FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Ry8jGOlC"]
[Date "2025.01.22"]
[Round "-"]
[White "Chessgrapes"]
[Black "voNeymar"]
[Result "0-1"]
[GameId "Ry8jGOlC"]
[UTCDate "2025.01.22"]
[UTCTime "08:10:15"]
[WhiteElo "1391"]
[BlackElo "1440"]
[WhiteRatingDiff "-91"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Qf3?? { (0.60 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxf3 { [%eval #-13] } 4. Nxf3 { [%eval #-12] } 4... Bh3 { [%eval #-12] } 5. gxh3 { [%eval #-11] } 5... e5 { [%eval #-12] } 6. Nxe5 { [%eval #-11] } 6... Kd8 { [%eval #-11] } 7. Nxf7 { [%eval #-10] } 7... Ke7 { [%eval #-10] } 8. Nxh8 { [%eval #-9] } 8... Kf7 { [%eval #-9] } 9. Nxf7 { [%eval #-8] } 9... g5 { [%eval #-8] } 10. Nxg5 { [%eval #-7] } 10... Be7 { [%eval #-8] } 11. Nxh7 { [%eval #-7] } 11... Bf8 { [%eval #-7] } 12. Nxf8 { [%eval #-6] } 12... a6?? { (Mate in 6 → 4.20) Lost forced checkmate sequence. Nd7 was best. } { [%eval 4.2] } (12... Nd7 13. Nxd7 c5 14. Nxc5 a5 15. Nxb7 Rb8 16. Nxa5 Rxb2 17. Bxb2 Nf6 18. Bxf6#) 13. Bxa6 { [%eval 3.92] } 13... Rxa6?! { (3.92 → 5.32) Inaccuracy. bxa6 was best. } { [%eval 5.32] } (13... bxa6 14. Nd7 Nxd7 15. Nc3 Ne5 16. f3 Nxf3 17. Kd1 Nxd2 18. Kxd2 c6 19. Ke3) 14. Nd7 { [%eval 4.4] } 14... Rxa2 { [%eval 3.12] } 15. Nxb8 { [%eval 2.93] } 15... Rxb2 { [%eval 2.45] } 16. Bxb2 { [%eval 2.0] } 16... Nf6? { (2.00 → 3.83) Mistake. c6 was best. } { [%eval 3.83] } (16... c6 17. Nxc6) 17. Bxf6 { [%eval 6.08] } 17... c6?? { (6.08 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (17... c5) 18. Nxc6 { [%eval #13] } 18... bxc6 { [%eval 6.63] } 19. Ra6?? { (6.63 → 0.00) Blunder. c4 was best. } { [%eval 0.0] } (19. c4 c5 20. Bd4 cxd4 21. Rg1 d3 22. Ke2 dxe2 23. Rg4 e1=K 24. d4 Kxf2) 19... c5 { [%eval 0.0] } 20. Re6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. c3 was best. } { [%eval #-2] } (20. c3 c4 21. d4 cxd3 22. Ke2 dxe2 23. Rf1 exf1=K 24. Bg5 Kxf2 25. Be3 Kxe3) 20... c4 { [%eval #-2] } 21. d3 { [%eval #-1] } 21... cxd3 { [%eval #-1] } 22. cxd3# { Game ends by variant rule. } 0-1
