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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/Qqbq4byA"] [Date "2026.03.06"] [Round "-"] [White "Ssdhg8"] [Black "Nathanz2017"] [Result "0-1"] [GameId "Qqbq4byA"] [UTCDate "2026.03.06"] [UTCTime "01:50:41"] [WhiteElo "1644"] [BlackElo "1388"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Kf1?? { (4.22 → 0.24) Blunder. c4 was best. } { [%eval 0.24] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2?? { (0.24 → Mate in 12) Checkmate is now unavoidable. Bxf1 was best. } { [%eval #12] } (4... Bxf1 5. Qxf1 Qxd2 6. Bxd2 Na6 7. Qxa6 Rb8 8. Qxa7 Rxb2 9. Qxc7) 5. Bxd2?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 0.0] } (5. Qxd2 Bxf1 6. b3 Bxg2 7. Bb2 Bxh1 8. Bxg7 Bxg7 9. Qc1 Bxa1 10. Nc3 Bxc3) 5... Bxf1 { [%eval 0.18] } 6. Qxf1 { [%eval 0.17] } 6... Na6 { [%eval 0.17] } 7. Qxa6 { [%eval 0.0] } 7... Rb8 { [%eval 0.0] } 8. Qxa7 { [%eval 0.0] } 8... Rxb2 { [%eval 0.0] } 9. Qxc7 { [%eval 0.99] } 9... Rxa2? { (0.99 → 2.22) Mistake. Rxb1 was best. } { [%eval 2.22] } (9... Rxb1) 10. Qxe7?? { (2.22 → Mate in 7) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-7] } (10. Rxa2 e5) 10... Rxc2?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Bxe7 was best. } { [%eval #10] } (10... Bxe7 11. Rxa2 Bb4 12. Bxb4 Kf8 13. Bxf8 h5 14. Bxg7 h4 15. Bxh8 h3 16. Nxh3) 11. Qxf7 { [%eval #11] } 11... Rxd2 { [%eval #10] } 12. Nxd2?? { (Mate in 10 → 2.64) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 2.64] } (12. Qxe8 Rxf2 13. Qxf8 Rxg2 14. Qxg7 Rxg7 15. Ra2 Rxg1 16. Rxg1 h6 17. Rxg8 Rxg8) 12... Kxf7 { [%eval 2.52] } 13. Ra3?? { (2.52 → -0.53) Blunder. Ne2 was best. } { [%eval -0.53] } (13. Ne2 Nh6 14. Ra3 Bxa3 15. Nc3 Bf8 16. Rd1 Ng8 17. Rb1 Bb4 18. Rxb4 Kf6) 13... Bxa3 { [%eval -0.36] } 14. Ndf3?? { (-0.36 → Mate in 7) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-7] } (14. Nf1 Ne7 15. Ne2 Bd6 16. Rg1 Bxh2 17. Nxh2 Nc6 18. Nc3 g5 19. f4 gxf4) 14... g5 { [%eval #-7] } 15. Nxg5 { [%eval #-6] } 15... Bc1?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. h5 was best. } { [%eval #14] } (15... h5 16. Nxf7 Ne7 17. Nxh8 Ng6 18. Nxg6 Be7 19. Nxe7 h4 20. g3 hxg3 21. fxg3#) 16. Nxh7?? { (Mate in 14 → Mate in 19) Lost forced checkmate sequence. Nxf7 was best. } { [%eval #-19] } (16. Nxf7 Bxe3 17. Nxh8 Bxf2 18. Ng6 hxg6 19. Ne2 Bb6 20. Nd4 Bxd4 21. Rg1 Bxg1) 16... Bxe3 { [%eval -48.18] } 17. fxe3 { [%eval -5.66] } 17... Rxh7 { [%eval -4.75] } 18. Nh3?? { (-4.75 → Mate in 7) Checkmate is now unavoidable. h3 was best. } { [%eval #-7] } (18. h3 Rxh3 19. Nxh3 Ne7 20. Rb1 Ke6 21. Rb4 Nc8 22. Rb6 Nxb6 23. e4 Kd7) 18... Rxh3 { [%eval #-7] } 19. gxh3 { [%eval #-6] } 19... Nf6 { [%eval #-6] } 20. e4 { [%eval #-5] } 20... Nxe4 { [%eval #-5] } 21. Ra1 { [%eval #-4] } 21... Ng3 { [%eval #-4] } 22. hxg3 { [%eval #-3] } 22... Kg6 { [%eval #-3] } 23. Rb1 { [%eval #-2] } 23... Kg5 { [%eval #-2] } 24. h4 { [%eval #-1] } 24... Kxh4 { [%eval #-1] } 25. gxh4# { Game ends by variant rule. } 0-1