.75) Lost forced checkmate sequence. Qg6 was best. } { [%eval -4.75] } (26. Qg6 hxg6 27. d5 h3 28. d6 h2 29. d7 h1=Q 30. d8=K g5 31. Kd7 Qb1) 26... hxg3 { [%eval -3.76] } 27. d5 { [%eval -2.99] } 27... g2 { [%eval -3.91] } 28. d6 { [%eval -2.48] } 28... g1=Q?! { (-2.48 → -1.51) Inaccuracy. h5 was best. } { [%eval -1.51] } (28... h5 29. d7 g1=Q 30. d8=K h4 31. Ke8 h3 32. Kf7 Qh1 33. Kg6 h2 34. Kf7) 29. d7 { [%eval -2.39] } 29... Qg7?? { (-2.39 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (29... h5 30. d8=K Qh1 31. Ke7 h4 32. Kf6 h3 33. Kg5 Qa8 34. Kh6 Qa4 35. Kg5) 30. d8=Q?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. d8=K was best. } { [%eval #-2] } (30. d8=K Qa1 31. Ke7 Qc1 32. Ke6 Qg1 33. Ke5 Qd4 34. Kxd4 h5 35. Ke4 h4) 30... Qf8 { [%eval #-2] } 31. Qxf8 { [%eval #-1] } 31... h6 { [%eval #-1] } 32. Qxh6# { Game ends by variant rule. } 0-1
