FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SBqcnitT"]
[Date "2022.02.17"]
[Round "-"]
[White "Khang2014"]
[Black "muzing"]
[Result "1-0"]
[GameId "SBqcnitT"]
[UTCDate "2022.02.17"]
[UTCTime "12:20:01"]
[WhiteElo "1426"]
[BlackElo "1370"]
[WhiteRatingDiff "+53"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... b6?! { (-0.14 → 0.91) Inaccuracy. e6 was best. } { [%eval 0.91] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. g3 { [%eval 0.67] } 2... g6 { [%eval 0.65] } 3. c3?? { (0.65 → -5.49) Blunder. Nh3 was best. } { [%eval -5.49] } (3. Nh3 Nc6 4. b4 Nxb4 5. c3 Nxa2 6. Rxa2 Ba6 7. Rxa6 b5) 3... b5?? { (-5.49 → -0.38) Blunder. e6 was best. } { [%eval -0.38] } (3... e6 4. g4 Bb4 5. cxb4 Qg5 6. a4 Qxd2 7. Nxd2 h5 8. gxh5) 4. c4 { [%eval -0.53] } 4... bxc4 { [%eval -0.31] } 5. bxc4 { [%eval -0.37] } 5... Bh6?? { (-0.37 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (5... e6 6. c5) 6. f4?? { (Mate in 15 → -1.41) Lost forced checkmate sequence. Bg2 was best. } { [%eval -1.41] } (6. Bg2 Bxd2 7. Bxa8 Bxe1 8. Qxd7 Bxf2 9. Qxd8 Kxd8 10. h3 Bxg1 11. Rxg1 Bxh3 12. Bh6 Nxh6) 6... Bxf4 { [%eval -1.31] } 7. gxf4 { [%eval -1.51] } 7... g5 { [%eval -1.37] } 8. fxg5 { [%eval -0.99] } 8... Nf6?? { (-0.99 → 2.60) Blunder. Nh6 was best. } { [%eval 2.6] } (8... Nh6 9. gxh6) 9. gxf6 { [%eval 2.08] } 9... exf6 { [%eval 2.01] } 10. Nf3 { [%eval 2.23] } 10... d5 { [%eval 2.11] } 11. cxd5 { [%eval 1.77] } 11... Qxd5 { [%eval 2.09] } 12. Ne5?? { (2.09 → Mate in 10) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-10] } (12. Qc2 Qxf3) 12... Qxa2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #10] } (12... Qxh1 13. Nxf7 Qxh2 14. Nxh8 Qxe2 15. Kxe2 Kf7 16. Nxf7 h6 17. Nxh6 Bg4 18. Nxg4 Na6 19. Nxf6) 13. Nxf7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-9] } (13. Rxa2 fxe5 14. Rxa7 Rxa7 15. Qa4 Rxa4 16. e4 Rxe4 17. Rg1 Rxe1 18. Rg3 Rxc1 19. Rd3 Rxf1) 13... Kxf7 { [%eval #-9] } 14. Rxa2 { [%eval #-8] } 14... Na6?? { (Mate in 8 → Mate in 16) Lost forced checkmate sequence. Bf5 was best. } { [%eval #16] } (14... Bf5 15. Rxa7 Bxb1 16. Rxc7 h5 17. Rxf7 Rc8 18. Rxf6 Rxc1 19. Qxc1 h4 20. Qxb1 Ra3 21. Qxb8) 15. Rxa6 { [%eval #15] } 15... Bxa6 { [%eval #14] } 16. d3?? { (Mate in 14 → Mate in 9) Lost forced checkmate sequence. Qb3 was best. } { [%eval #-9] } (16. Qb3 Bxe2 17. Qxf7 Bxf1 18. Qxh7 Rxh7 19. Rxf1 Rxh2 20. Rxf6 Rxd2 21. Nxd2 Rf8 22. Rxf8 c5) 16... Bxd3 { [%eval #-9] } 17. exd3 { [%eval #-8] } 17... c6?? { (Mate in 8 → 4.11) Lost forced checkmate sequence. Rhd8 was best. } { [%eval 4.11] } (17... Rhd8 18. Bg5 Rxd3 19. Bxf6 Kxf6 20. Bxd3 Rg8 21. Bxh7 Rg4 22. Qxg4 Ke6 23. Qxe6 c6 24. Qxc6) 18. Nc3 { [%eval #14] } 18... f5 { [%eval #9] } 19. Ba3?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bf4 was best. } { [%eval #-7] } (19. Bf4 Rhe8 20. Be5 Rxe5 21. Qb3 Rxe1 22. Qxf7 Rxf1 23. Qxh7 Rxh1 24. Qxf5 Rxh2 25. Qh3 Rxh3) 19... c5 { [%eval #-7] } 20. Bxc5 { [%eval #-6] } 20... Ke7?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rae8 was best. } { [%eval #7] } (20... Rae8 21. Bxa7 Rxe1 22. Qxe1 Ke7 23. Qxe7 Rg8 24. Qxh7 Rg4 25. Qxf5 Rg2 26. Bxg2#) 21. Bxa7 { [%eval #7] } 21... Rxa7 { [%eval #6] } 22. Qa1 { [%eval #6] } 22... Rxa1 { [%eval #5] } 23. Nb1 { [%eval #6] } 23... Rxb1 { [%eval #5] } 24. d4 { [%eval #5] } 24... Rxe1 { [%eval #4] } 25. Be2 { [%eval #4] } 25... Rxh1 { [%eval #3] } 26. d5 { [%eval #3] } 26... Rxh2 { [%eval #2] } 27. Bg4 { [%eval #2] } 27... fxg4 { [%eval #1] } 28. d6 { [%eval #1] } 28... Kxd6# { Game ends by variant rule. } 1-0
