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[Event "rated variant:antichess game"] [Site "https://lichess.org/T0J6dHyC"] [Date "2025.04.07"] [Round "-"] [White "igor_ds2310"] [Black "Teor3m"] [Result "1-0"] [GameId "T0J6dHyC"] [UTCDate "2025.04.07"] [UTCTime "00:00:09"] [WhiteElo "1520"] [BlackElo "1555"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... c6?? { (2.49 → 6.50) Blunder. b5 was best. } { [%eval 6.5] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qh5?? { (6.50 → 0.55) Blunder. Ba6 was best. } { [%eval 0.55] } (2. Ba6 Nxa6 3. b4 Nxb4 4. Nc3 Nxc2 5. Qxc2 Qa5 6. Qxh7 Qxc3) 2... Qa5 { [%eval 0.9] } 3. Qxf7? { (0.90 → -0.61) Mistake. Qxa5 was best. } { [%eval -0.61] } (3. Qxa5 a6 4. Qxa6 Rxa6 5. Bxa6 bxa6 6. a4 Kd8 7. Ra3 g6) 3... Qxd2?? { (-0.61 → 5.08) Blunder. Kxf7 was best. } { [%eval 5.08] } (3... Kxf7) 4. Qxe8?? { (5.08 → -0.07) Blunder. Bxd2 was best. } { [%eval -0.07] } (4. Bxd2) 4... Qxe1 { [%eval -0.12] } 5. Qxd7 { [%eval -0.13] } 5... Qxf2?! { (-0.13 → 0.70) Inaccuracy. Bxd7 was best. } { [%eval 0.7] } (5... Bxd7 6. f3) 6. Qxb7? { (0.70 → -0.60) Mistake. Qxc8 was best. } { [%eval -0.6] } (6. Qxc8) 6... Qxg2?? { (-0.60 → Mate in 11) Checkmate is now unavoidable. Qxf1 was best. } { [%eval #11] } (6... Qxf1 7. Qxc8) 7. Bxg2 { [%eval #11] } 7... Bxb7 { [%eval #10] } 8. Bxc6 { [%eval #10] } 8... Nxc6 { [%eval #9] } 9. b4 { [%eval #9] } 9... Nxb4 { [%eval #8] } 10. e4 { [%eval #9] } 10... Nxa2 { [%eval #8] } 11. Rxa2 { [%eval #8] } 11... Bxe4 { [%eval #7] } 12. Rxa7 { [%eval #7] } 12... Bxc2 { [%eval #6] } 13. Rxe7 { [%eval #6] } 13... Bxb1 { [%eval #5] } 14. Rxg7 { [%eval #5] } 14... Bxg7 { [%eval #4] } 15. Ba3 { [%eval #4] } 15... Rxa3 { [%eval #3] } 16. Nf3?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-6] } (16. Nh3 Rxh3 17. Rxb1 Rxh2 18. Rh1 Rxh1#) 16... Rxf3 { [%eval #-6] } 17. Rxb1 { [%eval #-5] } 17... Ba1 { [%eval #-10] } 18. Rxa1 { [%eval #-9] } 18... Rf1 { [%eval #-9] } 19. Rxf1 { [%eval #-8] } 19... Nf6 { [%eval #-8] } 20. Rxf6 { [%eval #-7] } 20... Rf8 { [%eval #-7] } 21. Rxf8 { [%eval #-6] } 21... h6?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. h5 was best. } { [%eval #3] } (21... h5 22. Rf5 h4 23. Rf2 h3 24. Rg2 hxg2 25. h3 g1=Q 26. h4 Qg5 27. hxg5#) 22. Rg8 { [%eval #3] } 22... h5 { [%eval #2] } 23. Rg4 { [%eval #2] } 23... hxg4 { [%eval #1] } 24. h4 { [%eval #1] } 24... gxh3# { Game ends by variant rule. } 1-0