lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/TddLUisE"] [Date "2024.03.26"] [Round "-"] [White "David_is_back"] [Black "ungedanke"] [Result "1-0"] [GameId "TddLUisE"] [UTCDate "2024.03.26"] [UTCTime "16:43:26"] [WhiteElo "1652"] [BlackElo "1935"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.24] } 1... c5 { [%eval 0.46] } 2. Ba6 { [%eval 0.5] } 2... Nxa6 { [%eval 0.47] } 3. b4 { [%eval 0.36] } 3... cxb4 { [%eval 0.41] } 4. a3?! { (0.41 → -0.27) Inaccuracy. d3 was best. } { [%eval -0.27] } (4. d3 b3 5. cxb3 Nc7 6. b4 Ne6 7. d4 Nxd4 8. Qxd4 Qc7) 4... bxa3 { [%eval -0.22] } 5. Bxa3?? { (-0.22 → -23.94) Blunder. Rxa3 was best. } { [%eval -23.94] } (5. Rxa3 Nb8 6. Rxa7 Rxa7 7. Na3 Rxa3 8. Bxa3 Qc7 9. Bxe7 Qxh2) 5... Nb4 { [%eval #-15] } 6. Bxb4 { [%eval #-14] } 6... Qa5?? { (Mate in 14 → 1.46) Lost forced checkmate sequence. Rb8 was best. } { [%eval 1.46] } (6... Rb8 7. Rxa7 Qc7 8. Bxe7 Bxe7 9. Rxb7 Qxh2 10. Rxh2 Bxb7 11. Rxh7 Bxg2 12. Rxh8 Rxb1 13. Rxg8) 7. Bxe7 { [%eval 0.92] } 7... Bxe7?! { (0.92 → 2.00) Inaccuracy. Nxe7 was best. } { [%eval 2.0] } (7... Nxe7 8. Rxa5 Nc6 9. Rxa7 Nxa7 10. Na3 Bxa3 11. Qc1 Bxc1 12. Ne2 Bxd2 13. Kxd2 Ke7 14. Nc1) 8. Rxa5 { [%eval 1.28] } 8... Ba3?? { (1.28 → Mate in 11) Checkmate is now unavoidable. Rb8 was best. } { [%eval #11] } (8... Rb8 9. Rxa7) 9. Rxa7 { [%eval #11] } 9... Rxa7 { [%eval #10] } 10. Nxa3 { [%eval #10] } 10... Rxa3 { [%eval #9] } 11. Qa1 { [%eval #9] } 11... Rxe3 { [%eval #8] } 12. Qxg7 { [%eval #8] } 12... Rxe1 { [%eval #7] } 13. Qxg8 { [%eval #8] } 13... Rxg1 { [%eval #6] } 14. Rxg1 { [%eval #6] } 14... Rxg8 { [%eval #5] } 15. Rf1 { [%eval #5] } 15... Rxg2 { [%eval #4] } 16. Re1 { [%eval #8] } 16... Rxf2 { [%eval #7] } 17. Rxe8 { [%eval #7] } 17... Rxd2 { [%eval #6] } 18. Rxc8 { [%eval #6] } 18... Rxc2 { [%eval #5] } 19. Rxc2 { [%eval #5] } 19... d5 { [%eval #4] } 20. h4 { [%eval #4] } 20... d4 { [%eval #3] } 21. h5 { [%eval #3] } 21... d3 { [%eval #1] } 22. h6 { [%eval #1] } 22... dxc2# { Game ends by variant rule. } 1-0