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[Event "rated variant:antichess game"] [Site "https://lichess.org/TGGxA0wR"] [Date "2025.08.21"] [Round "-"] [White "Master_Madhav_Goel"] [Black "AgronLuan"] [Result "0-1"] [GameId "TGGxA0wR"] [UTCDate "2025.08.21"] [UTCTime "11:49:19"] [WhiteElo "1033"] [BlackElo "1076"] [WhiteRatingDiff "-79"] [BlackRatingDiff "+52"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. c4?? { (0.60 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxd2 { [%eval #-15] } 4. Bxd2 { [%eval #-13] } 4... Bh3 { [%eval #-14] } 5. gxh3 { [%eval #-12] } 5... b5 { [%eval #-12] } 6. cxb5 { [%eval #-11] } 6... Nc6 { [%eval #-11] } 7. bxc6 { [%eval #-10] } 7... Kd7 { [%eval #-10] } 8. cxd7 { [%eval #-9] } 8... Rc8 { [%eval #-10] } 9. dxc8=Q { [%eval #-9] } 9... e6?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. c5 was best. } { [%eval #13] } (9... c5 10. Qxc5 a5 11. Bxa5 e6 12. Qxf8 Ne7 13. Qxe7 e5 14. Qxe5 Rd8 15. Qxd8) 10. Qxe6 { [%eval #13] } 10... fxe6 { [%eval #12] } 11. Bc4?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-7] } (11. Bh6 gxh6 12. Qd5 exd5 13. b4 Bxb4 14. Ne2 Bxe1 15. Rg1 Bxf2 16. Rxg8 Rxg8) 11... Ba3?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. Ne7 was best. } { [%eval #13] } (11... Ne7 12. Bxe6 Nd5 13. Bxd5 g5 14. Bxg5 c6 15. Bxc6 Bh6 16. Bxh6 Rd8 17. Qxd8) 12. Bxe6 { [%eval #13] } 12... Bxb2 { [%eval #12] } 13. Bxg8 { [%eval #12] } 13... Bxa1 { [%eval #11] } 14. Bxh7 { [%eval #11] } 14... Rxh7 { [%eval #10] } 15. Bh6 { [%eval #10] } 15... Rxh6 { [%eval #9] } 16. Qh5 { [%eval #9] } 16... Rxh5 { [%eval #8] } 17. Nc3 { [%eval #8] } 17... Rxh3 { [%eval #7] } 18. Nxh3 { [%eval #7] } 18... Bxc3 { [%eval #6] } 19. Nf4?? { (Mate in 6 → 4.30) Lost forced checkmate sequence. Kd2 was best. } { [%eval 4.3] } (19. Kd2 Bxd2 20. Nf4 Bxf4 21. Rb1 Bxh2 22. f4 Bxf4 23. Rc1 Bxc1 24. a3 Bxa3#) 19... Bxe1 { [%eval 5.24] } 20. Rxe1 { [%eval 5.28] } 20... g6 { [%eval 4.18] } 21. Nxg6 { [%eval 4.6] } 21... c5 { [%eval 4.68] } 22. Rd1?! { (4.68 → 3.35) Inaccuracy. f4 was best. } { [%eval 3.35] } (22. f4 c4) 22... c4 { [%eval 1.85] } 23. Rd3?? { (1.85 → 0.00) Blunder. f4 was best. } { [%eval 0.0] } (23. f4 c3) 23... cxd3 { [%eval 0.0] } 24. Ne7?? { (0.00 → -4.94) Blunder. a4 was best. } { [%eval -4.94] } (24. a4 a6 25. a5 d2 26. Nf4 d1=K 27. Ne2 Kxe2 28. h4 Kxf2 29. h5 Ke3) 24... d2 { [%eval -2.34] } 25. Nc6?? { (-2.34 → Mate in 2) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-2] } (25. Nd5 d1=K) 25... d1=K { [%eval #-5] } 26. Nxa7 { [%eval #-4] } 26... Kd2 { [%eval #-4] } 27. Nb5 { [%eval #-1] } 27... Ke3 { [%eval #-1] } 28. fxe3# { Game ends by variant rule. } 0-1