FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/SMk1o4UN"]
[Date "2024.05.04"]
[Round "-"]
[White "Artem_Ani"]
[Black "Danylo_0309"]
[Result "1-0"]
[GameId "SMk1o4UN"]
[UTCDate "2024.05.04"]
[UTCTime "17:07:39"]
[WhiteElo "1422"]
[BlackElo "1510"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-105"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.27] } 1... e6 { [%eval 0.14] } 2. Ba6 { [%eval 0.02] } 2... bxa6? { (0.02 → 1.30) Mistake. Nxa6 was best. } { [%eval 1.3] } (2... Nxa6 3. b4 Bxb4 4. Ne2 Bxd2 5. Kxd2 Qg5 6. c4 Qxe3 7. fxe3) 3. b4?! { (1.30 → 0.47) Inaccuracy. Qh5 was best. } { [%eval 0.47] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. b3 Qxa1 6. c4 Qxb1 7. a4 Qxb3 8. c5 Bxc5 9. d3 Qxd3) 3... Bxb4 { [%eval 0.34] } 4. Nc3?? { (0.34 → -4.74) Blunder. a4 was best. } { [%eval -4.74] } (4. a4 Bxd2 5. Kxd2 a5 6. Ra3 Ne7 7. Qh5 Rg8 8. Qxf7 Kxf7) 4... Bxc3 { [%eval -4.39] } 5. dxc3 { [%eval -4.91] } 5... Qf6 { [%eval -4.05] } 6. Qxd7 { [%eval -4.14] } 6... Kxd7 { [%eval -3.54] } 7. Nf3?? { (-3.54 → -7.85) Blunder. Ne2 was best. } { [%eval -7.85] } (7. Ne2 Qxf2) 7... Qxf3 { [%eval -8.06] } 8. gxf3 { [%eval -7.85] } 8... Nf6?? { (-7.85 → -3.46) Blunder. Nc6 was best. } { [%eval -3.46] } (8... Nc6) 9. f4?? { (-3.46 → Mate in 13) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-13] } (9. Rb1) 9... Nc6?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (9... e5 10. fxe5 g5 11. exf6 Ke7 12. fxe7 Rd8 13. exd8=Q c6 14. Qxc8 Nd7 15. Qxc6 Rb8 16. Qxa6) 10. f5 { [%eval #11] } 10... exf5 { [%eval #10] } 11. e4 { [%eval #10] } 11... fxe4 { [%eval #9] } 12. f3 { [%eval #9] } 12... exf3 { [%eval #8] } 13. Ke2 { [%eval #8] } 13... fxe2 { [%eval #7] } 14. Rd1 { [%eval #7] } 14... exd1=Q { [%eval #6] } 15. Bd2 { [%eval #10] } 15... Qxc2 { [%eval #9] } 16. Rb1?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-10] } (16. Rg1 Qxa2 17. Rxg7 Qxd2 18. Rxf7 Qxh2 19. Rxd7 Bxd7 20. c4 Nd5 21. cxd5 Bh3 22. dxc6 Bd7) 16... Qxc3 { [%eval #-10] } 17. Bxc3 { [%eval #-9] } 17... Nb4 { [%eval #-10] } 18. Bxf6 { [%eval #-9] } 18... Nxa2 { [%eval #-9] } 19. Bxg7 { [%eval #-8] } 19... Rb8?? { (Mate in 8 → -1.75) Lost forced checkmate sequence. Ke6 was best. } { [%eval -1.75] } (19... Ke6 20. Bxh8 Rb8 21. Rxb8 c5 22. Rxc8 Nb4 23. Rxc5 h5 24. Rxh5 Kf6 25. Bxf6 a5 26. Rxa5) 20. Bxh8 { [%eval -1.23] } 20... Rxb1 { [%eval -1.39] } 21. Bb2?? { (-1.39 → Mate in 23) Checkmate is now unavoidable. Be5 was best. } { [%eval #-23] } (21. Be5 Ke8) 21... Rxb2 { [%eval #-23] } 22. h3 { [%eval #-13] } 22... f5?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.0] } (22... Bb7 23. h4 Rg2 24. h5 Nb4 25. h6 Rg7 26. hxg7 h5 27. g8=K Nc6 28. Kxf7 Ke8 29. Kxe8) 23. h4 { [%eval -0.13] } 23... f4 { [%eval 0.05] } 24. h5 { [%eval 0.03] } 24... h6# { Game ends by variant rule. } 1-0

