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[Event "Antichess Revolution #2"] [Site "https://lichess.org/REP7OXe7"] [Date "2023.01.14"] [Round "-"] [White "Hard_dominant"] [Black "demirdemiray1"] [Result "0-1"] [GameId "REP7OXe7"] [UTCDate "2023.01.14"] [UTCTime "20:33:07"] [WhiteElo "1419"] [BlackElo "1296"] [WhiteRatingDiff "-40"] [BlackRatingDiff "+25"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?! { (-4.13 → -2.78) Inaccuracy. d6 was best. } { [%eval -2.78] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. Kf2?? { (-2.78 → -9.09) Blunder. b4 was best. } { [%eval -9.09] } (2. b4 Bxb4 3. Ba3 Bxd2 4. Nxd2 c5 5. Bxc5 Qa5 6. Bxa7 Qxa2) 2... Ba3 { [%eval -1.69] } 3. bxa3 { [%eval -1.68] } 3... Qg5 { [%eval -1.87] } 4. f4? { (-1.87 → -3.49) Mistake. c4 was best. } { [%eval -3.49] } (4. c4 Qxd2) 4... Qxg2 { [%eval -3.24] } 5. Kxg2 { [%eval -3.78] } 5... e5? { (-3.78 → -2.05) Mistake. g5 was best. } { [%eval -2.05] } (5... g5 6. fxg5) 6. fxe5 { [%eval -1.75] } 6... Nf6?? { (-1.75 → 1.73) Blunder. Na6 was best. } { [%eval 1.73] } (6... Na6 7. Kh3) 7. exf6 { [%eval 1.82] } 7... gxf6 { [%eval 1.98] } 8. Nf3 { [%eval 1.56] } 8... d5?? { (1.56 → Mate in 14) Checkmate is now unavoidable. Na6 was best. } { [%eval #14] } (8... Na6 9. a4) 9. Ne5 { [%eval #14] } 9... fxe5 { [%eval #13] } 10. e4 { [%eval #13] } 10... dxe4 { [%eval #12] } 11. Qg4 { [%eval #12] } 11... Bxg4 { [%eval #11] } 12. Be2 { [%eval #11] } 12... Bxe2 { [%eval #10] } 13. Kf3 { [%eval #10] } 13... Bxf3 { [%eval #9] } 14. d3?? { (Mate in 9 → -10.66) Lost forced checkmate sequence. Rd1 was best. } { [%eval -10.66] } (14. Rd1 Bxd1 15. Nc3 Bxc2 16. Nxe4 Bxe4 17. d3 Bxd3 18. Rb1 Bxb1 19. Be3 Bxa2 20. Bxa7 Rxa7) 14... exd3 { [%eval -10.89] } 15. cxd3 { [%eval -11.46] } 15... Bxh1 { [%eval -10.75] } 16. d4 { [%eval -13.15] } 16... exd4 { [%eval -12.99] } 17. Nc3 { [%eval -15.0] } 17... dxc3 { [%eval -16.52] } 18. Bb2?! { (-16.52 → Mate in 10) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-10] } (18. Bd2 cxd2 19. Rxh1 Rg8 20. Rg1 Rxg1 21. a4 Na6 22. a5 c5 23. h4 c4 24. a4 c3) 18... cxb2 { [%eval #-10] } 19. Rxh1 { [%eval #-9] } 19... b1=Q { [%eval #-9] } 20. Rxb1 { [%eval #-8] } 20... Nc6 { [%eval #-8] } 21. Rxb7 { [%eval #-7] } 21... Rd8 { [%eval #-18] } 22. Rxa7 { [%eval #-18] } 22... Nxa7 { [%eval #-17] } 23. h4 { [%eval #-11] } 23... h5 { [%eval #-11] } 24. a4 { [%eval #-10] } 24... Nb5 { [%eval #-10] } 25. axb5 { [%eval #-9] } 25... c6 { [%eval #-9] } 26. bxc6 { [%eval #-8] } 26... Kf8 { [%eval #-8] } 27. a4 { [%eval #-7] } 27... Rd7 { [%eval #-7] } 28. cxd7 { [%eval #-6] } 28... Rh6 { [%eval #-6] } 29. a5 { [%eval #-4] } 29... Rb6?? { (Mate in 4 → 2.29) Lost forced checkmate sequence. Ke8 was best. } { [%eval 2.29] } (29... Ke8 30. dxe8=R Rh8 31. Rxh8 f6 32. Rxh5 f5 33. Rxf5#) 30. axb6 { [%eval 1.83] } 30... Ke8?? { (1.83 → Mate in 6) Checkmate is now unavoidable. Kg7 was best. } { [%eval #6] } (30... Kg7) 31. dxe8=Q?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. dxe8=R was best. } { [%eval #-2] } (31. dxe8=R f5 32. Re1 f4 33. b7 f3 34. b8=R f2 35. Rf8 fxe1=K 36. Rf2 Kxf2#) 31... f6 { [%eval #-2] } 32. Qxh5 { [%eval #-1] } 32... f5 { [%eval #-1] } 33. Qxf5# { Game ends by variant rule. } 0-1