FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/RHxL9028"]
[Date "2023.03.01"]
[Round "-"]
[White "Mounika-mounie"]
[Black "Thibault-EPL"]
[Result "0-1"]
[GameId "RHxL9028"]
[UTCDate "2023.03.01"]
[UTCTime "08:43:05"]
[WhiteElo "1783"]
[BlackElo "1451"]
[WhiteRatingDiff "-36"]
[BlackRatingDiff "+28"]
[Variant "King of the Hill"]
[TimeControl "30+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.48] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.66] } 2. c4 { [%eval 0.48] } 2... Qh4?! { (0.48 → 1.43) Inaccuracy. Nf6 was best. } { [%eval 1.43] } (2... Nf6 3. d4 exd4 4. exd4 d5 5. Nf3 Bb4+ 6. Nc3 O-O 7. Be2) 3. d4 { [%eval 1.31] } 3... exd4?! { (1.31 → 1.99) Inaccuracy. Qe7 was best. } { [%eval 1.99] } (3... Qe7 4. Nc3) 4. Qxd4?! { (1.99 → 1.18) Inaccuracy. Qe2 was best. } { [%eval 1.18] } (4. Qe2 d3 5. Qxd3 Qe7 6. Nc3 Nf6 7. Nd5 Nxd5 8. cxd5 c5 9. Nf3 Na6 10. Bd2 Nc7) 4... Qxd4? { (1.18 → 2.58) Mistake. Qe7 was best. } { [%eval 2.58] } (4... Qe7 5. Nc3) 5. exd4 { [%eval 2.36] } 5... Ke7?? { (2.36 → 5.15) Blunder. d5 was best. } { [%eval 5.15] } (5... d5 6. Nc3) 6. Ke2?! { (5.15 → 3.76) Inaccuracy. Nc3 was best. } { [%eval 3.76] } (6. Nc3 Nf6 7. d5 c5 8. Nf3 d6 9. Bf4 Nh5 10. Kd2 f5 11. Re1+ Kf7 12. Ke3 Nf6) 6... Ke6? { (3.76 → 6.85) Mistake. d5 was best. } { [%eval 6.85] } (6... d5 7. Nc3 Nf6 8. Bg5 Bf5 9. Nxd5+ Kd6 10. Ne3 Be4 11. Nf3 Nc6 12. Bf4+ Kd7 13. d5) 7. Bf4 { [%eval 6.92] } 7... Kf5?? { (6.92 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (7... f5 8. Nc3 Nf6 9. Nf3 d5 10. cxd5+ Kf7 11. Ne5+ Kg8 12. Ke3 Bd6 13. Bg5 Na6 14. g4) 8. Nc3?! { (Mate in 6 → 14.83) Lost forced checkmate sequence. Kf3 was best. } { [%eval 14.83] } (8. Kf3 Nf6 9. Bd3+ Ke6 10. d5+ Ke7 11. Be5 c5 12. Bxf6+ gxf6 13. Ke4#) 8... c5?! { (14.83 → Mate in 4) Checkmate is now unavoidable. Kg6 was best. } { [%eval #4] } (8... Kg6 9. Nf3) 9. Kd3?! { (Mate in 4 → 25.84) Lost forced checkmate sequence. Kf3 was best. } { [%eval 25.84] } (9. Kf3 Nf6 10. g4+ Nxg4 11. Bd3+ Ke6 12. Ke4#) 9... Nc6?! { (25.84 → Mate in 3) Checkmate is now unavoidable. Nf6 was best. } { [%eval #3] } (9... Nf6 10. Nf3) 10. dxc5? { (Mate in 3 → 7.23) Lost forced checkmate sequence. g4+ was best. } { [%eval 7.23] } (10. g4+ Kxf4 11. Nd5+ Kg5 12. Ke4#) 10... Bxc5 { [%eval 8.08] } 11. Re1 { [%eval 7.0] } 11... Nf6 { [%eval 8.3] } 12. g3 { [%eval 8.35] } 12... Ng4 { [%eval 10.58] } 13. f3?? { (10.58 → 4.24) Blunder. Bh3 was best. } { [%eval 4.24] } (13. Bh3) 13... Nf2+ { [%eval 4.85] } 14. Kd2 { [%eval 5.31] } 14... Nxh1?? { (5.31 → Mate in 2) Checkmate is now unavoidable. d5 was best. } { [%eval #2] } (14... d5 15. cxd5) 15. Bd3+ { [%eval #1] } 15... Kf6 { [%eval #1] } 16. Re5? { (Mate in 1 → 7.46) Lost forced checkmate sequence. Nd5# was best. } { [%eval 7.46] } (16. Nd5#) 16... Bd4? { (7.46 → Mate in 1) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #1] } (16... Nxe5 17. Ne4+) 17. Ne4+ { [%eval #5] } 17... Kg6 { [%eval #5] } 18. Nc5+?! { (Mate in 5 → 14.25) Lost forced checkmate sequence. Rg5+ was best. } { [%eval 14.25] } (18. Rg5+ Kh6 19. Nd6 Be3+ 20. Bxe3 g6 21. Rxg6+ Kh5 22. Rh6#) 18... Kf6?! { (14.25 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (18... f5 19. Rxf5) 19. Ne6?? { (Mate in 6 → -14.31) Lost forced checkmate sequence. Ne4+ was best. } { [%eval -14.31] } (19. Ne4+ Kg6 20. Rg5+ Kh6 21. Nd6 Be3+ 22. Bxe3 g6 23. Rxg6+ Kh5 24. Rh6#) 19... Bxe5 { [%eval -12.35] } 20. g4?! { (-12.35 → Mate in 2) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-2] } (20. Ke3 Nf2) 20... Kxe6?! { (Mate in 2 → -35.12) Lost forced checkmate sequence. Bxf4+ was best. } { [%eval -35.12] } (20... Bxf4+ 21. Kc3 Ke5#) 21. Bc2?! { (-35.12 → Mate in 2) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-2] } (21. Ke3 Nf2) 21... Bxf4+ { [%eval #-1] } 22. Kd3 { [%eval #-1] } 22... Ke5# { Game ends by variant rule. } 0-1