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[Event "rated variant:antichess game"] [Site "https://lichess.org/SznkpDDv"] [Date "2022.08.19"] [Round "-"] [White "SPARIMI"] [Black "kieque123"] [Result "1-0"] [GameId "SznkpDDv"] [UTCDate "2022.08.19"] [UTCTime "01:44:34"] [WhiteElo "1111"] [BlackElo "1224"] [WhiteRatingDiff "+58"] [BlackRatingDiff "-84"] [Variant "Antichess"] [TimeControl "420+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -7.43) Blunder. e3 was best. } { [%eval -7.43] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5 { [%eval -6.42] } 2. Nxe5 { [%eval -7.74] } 2... Nc6?? { (-7.74 → Mate in 16) Checkmate is now unavoidable. Bd6 was best. } { [%eval #16] } (2... Bd6 3. Nxf7 Bxh2 4. Nxd8 Kxd8 5. Rxh2 Ke7 6. Rxh7 Rxh7 7. c3) 3. Nxc6 { [%eval #16] } 3... dxc6 { [%eval #14] } 4. d4?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (4. b4 Bxb4 5. Bb2 Bxd2 6. Bxg7 Bxe1 7. Qxd8 Bxf2 8. Bxh8 Kxd8 9. e3 Bxe3 10. Nd2 Bxd2) 4... Qxd4 { [%eval #-15] } 5. Qxd4 { [%eval #-14] } 5... Bc5?? { (Mate in 14 → 3.51) Lost forced checkmate sequence. Bh3 was best. } { [%eval 3.51] } (5... Bh3 6. gxh3 g5 7. Qxh8 f5 8. Qxg8 a6 9. Qxh7 Rd8 10. Qxc7 b6 11. Qxd8 Kxd8 12. Bxg5) 6. Qxc5?? { (3.51 → Mate in 12) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-12] } (6. Qxg7 Bxf2) 6... Bf5?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. g5 was best. } { [%eval #14] } (6... g5 7. Qxg5 Nh6 8. Qxh6 Rg8 9. Qxc6 Rxg2 10. Qxb7 Rxh2 11. Qxc7 Rxf2 12. Rxh7 Rxf1 13. Qxf7) 7. Qxa7 { [%eval #14] } 7... Bxc2 { [%eval #13] } 8. Qxb7 { [%eval #13] } 8... Bxb1 { [%eval #12] } 9. Qxc7 { [%eval #13] } 9... Bxa2 { [%eval #12] } 10. Qxf7?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-7] } (10. Rxa2 Rxa2 11. Qxc6 Rxb2 12. Qxe8 Rxe2 13. Qxf7 Rxf2 14. Qxg7 Rxf1 15. Rxf1 Nf6 16. Qxh7 Rxh7) 10... Kxf7?? { (Mate in 7 → 1.69) Lost forced checkmate sequence. Bxf7 was best. } { [%eval 1.69] } (10... Bxf7 11. Rxa8 Kd8 12. Rxd8 Ne7 13. Rxh8 c5 14. Rxh7 c4 15. Rxg7 Nd5 16. Rxf7 Nc3 17. bxc3#) 11. Rxa2 { [%eval 1.31] } 11... Rxa2 { [%eval 1.54] } 12. Kd2?? { (1.54 → Mate in 7) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-7] } (12. Bd2) 12... Rxb2 { [%eval #-7] } 13. Bxb2 { [%eval #-6] } 13... Nh6?? { (Mate in 6 → 2.34) Lost forced checkmate sequence. Ke8 was best. } { [%eval 2.34] } (13... Ke8 14. Bxg7 h5 15. Bxh8 Nf6 16. Bxf6 h4 17. Bxh4 Ke7 18. Bxe7 c5 19. Bxc5#) 14. Bxg7 { [%eval 2.38] } 14... Kxg7 { [%eval #18] } 15. e4?? { (Mate in 18 → 2.43) Lost forced checkmate sequence. g4 was best. } { [%eval 2.43] } (15. g4 Nxg4 16. h4 Nxf2 17. Ke1 Nxh1 18. Kf2 Nxf2 19. e4 Nxe4 20. Bb5 cxb5 21. h5 Kf7) 15... Nf5 { [%eval 3.5] } 16. exf5 { [%eval 2.35] } 16... Kg6?? { (2.35 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } (16... c5 17. Ke2) 17. fxg6 { [%eval #7] } 17... hxg6 { [%eval #6] } 18. Bb5 { [%eval #6] } 18... Rxh2 { [%eval #5] } 19. Bxc6 { [%eval #7] } 19... Rxh1 { [%eval #4] } 20. Ke1 { [%eval #4] } 20... Rxe1 { [%eval #3] } 21. Be4 { [%eval #3] } 21... Rxe4 { [%eval #2] } 22. f4 { [%eval #2] } 22... Rxf4 { [%eval #1] } 23. g4 { [%eval #1] } 23... Rxg4# { Game ends by variant rule. } 1-0